Level 1
*
Block: Self-explanatory.
*
Regeneration Master: Quest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per second, up to 30. Reward: After gathering 30 Regeneration Globes, your
Totem Golem also gains 600 Health.
*
Tag Team: If your
Totem Golem attacks the same target as you within 3 seconds, then you deal bonus damage.
*
Shock and Awe: Quest: Every time
Stormcrack damages a hero, increase its damage by 5, up to 125. Reward: After hitting 25 Heroes, increase the damage of
Stormcrack by 75 and the radius by 50%.
Level 4
*
Hot Feet: Increases the slow effect on
Lava Burst from 15% to 25%.
*
Getting Warmed Up: The movement speed bonus from
Lava Burst increases the longer you stay on Scorched Earth.
*
Incinerating Eruption: The initial blast from
Lava Burst deals more damage and has a wider area.
*
Ribbit Resonance: Every enemy affected by
Hex reduces its cooldown by 1 Second.
Level 7
*
Totemic Call: Reduces the cooldown of
Totem Golem by 15 seconds.
*
Toad Struck By Lightning:
Hexing an enemy also Charges them as if they were struck by
Stormcrack.
*
Elements Unbound: Whenever you cast a spell, increase the attack speed of the
Totem Golem by 15% for 5 seconds, stacking up to 3 times.
Level 10 (Heroics)
*
See above.
Level 13
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Burning Rage: Deal 23 damage per second to nearby enemies.
*
Molten Armor: Gain Resistant while standing on Scorched Earth.
*
StormCrackle: Increases the stun duration of
Stormcrack by 0.5 seconds.
Level 16
*
Dampen Magic: Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 1.5 seconds. Can only trigger once every 8 seconds.
*
Nigh Unpoppable:
Pop Goes the Murloc's range is increased by 50% and can no longer be interrupted by taking damage.
*
Lightning Storm:
Stormcrack gains an additional charge. Enemies cannot be Charged more than once every 6 seconds by
Stormcrack.
Level 20
*
Totemic Might: Heroic Upgrade to
Primal Fusion. If this ability is off cooldown while there is no
Totem Golem on the field, activating this ability will summon a new one and buff it.
*
Overload: Heroic Upgrade to
Elemental Destruction. Decreases the charge time and increases the radius by 35%.
*
Hardened Shield: Activate to reduce damage taken by 75% for 4 seconds.
*
Stoneclaw Blessing: Activate to target a friendly hero. Any damage they take for 5 seconds is instead inflicted onto the
Totem Golem.
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