ForwardHi all! The following is my concept for a Mira Han hero, inspired by the often under appreciated but highly strategic mechanics of pushing with minions and taking camps. First, I outline Mira’s strengths, weaknesses, and stats. Next, I detail my philosophy behind the concept, broken down into two core principles: Making Minions Great Again, and Reinventing Waveclear. Lastly, we get into the Abilities. Let me know what you think of the concept, and what changes you’d make to improve it. I'm still thinking about Talents, and will add them if there's enough interest. |
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Strengths |
Weaknesses | |
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Health: 2274 (+4% per level)Regen: 4.82 (+4% per level)Attack Speed: 1.25 per secondAttack Damage: 98 (+4% per level) | |
Mana: 500 (+10 per level)Regen: 3 (+0.10 per level)Attack Range: 5.5 |
Making Minions Great Again |
Reinventing Waveclear |
A good HoTS player needs to be aware of numerous instances on the battlefield; positioning, when to retreat, when to push, when to check whether the enemy is taking boss, etc. And while this is true, I’ve always thought that one of the more neglected aspects of the game was allied minions. Like really, who cares about them? They run to their inevitable doom, and if the enemy is smart they pick them off beforehand for XP. But there’s little interaction between allied minions and one’s team. Mira Han changes that. Her entire kit revolves around allied minions and mercenaries, so much so that she’ll prefer being with them over her team. But isn’t a Warrior supposed to support their team with CC and damage defuffs you say? Well, Mira does do that, but while Johanna will be joining you in team fights, Mira will be protecting your minions. Pick your fights around Mira to maximize her potential. |
Waveclear is a big part of soaking and defending allied structures from assailing minions. But that’s about it. Waveclear is essentially a one-trick pony; you need it situationally, but most abilities that comprise it aren’t as effective elsewhere. Well, heroes with great waveclear rejoice - You’re going to eat Mira for breakfast. Mira Han’s greatest weakness is her utter reliance on allied minions and mercenaries; without them, she’s just a zero energy Zarya without the hero-oriented shields and minimal CC. A good Mira player will try to fight back against waveclear by defending her troops with Combat Shield and Battle Bunker, but will also know when to throw in the towel and rotate / come back after retaking camps. It’s exciting how one hero could add such a new element to the game. |
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