Tier 1
Quickening: Fists of Thunder generates more Spirit.
Hard Target: Activating Mantra of Salvation gives the Monk 1 stack of block. The block is lost upon activating another Mantra.
Meditation: Mantras last longer.
Circular Breathing: Passively generates Spirit.
Tier 2
Fists of Fury: Spirit Generators deal more damage.
Wind Through the Reeds: Mantra of Salvation gives the Monk bonus move speed. Activating another Mantra loses this effect.
Sustenance: Activating Mantra of Healing gives the Monk lifesteal. This effect is lost upon activating another Mantra.
Way of the Falling Star: Dashing Strike deals bonus damage based on distance traveled.
Tier 3
Hands of Lightning: Adds additional hits to the Way of the Hundred Fists. The slowing component of this skill now also applies a stacking Damage over Time effect.
Sweeping Armada: Lashing Tail Kick knocks the target back even further.
Time of Need: Activating Mantra of Healing while at critical health, drastically increases the amount it heals for.
Eye of the Storm: Cyclone Strike costs less and has a larger radius of effect.
Tier 4
Relentless Assault: Each blow from Way of the Hundred Fists deals damage based on the target's maximum health.
Perseverance: Activating Mantra of Salvation gives the Monk Spell Shield. If the shield is triggered, it goes on an internal cooldown. Spell Shield expires immediately when you lose the Salvation buff.
Submission: Mantra of Conviction now slows enemies near the Monk.
Wave of Light: Cyclone Strikes leaves a zone that, after a brief delay, drops a giant spirit bell dealing damage in the area.
Tier 5
Mythic Rhythm: Casting a Spirit Generator makes your next Spirit Spender deal more damage.
Epiphany: Activate this ability to become immune to disables. Additionally, the Monk receives a constant stream of Spirit for the duration of the buff. Long cooldown.
Soothing Breeze: Cyclone Strike heals you for each target hit.
Blood for Blood: Activate to steal 15% of the target's max health and slow it's movement speed by 30% for 3 seconds. 60 second cooldown.
Tier 6
Several-Sided Strike: Increases the amount of hits performed during Seven-Sided Strike and greatly reduces its cooldown.
Essence Burn: Targets hit by Exploding Palm’s deathsplosion are debuffed with Exploding Palm.
Nexus Blades: Basic attacks deal 20% more damage and slow the target for 1 second.
Blink: Activate to teleport to a nearby location. 40 second cooldown.
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