He thinks he is strong when really he is anything but.
Combat Trait
1
instability
all basic abilities have a 30 percent chance of exploding
[ul]
[li]dealing 50 damage to everything inside the blast[/li]
[li]pushing everything caught inside the blast away from the blast by 4 units[/li]
[li]causing the ability that exploded to fail[/li]
[/ul]
Primary Abilities
1
Counterspell
Millhouse counters an spells cast against him or nearby allies for 1 second
[ul]
[li]Millhouse can NOT move for the duration of this spell[/li]
[li]every spell Millhouse counters has a chance of exploding instead[/li]
[li]Millhouse takes 5 percent extra damage for the duration of this spell[/li]
[/ul]
2
Arcane blast
Shoot a unstable blast of pure energy
[ul]
[li]10 percent more chance of exploding[/li]
[li]skillshot deals 125 damage[/li]
[li]can move through 2 targets before stopping[/li]
[/ul]
3
The Mighty
Millhouse shows his might by charging himself with arcane energy
[ul]
[li]plus 5 percent chance of causing explosions when using abilities[/li]
[li]plus 50 damage with all spells[/li]
[li]plus 10 percent extra damage with basic attacks[/li]
[li]lasts until you end it or run out of mana[/li]
[/ul]
Heroic Abilities
1
flight of the Millhouse
Millhouse raises into the air like the "god" he is
[ul]
[li]plus 10 percent move speed for 5 seconds[/li]
[li]can move over terrain for 5 seconds[/li]
[li]is unstoppable for 2 seconds[/li]
[li]can store up to 2 charges[/li]
[/ul]
2
Portal
Millhouse makes a portal for all
[ul]
[li]2 seconds of casting time[/li]
[li]makes a portal in front of Millhouse and one at the core[/li]
[li]portal has a 10 percent chance of imploding when used after the first 2 times[/li]
[li]implosion pulls everything nearby towards it for 0.50 seconds[/li]
[/ul]
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