Mimiron by Verdash

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Mimiron

By: Verdash
Last Updated: Jan 16, 2018
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Mimiron

The Grand Architect

A brilliant inventor, Mimiron has been responsible for several of the most advanced mechanisms on Azeroth. But ever since he was subjected to Loken's disturbed influence, this watcher of Ulduar has only constructed war machines.

Mimiron brings to the Nexus an arsenal of specialty vehicles adapted to his exact specifications. Each vehicle is highly specialized for a given task, and while he can only pilot one of them at a time, in most cases, he can exchange vehicles within the confines of his base.

Destroying a Vehicle with Mimiron in it destroys the Vehicle and Mimiron both. Only Mimiron grants Hero Takedown credit. Idle vehicles will automatically move off to the side in your core. Destroyed vehicles take an additional 30 seconds to respawn.

Mimiron, Ranged Specialist
Vehicle: N/A
Health: Low
Resource: Mana
Basic Attack Damage: High
Basic Attack Speed: Average
Basic Attack Range: Average

Leviathan MK II, Ranged Warrior
Vehicle: Tank
Health: High
Resource: Mana
Basic Attack Damage: High
Basic Attack Speed: Slow
Basic Attack Range: Short

VX-001, Ranged Specialist
Vehicle: Siege Turret
Health: Average
Resource: Mana
Basic Attack Damage:: Average
Basic Attack Speed: Fast
Basic Attack Range: Long

Aerial Command Unit, Ranged Assassin
Vehicle: Helicopter
Health: Average
Resource: Mana
Basic Attack Damage: Average
Basic Attack Speed: Fast
Basic Attack Range: Long

Combat Trait

1
Field Harvesting
Hero Takedowns reduce the respawn timer of all damaged vehicles by 3 seconds.

Vehicle: N/A
Passive
2
Force Shield
Gain a permanent absorption shield equal to 10% of your maximum life. This shield recovers 10% of its maximum value every second.

Vehicle: Leviathan MK II
Passive
3
Siege Mode
Activate to toggle between Siege Mode (Immobile) and Deployment Mode (+30% movement speed; Basic Attack, Twin Cannons and Heat Wave disabled).

Vehicle: VX-001
Cooldown: 2 seconds
Mana: 0
Range: Self
4
Overlording
Reduces the damage dealt by area of effect attacks, minions and mercenaries by 25%.

Vehicle: Aerial Command Unit
Passive

Primary Abilities

1
Enlarged Micro Cannon {Q)
Fires your Plasma Cannon in a straight line, dealing damage to the first target in it's path. The recoil from the gun knocks Mimiron back in the opposite direction.

Vehicle: N/A
Cooldown: 6 seconds
Damage: 115 (+4% per level)
Mana: 60
Range: Average
2
Plasma Cannon {Q}
Fires your Plasma Cannon at a target location, dealing damage in a small area and slowing affected targets by 25% for 3 seconds.

Vehicle: Leviathan MK-II
Cooldown: 6 seconds
Damage: 115 (+4% per level)
Mana: 60
Range: Average
3
Twin Cannons {Q}
Fires your Plasma Cannon in a straight line, dealing damage to the first target in its path. Fire a second shot in the same direction 0.5 seconds later.

Vehicle: VX-001
Cooldown: 6 seconds
Damage: 175 (+4% per level) each
Mana: 60
Range: Long
4
Mass Acceleration Device {Q}
Fires your Plasma Cannon in a straight line, damaging the first target hit. Damage increases by up to 25% based on distance traveled.

Vehicle: Aerial Command Unit
Cooldown: 6 seconds
Damage: 250 (+4% per level)
Mana: 60
Range: Long
5
Mine Field {W}
Place a series of 6 land mines in a circular pattern around you, each dealing damage in a small area and knocking all affected targets towards the center. Mines last up to 25 seconds.

Vehicle: Leviathan MK-II
Cooldown: 20 seconds
Damage: 75 (+2% per level) each
Mana Cost: 45
Range: Short
6
Laser Barrage {W}
Unleash a barrage of lasers in front of you over the next 3 seconds, dealing damage to all within the area of effect. Damage decreases by up to 25% based on distance. The direction of your fire can be altered while channeling.

Vehicle: Aerial Command Unit
Cooldown: 10 seconds
Damage: 80 (+2% per level) per second
Mana: 60
Range: Long
7
Boom-Bot {W)
Deploys a Boom-bot that advances on the nearest enemy (Heroes preferred). Upon reaching the target, or when killed, the Boom-bot detonates, dealing damage to all nearby enemies. The speed of the Boom-bit gradually increases over time.

Vehicle: Aerial Command Unit
Cooldown: 20 seconds
Damage: 600 (+2% per level) (Split among all targets within range)
Mana: 45
Range: Short
8
Gravity Cannon {E}
Latch onto an enemy Hero with your Beam Cannon, pulling the target to your location 3 seconds, lowering the target's armor by 15, increasing all damage taken by 15% for the duration. The target is otherwise rooted while this ability is active.

Vehicle: Leviathan MK-II
Cooldown: 15 seconds
Mana: 75
Range: Average
9
Heat Wave {E}
Use your Beam Cannon to unleash a blistering heat wave in the target direction, dealing damage plus charring the battlefield, causing continuous damage over the next 3 seconds to enemy targets and buildings in the area of effect.

Vehicle: VX-001
Cooldown: 15 seconds
Damage: 300 (+3% per level)
Damage Over Time: 60 (3% per level)/seconds
Mana Cost: 60
Range: Long
10
Infracells {E}
Activate to reduce the cooldown on Mass Acceleration Device by 4 seconds, and increase its Mana cost by 50%. While deactivated, you regenerate 6 Mana every second.

Vehicle: Aerial Command Unit
Cooldown: 15 seconds
Duration: Until deactivated
Range: Self

Secondary Abilities

1
Ejection Pod {1}
Activate to eject from your vehicle, destroying it in the process, and advancing rapidly in the target direction a short distance. Gain 25% of your maximum life upon landing. When used in your core, you exit your vehicle with no other effect.

Vehicle: Any
Cooldown: 1 seconds
Mana: 0
Range: Short

Heroic Abilities

1
The Big Red Button {R}
Unleashes a firestorm surrounding you, dealing damage over time to all targets in the area, lasting for 6 seconds. Buildings affected by this ability are disabled for up to 3 seconds. Minion and Mercenary kills in the area of effect extend this effect by 0.25 seconds, and Hero Takedowns extend it by 1 second.

Vehicle: Any
Cooldown: 100 seconds
Damage: 15 (+5% per level) every 0.25 seconds
Mana: 100
Range: Average
Talent: The Big Red Button (10)
2
V0-L7R-0N
Combines all of your vehicles and assembles them into one powerful vehicle. Lasts for 20 seconds, destroying all previously inactive vehicles.

While active, your Basic Abilities cycle through all of your vehicles' untalented abilities, reducing their Mana cost and cooldown by 75%. Your Force Shield is increased to 20% of your maximum health, recovering 20% of its maximum effect every second and Overlording is active.

Vehicle: All must be undamaged
Cooldown: 120 seconds
Mana: 100
Range: Self
Talent: V0-L7R-0N (10)

Passive: Reduces vehicle respawn timer by 50%.

Special Mount

1
Cobalt Mega-Thrusters
When out of combat for 5 seconds, your Mega-Thrusters are activated, increasing your movement speed by 40%.

Vehicle: Not Required
Passive

Talent Tree - Level 1

Vehicle Specializations

Shielded Heart (Passive)
Quest: Gather Regeneration Globes to reduce the Leviathan's MK-II next respawn timer by 3 seconds up to a maximum reduction of 30 seconds. Each Regeneration Globe also increases your Force Shield by 2% of your maximum health. These bonuses are lost on death.

Heart of Attraction (Passive)
Quest: While in Siege Mode, neutral Regeneration Globes within a large radius are collected instead of expiring, and grant 10 Armor up to a maximum of 50 Armor. These bonuses are lost when exiting Siege Mode.

Heart-Wired {Z}
Gather Regeneration Globes to gain 1 seconds of Flight Time, up to a maximum of 6 seconds. Activate your Cobalt Mega-Thrusters to gain the ability to fly over impassible terrain and obstacles while moving in a straight line. Your Beam Cannon is disabled while this ability is active.

Joy-stick Devotee (Passive)
  • Quest: Absorb 5000 damage with Force Shield.
  • Quest: Deal 6000 siege damage while piloting the VX-001 or V0-L7R-0N.
  • Quest: Participate in the death of 100 Minions while piloting the Aerial Command Unit or V0-L7R-0N. Takedowns count as 3 Minion deaths.
  • Reward: Gain the ability to call a specific, undamaged vehicle to your location. Vehicles destroyed by Ejection Pod respawn in 30 seconds.

Talent Tree - Level 4

Plasma Cannon Upgrades

Flash Point Protocol {Q}
Your Plasma Cannon abilities splashes for 40% damage around the target. Increases the radius of effect and damage of the Leviathan MK-II's Plasma Cannon by 30% instead.

Double-Barrel {Q}
Your Plasma Cannon gains a second charge. Plasma Cannon's cooldown replenishes all charges at the same time.

Titanium Focusing Lenses {Q}
If Plasma Cannon travels at least 75% of its base distance, it deals an additional 30% damage.

Scrap Repurposing {Q}
Replace Enlarged Micro Cannon with the destroyed vehicle's Plasma Cannon. The knockback effect from Enlarged Micro Cannon is still active.
Passive

Talent Tree - Level 7

Beam Cannon Upgrades

Gravity Well {E}
Your Gravity Cannon affects all nearby enemies. Your Heat Wave draws enemies towards the center. While Infracells is active, slow the movement and attack speed of all enemies within a short range of you by 20%. Increase the knockback of Enlarged Micro Cannon by 20%.

Weaponized Exhaust {E}
Enemies affected by your Gravity Cannon and Heat Wave take additional damage equal to 2% of their maximum life every 0.5 seconds. While Infracells is active, enemies within a short range of you take damage equal to 1% of their maximum life every second. Enlarged Micro Cannon deals additional damage equal to 5% of the target's maximum life.

Elementally Charge Power Packs (Passive)
Whenever you take lethal damage, consume all of your Mana to gain a shield equal to 500% of your remaining Mana for the next 6 seconds. This effect has a 30 second cooldown.

Talent Tree - Level 10

Heroic Abilities

The Big Red Button {R}
Unleashes a firestorm surrounding you, dealing damage over time to all targets in the area, lasting for 6 seconds. Buildings affected by this ability are disabled for up to 3 seconds. Minion and Mercenary kills in the area of effect extend this effect by 0.25 seconds, and Hero Takedowns extend it by 1 second.

V0-L7R-0N {R}
Combines all of your vehicles and assembles them into one powerful vehicle. Lasts for 20 seconds, destroying all previously inactive vehicles.

While active, your Basic Abilities cycle through all of your vehicles' untalented abilities, reducing their Mana cost and cooldown by 75%. Your Force Shield is increased to 20% of your maximum health, recovering 20% of its maximum effect every second and Overlording is active.

Passive: Reduces vehicle respawn timer by 50%.

Talent Tree - Level 13

Demolition Upgrades

Mine Pack {W}
Activating Laser Barrage or Boom-bot also deploys a untalented Minefield around your location. Mine Field gains a second charge. Mimiron can deploy a single Mine Field without a Mana cost upon exiting any vehicle.

Surplus Lasers {W}
Boom-bots and Mine Field also deploy a Laser Turret that lasts for 6 seconds and attacks nearby enemies for 80 (+2% per level) every second. The turret is strapped to the Boom-bot, and placed in the center of the Mine Field. Laser Barrage gains a second charge. Mimiron can deploy a single Laser Turret upon exiting any vehicle.

March of Boom {W}
Activating Mine Field and Laser Barrage also deploys a Boom-bot. Boom-Bot gains a second charge. Mimiron can deploy a single Boom-bot upon exiting any vehicle.

Talent Tree - Level 17

Ejection Pod Talents

Beta Ejection Protocol {1}
While in a vehicle, when taking lethal damage, or when under 10% health, you immediately eject towards your core. This ability can trigger while stunned or silenced, and has a 2 minute cooldown.

Decoy Pods {1}
Whenever you use Ejection Pod, launch 2 additional pods in a random direction. Upon landing, these pods eject a untalented Boom-bot.

Laser MegaPod (1)
Upon landing, your Ejection Pod converts into a Mega Laser Turret. Mega Laser Turret's deal 50% of the damage of normal Laser Turret's, but knock the target back slightly.

Worm-hole Generator (1)
Increases the range of Ejection Pod by 30%, and teleports you to the destination immediately.

Talent Tree - Level 20

Hero of the Storm Talents

World on Fire {R}
Whenever a minion or Hero is killed while burning, the size of the blaze is increased by 10% up to a maximum of 50%. Takedowns also fully refresh the duration of the blaze.

Legendary Contraption {R}
V0-L7R-0N now lasts for 30 seconds, and utilizes talented Basic Abilities.

Mid-Battle Retrofit (Active)
Gain 2 abilities for the current, unpiloted vehicles. Upon activating the ability, your next Basic Ability will be replaced by the corresponding vehicle's talented, Basic Ability, returning to normal upon the cooldown refreshing. These abilities require a piloted vehicle and are disabled when V0-L7R-0N is active.

Point Defense Drones (Passive)
Every 3 seconds, launch a flying drone equipped with a Laser Turret. Drones follow you, attacking enemies within range, and last for 9 seconds. Requires any vehicle.

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