Sorry but because Moira is brand new, pictures were not available
Combat Trait
1
Bionic grasp
Moira uses energy which she charges up with basic attacks. Basic attack heal Moira for 100% of the damage dealt and charges her energy meter by 40 every second, to a maximum of 800. Her meter is replenished upon death.
Primary Abilities
1
Genetic healing
Moira lets out a healing stream which heals heroes for her energy in 2 seconds. During this time Moira is unable to move and the stream is guided by the cursor.
2
Biotic orb
Cooldown: 9 seconds
When activated, Moira can chose between a healing orb or a damaging orb. The healing orb heals for a maximum of 200 per hero and can bounce on terrain. The damaging orb damages enemies for 28 damage per second for 6 seconds, the orb can bounce on terrain
3
Fade
Cooldown:6 seconds
Moira is put in stasis and is stealthed, she can still move at 500% movement speed. This lasts 1 second.
Heroic Abilities
1
coalecents
Cooldown: 100 seconds
Moira channels a beam in a certain direction, allies caught in the beam are healed for 200 health a second and enemies caught in the beam get damaged for 280 damage. Moira can move during the cast, lasts 4 seconds.
2
Orbital overdrive
Cooldown: 6 seconds
Moira’s orbs get over charged for 3 seconds, healing orbs heals for an additional amount equal to her current energy. Damaging orbs deal an additional 5% of the enemies missing health. Any additional healing or damage heals Moira.
Level 1
Discovery:
The cooldown of healing orb is reduced by 1 for every hero it heals for 200 health.
Violent r
Level 4
Orbital destruction:
Damage orbs deal an additional 5 damage and heal Moira for 10% of the damage dealt.
Energy reserve(quest):
Quest: damage enem heroes with damage orb.
Reward: after damaging 20 enemies with damage orb, healing orb does a maximum of 200 damage to enemy heroes.
Reward: after damaging all enemy heroes 10 times, her energy reserve is increased to 1000
Level 7
Breakthrough(quest):
Quest: kill all five enemy heroes at least once.
Reward: gain 200 more maximum energy.
Healing arts(quest):
Quest: heal every team mate with maximum energy at lest once.
Reward: healing is increased by 50% to herself.
Level 13
Sneaky:
Fade
Level 16
Power unending :
Moira gains 5% spell power for every hero she damages with damage orb, up to 75. Moira is healed for 100% of the damage.
Genetic reconstruction:
Moira is healed for 100% of healing dealt.
Knowledge is power:
For every 8 energy her healing dealt is increased by 1%
Level 20
Destructive genetic:
Damage and healing dealt are increased by 20% per second.
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