Meryl Felstorm (Concept intro 2.0) By Ghosthit by ghosthit

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Meryl Felstorm (Concept intro 2.0) By Ghosthit

By: ghosthit
Last Updated: Aug 31, 2016
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Meryl Felstorm (Concept intro 2.0) By Ghosthit

Founding councilmen of Tirisfal

high burst damage mage struggle with tricky positioning and an incredibly low health pool

Combat Trait

1
Frost armor
30% of all damage dealt by comet storm returns to Meryl as a shield that lasts 4 seconds cannot exceed 20% of Meryl's health bar

Primary Abilities

1
Comet Storm
After a .5 second delay 4 bolts of ice fall on an enemy hero's position over 1.0 seconds, each bolt deals 80 damage in a small radius to all enemies underneath them

10 second cooldown
90 mana cost
instant cast
2
Frozen orb
Send out an a spinning orb for 4 seconds that constantly moves forward until reaching an enemy, dealing 45 damage every .5 seconds (at level one) to all targets in a medium radius of the orb, this orb slows heroes by 35% for 3 seconds

8 second cooldown
100 mana cost
instant cast
3
Frost jaw
Silence an enemy hero for 1.25 seconds

12 second cooldown
70 mana cost
instant cast

Heroic Abilities

1
Mirror image
Summon 3 identicle copies of Meryl each castuing small icicles that deal 85 damage (at level one) to the target of Meryl lasts 7 seconds

75 seconds
100 mana cost
instant cast
2
Glacial Spikes
In a medium radius summon 3 large Glacial spikes from the ground in random points inside the radius, enemies struck by one spike will suffer 225 damage and be stunned for 1.5 seconds

90 second cooldown
100 mana cost
instant cast

Talents

Tier 1 talents:

-Every time frozen orb deals damage it generates one icicle up to a maximum of 10, these icicles will be released on the target who is frost jawed
icicles: each icicle deals 20 damage(at level one) and will be released in groups of 2 every .25 seconds

-Comet storm slows all effected targets by 40% stacks with frozen orb's slow

-Every time frozen orb deals damage it refunds 3 mana

-Frost armor maximum increased to 50% of Meryl's maximum health

Tier 2 talents:

-Frozen orb's speed is increased by 50%, still stops moving at first contact

-Gathering Power

-Frost armor now provides a shield worth 30% of the damage done by frozen orb in addition to the shield generated by comet storm

-Frost jaw roots targets for 1.25 seconds in addition to the silence

Tier 3 talents:

-Frozen orb now roots enemies for 1.25 seconds who have been hit twice by its damage

-Frozen orb deals 5% increased damage per hero effected

-10% of Frozen orb's damage is also used for frost armor

Tier 4 talents:

-Glacial Spikes

-Mirror images

Tier 5 talents:

-Frost jaw lasts for an additional .5 seconds

-Comet storm now sends down an additional bolt

-While frost armor's shield is active Meryl is healed for 2.5% of his maximum health every second

-Spell shield

Tier 6 talents:

-Every time frozen orb deals damage it reduces the cooldown of comet storm by .25 seconds

-Frost jaw makes targets vulnerable for the duration of the silence

-When an enemy hero is hit by 3 bolts of comet storm they will be stunned for .75 seconds

-Frost armor's shield takes 25% reduced damage

Tier 7 talents:

-One copy from mirror image permanently stays with Meryl

-Glacial spikes radius is increased by 25% with an additional spike

-Bolt of the storm

-Arcane power

Basic characteristics

Attack damage: 105

attack speed: one attack every 1.1 seconds

Health: 1428

Mana: 500

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