The power of the elements can only be mastered by the most dedicated of wills. There is one shaman whose abilities surpass all others. By the call of destiny and Maelstrom Portal. Now in the Nexus ,Morgl the Oracle comes to spread his word of wisdom!
"Mrrgl mrrgl mrrrrrrrgl. Mrrrrrgl! Mrgl!"
English is not my main language. i may write something very very wrong around here. i'll very gladly and thankful for everyone help about it. XD
Morgl is a melee specialist hero that can summon his familiar to aid his favor. with the right combination, he can be tank, DPS, healer, pusher and of course jack of all trade. it's depend on how you build this hero. that's mean he's kind of complicate and hard to use too. well, he's a murloc so his base stat are very very low like the little Murky.
Morgl has 3 different Heroic Ability that you can choose at the
lvl1talent. each of them will grant you a different unique
third energy (except from health and mana) that will differ the play style your choosing
UNITE THE MURLOCS Gave your heroic ability
MAELSTROM PORTAL and a special energy called
SHAMAN QUEST :
Malestrom Portal is all about summon and summon the
murloc to fight for you, and each time you do that the
SHAMAN QUEST gauge will steady rise and rise. when it reach it peak, you can use it to summon
THE MEGAFIN, the legendary
murloc that as strong as a punisher! to fight! for you!
JADE CHIEFTAIN Gave your heroic ability
JADE CLAWS and a special energy called
JADE ENHANCEMENT :
Jade Enhancement is a gauge that will rise slowly every time you summon
jade golem. for each point in
Jade Enhancement will make you and
jade golem(that you can summon with
Jade Claws) get stronger. that's all, but simple is the best isn't it?
TOTEMCARVER Gave your heroic ability
TOTEMIC CALL and a special energy called
TOTEMIC MIGHT : this one is all about complicate way to dealing spell dmg. because the
totem you summon from
Totemic Call(and other secondary ability that can summon
totem too) can use the same primary ability that you're using! that's not all. the
Totemic Might is a gauge that can increase your spell power up to 120% it downside is that it's a flexible gauge that goes up and down by the number of
totem type around you, and
totemic call can summon up to 4 type of
totem depend on what the last ability you used. well... i have said that it's the most complicate one....
UNDER CONSTRUCTION!
I just add all the talent and all familiar statistics. but morgl statistics himself and all secondary ability part is not complete yet.... well.... i'm gonna try to update that soon. Hope you guys like it. XD
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