Moam (Complete Concept) by MustDieKa

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Moam (Complete Concept)

By: MustDieKa
Last Updated: Jul 4, 2016
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Moam (Complete Concept)

Obsidian Statue

Moam is strong support who can switch to Destroyer form in which your support abilities change to damage but you lose spell shield

Combat Trait

1
Morph into Destroyer / Morph into Statue (D)
Moam transforms between two forms

Primary Abilities

1
Essense of Blight (Q)
Cooldown: 5 seconds
Cost: 40 mana

Heal an ally for 320 (150 + 4% per level) Health.
2
Spirit Touch (W)
Cooldown: 10 sec
Mana: 0

Create a chain between you and allied hero passing 200 mana to him over 4 seconds. Can be canceled before ending.
3
Turn to Stone (E)
Cooldown: 25 sec
Mana: 30

Become immobile and invulnerable for 4 seconds and restore 10% of you Health and Mana. Still can cast abilities but cannot attack.
4
Spell Immunity
Passive

Moam takes only 25% of incoming ability damage

Secondary Abilities

1
Arcane explosion (Q)
Cooldown: 9 sec
Mana: 50


Deal each hero in small area around you damage equal to 30% of your current mana
2
Absorb Mana (W)
Cooldown: 8 sec
Mana: 0

Takes 10% of enemy hero maximum mana and gives it to Destroyer
3
Orb of Annihilation
Passive

Your basic attacks splash doing 20% area of effect damage

Heroic Abilities

1
Healing Sense
Passive

When enemy hero is healed (by any sources) reveal him on the map to your team for 5 seconds and slow him by 10% for 3 seconds.
2
Devour Magic (R)
Cooldown: 100 sec
Mana: 100


Creates large area on battlefield where both allied and enemy heroes cannot use Abilities. Lasts for 12 seconds.

Special Mount

1
Has no mount

Stats

HP: 1650 (+4/LVL)
HP Regen: 4.2773 (+4/LVL)
Mana: 500 (+0/LVL)
Mana Regen: 3 (+0/LVL)

Statue form:
Attack Damage: 55 (+4/LVL)
Attack Speed: 0.9 (+0/LVL)

Destroyer form:
Attack Damage: 145 (+4/LVL)
Attack Speed: 0.9 (+0/LVL)

Talents

Level 1
Conjurer's Helper: Every Regeneration Globe that you gather counts for all Conjurer's Pursuit quest talents in your team (every globe can count only once for each Hero)
Stone wings: Increase your movement speed by 10%
Marksman's Helper: Every enemy minion and hero killed near you counts for all Seasoned Marksman quest talents in your team (everyone can count only once for each Hero)
Level 4
Protective Shield: Activate to shield allied hero for 15% of their maximum health for 5 seconds
Harder and Harder: Decrease Turn To Stone cooldown by 4 seconds
Satan's Nail: Increase your attack speed in Destroyer form by 20%
Level 7
Obsidian shield: Spirit Touch also shields target for 20% of their maximum health during channelling
Mana addict: Decrease cooldown of Absorb Mana by 2 seconds
Mana blast: Absorb mana also damages target's nearby allies
Volcanic power: If Spirit Touch lasts its full duration empower target's next basic ability by 20%
Bleeding Stone: Enemy basic attacks against you reduce your basic ability cooldowns by 0.75 seconds
Level 10
See heroic abilities section
Level 13
Shrink ray: Activate to reduce an Enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds
Healing touch: Increase Essense of Blight heal amount by 20%
Wisdom of stone: Remove mana cost of Arcane Explosion
Sulfuric bath: Essense of Blight also casts Cleanse on target
Level 16
Imposing Presense: Heroes and Summons that attack you have their attack speed reduced by 40%
Target dummy: Enemy towers/forts/core focus you if you use Turn to Stone in their range
Overdrive: Activate to increase your basic ability healing/damage by 40% and increase their mana cost by 40% for 5 seconds
Level 20
Risky healing (R1): Increase slow amount to 20% and reduce all enemy healing to 90%
Controlled Silence (R2): Devour Magic now has global range and can be cancelled at any time
Healing stone: Heals nearby allied Heroes for 40 every second
Rewind: Activate to reset cooldowns of your basic abilities

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