Level 1
Health Insurance (Trait): Nearby friendly minions and mercenaries regenerate 2.5% of their maximum health per second.
Angry Mob (Trait): Upon destroying a building or a hero takedown, nearby minions and mercenaries gain 50% increased attack speed for 10 seconds.
Ammunition Hoppers (Trait): All charges are instantly replenished upon using hearthstone. This effect has a 10 second cooldown.
Level 4
Incendiary Grenade (W): Flashbang now sets the ground on fire dealing 200 (+4%/level) damage over 5 seconds.
Photon Overload (W): Flashbang now blinds the target for 2 seconds.
Vacuum Implosion (W): Flashbang now sucks in units toward the center of the explosion (does not stun).
Level 7
Medical Module (Quest): Collect 15 regeneration globes. Each regeneration globe increases health regeneration by 1.
Reward: Gain the Stim Cocktail active ability.
Remote Detonation Pack (Active): Places a remote controlled explosive at a target location that arms and stealths after 3 seconds. Detonate to deal 347 (+4%/level) damage to enemies around the explosive in a large area, does not explode when destroyed.
Double Dealer (Trait): Use 30 stacks of bribe to convert an enemy mercenary to your side and restore it's health to full and gain the full benefits of Mercenary Contractor.
Level 10 (See Heroic Abilities)
Level 13
Retribution Rounds (Q): Deals 50% more damage to heroes but decreases area of effect by 20%.
Anti-Phase Rounds (Q): Increases damage against shields by 200% and removes invulnerable or protected effects from enemies hit but reduces the duration by 1 second.
Dragonflame Rounds (Q): Increases area of effect by 50% but reduces damage by 20%.
Tier 6
Anti-Tank Warhead (E): Enemy heroes take an additional 10% of their maximum health as damage.
Javelin Launcher (E): The rocket now pierces through all enemies in its path but reduces the explosion's area of effect by 50%
Burst Fire (Passive): After not attacking for 8 seconds, Mira's next basic attack fires 3 shots rapidly.
Tier 7
EMP Detonation (See Heroic Abilities)
Trigger Happy (See Heroic Abilities)
Camouflage (Passive): After being in cover for 3 seconds become stealthed that lasts for 7 seconds after leaving cover.
Salvaged Blink Pack (Active): Teleports Mira forward in a target direction. Has a 50% chance to malfunction.
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