1:
A: Quest: Clawing Shadows: Grab 20 enemy Heroes with Death Grip. Reward: Increase the range of Death Grip by 10%.
B: Quest: Virulent Plague: Every time an enemy Hero takes damage from Scourge Strike, increase its initial damage by 1, up to a maximum of 200. Reward: Increase the damage of Scourge Strike by an additional 100.
C: Quest: Desecrated Ground: Damage enemy Heroes 100 times with Defile. Reward: Increase the radius and duration of Defile by 50%.
4:
A: Festering Strike: Scourge Strike lasts an additional 2 seconds.
B: Bursting Sores: When Scourge Strike's DoT effect ends, it will splash, dealing 25% of its total damage to nearby enemies.
C: Blighted Runeblade: Scourge Strike increases the damage of your next Basic Attack by 25% per enemy Hero hit.
7:
A: Tightening Grasp: Successfully grabbing an enemy Hero with Death Grip will reduce its cooldown by 6 seconds, but failing to grab an enemy Hero will increase its cooldown by 6 seconds.
B: Unholy Frenzy: For every second that Scourge Strike is active on an enemy Hero, increase your Attack Speed by 5%.
C: Death Strike: While standing in Defile, Scourge Strike generates a shield for 25% of all damage dealt for 6 seconds.
10:
A: The Four Horsemen
B: Necrotic Strike
13:
A: Horn of Winter: Enemy Hero Takedowns increase your Attack Damage by 10% for 5 seconds. This effect can stack up to 50%.
B: The Shambler: Using Scourge Strike on an enemy Hero generates one charge. Consume 10 charges to summon a Shambler zombie, which will explode after 3 seconds, dealing X damage to all enemies and affecting them with Scourge Strike.
C: Outbreak: Scourge Strike now has 2 charges.
D: Decomposing Aura: After Defile ends, enemies standing in the area have their Armor reduced by 10 for 5 seconds.
16:
A: Arise!: 60 second cooldown. Revive all fallen Allies as Ghouls for 3 seconds. Ghouls can Leap at a target, Slowing them by 10% per Leap.
B: Asphyxiate: Death Grip now Silences an enemy Hero for 1 second.
C: Dark Mire: Defile Slows enemies by 20%. Enemies affected by Scourge Strike are Slowed by 40%.
D: Might of Mograine: For every enemy Hero affected by Scourge Strike, Mograine gains 5 Armor and 5% Spell Power.
20:
A: Call of the Highlord: The Four Horsemen move 25% faster and Stun an additional .5 seconds.
B: Necrotic Aura: Necrotic Strike now reduces all Healing nearby enemies receive by 50% for its duration.
C: Gorefiend's Grasp: Death Grip now pulls all nearby enemy Heroes to you, but increase its cooldown by 12 seconds. Does not work with Tightening Grasp.
D: Corrupted Ashbringer: Equip the Corrupted Ashbringer. Basic Attacks reduce the cooldown of your Basic Abilities by 2 seconds.
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