Millhouse Manastorm is a gnome mage who was imprisoned in the Arcatraz within Tempest Keep. We helped him fight Harbinger Skyriss but years later, Millhouse was converted to the Twilight's Hammer, this didn't work out too well for him! Millhouse then dabbled in the Brawler's Guild to show off his power but was once again defeated. Millhouse has now turned over a new leaf and is saving the poor little orphans of Azeroth! That was until the call of the Nexus brought him here, so once again he is being tested, but can this time Millhouse win? Of course he can!
Aaalllriiiight!! Who ordered up an extra large can of whoop-***?
Combat Trait
1
Arcane Charge
Passive
For each Arcane Blast successfully damaging an enemy, gain 1 stack. Each stack increases damage by 5 for all spells casted. Stacks resets upon death.
Primary Abilities
1
Arcane Blast (Q)
Cooldown: 6 Seconds
Cost: 30 Mana
Deal 50 (+15 per level) damage to an enemy and increases Combat Trait by 1 stack.
2
Slow (W)
Cooldown: 6 Seconds
Cost: 30 Mana
Reduces the target's movement speed by 50% for 4 seconds.
3
Arcane Barrage (E)
Cooldown: 12 Seconds
Cost: 60 Mana
Deal 50 (+17 per level) damage to an enemy and to 2 nearby enemies
Heroic Abilities
1
Time Warp (R)
Cooldown: 100 Seconds Cost: 80 Mana Duration: 10 Seconds
Give nearby allied Heroes 40% Attack Speed and 30% Movement Speed. Lasts for 10 seconds.
2
Mirror Image (R)
Cooldown: 60 Seconds Cost: 80 Mana
Duration: 15 Seconds
Creates 3 copies of Hero, each duplicating spells casted on a random nearby enemy. Mirrored Images does 50% of the caster's damage.
He's really bland for being such a fun character in lore.
Loading Comments...
Load More Comments
HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments