Muradin by Porco

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Muradin

By: Porco
Last Updated: Oct 21, 2020
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Muradin

Rework

Avatar becomes baseline passive, granting muradin his own "god mode", granting bonuses to basic abilities.
Some new talents increase avatar's power, allowing a brand new "avatar build".
Reverberation and imposing presence have been "regrouped" in a new "anti auto attacker" level 16 talent

Combat Trait

1
Avatar
Cooldown: 120 seconds

Transform for 15 seconds, gaining 1053 (+4% per level) Health.

Passive : Muradin restores 53 (+4% per level) Health per second when he has not taken damage for 4 seconds.

Primary Abilities

1
Storm Bolt
Mana: 45
Cooldown: 10 seconds

Throw a hammer, dealing 110 (+4% per level) damage to the first enemy hit and Stunning them for 1.25 seconds.
Quest: Hit 25 Heroes with Storm Bolt. Heroes who die within 2.5 seconds of being hit by Storm Bolt count as hitting 3 additional Heroes.
Reward: Storm Bolt pierces to hit an additional target, and Muradin's Basic Attacks reduce the cooldown of Storm Bolt by 1 second and grants him 3 Mana.

While avatar is active, increase range by 50%.
2
Thunder Clap
Mana: 50
Cooldown: 8 seconds

Blast nearby enemies for 96 (+4% per level) damage and slow them by 30% for 2.5 seconds. Heroes hit also have their Attack Speed reduced by 30% for the duration.

While avatar is active, increase radius by 20%
3
Dwarf Toss
Mana: 55
Cooldown: 10 seconds

Leap to target location, dealing 59 (+4% per level) damage to enemies on landing. Upon leaping, gain 25 Armor for 2 seconds, reducing damage taken by 30%.

While avatar is active, increase damages by 150%.

Heroic Abilities

1
Haymaker
Mana: 60
Cooldown: 40 seconds

Stun target enemy Hero, and wind up a punch dealing 319 (+4% per level) damage and knocking the target back, hitting enemies in the way for 319 (+4% per level) damage and knocking them aside.
2
Mjolnir
Mana : 60
Cooldown : 60 seconds
Long range

Sets targeted enemy to be the paratoner.
After 2 seconds, lightning hits the paratoner, dealing him 400 damages. Electic arc deals 300 damages to enemy heroes around paratoner.

Level 1

Dwarf block (reworked)
Increase dwarf toss armor up to 50.


Perfect Storm (unchanged)
Quest: Every time Storm Bolt hits a Hero, increase its damage by 5.

Third Wind (reworked)
Increases Health Restoration rate to 90 (+4% per level) per second
Increase avatar's health bonus up to 1200.

Level 4

Sledgehammer (unchanged)
Stormbolt deals 350% damage to non-Heroic enemies. Hitting a Hero grants an additional stack of his baseline quest.

Thunder Burn (unchanged)
Hitting an enemy Hero with Thunder Clap triggers a second explosion 2 seconds later in the same location that deals 50% (+4% per level) damage.

Giant hammer (new)
Basic attacks against enemy heroes reduce avatar's cooldown by 2 seconds.
Basic attacks against enemy heroes when avatar is active increase its duration by 0.5 seconds.

Level 7

Heavy Impact (unchanged)
Enemies hit by Dwarf Toss are slowed by 80% for 1.5 seconds.

Give 'em the Axe! (Unchanged)
Attacking a Hero that is slowed, rooted, or stunned increases Muradin's Basic Attack damage by 50% for 3 seconds.

Skullcracker (unchanged)
Every 3rd Basic Attack against the same enemy deals 90% bonus damage and Stuns them for 0.25 seconds.

Level 13

Healing Static (unchanged)
Muradin heals for 5% of his Max Health for each Hero hit by Thunder Clap.

Thunder Strike (unchanged)
Thunder Clap deals 300% damage if only one target is hit.
Passive: Increase the duration of Dwarf Toss's Armor by 2 seconds.

Bronzebeard Rage (reworked)
Deal 20 (+4% per level) damage per second to nearby enemies and heal for 75% of the damage dealt this way. Basic Attacks against a Hero that is Rooted, Stunned or Slowed increase this damage by 100% for 3 seconds. This bonus is permanent while avatar is active.

Level 16

Dwarf Launch (unchanged)
Increase the range of Dwarf Toss by 40%. Hitting an enemy Hero with Dwarf Toss reduces its cooldown by 3 seconds.

Stoneform (reworked. becomes secondary active)
Activate to heal Muradin for 30% of his maximum Health over 10 seconds.
45 seconds cooldown.

flashing clap (new)
Enemies hit by thunder clap are blinded for 2.5 seconds
Each enemy Hero hit reduces your Heroic Ability cooldown by 5%.


Imposing presence (removed)

Level 20

Grand Slam (unchanged)
Haymaker gains a 2nd charge and its damage its increased by 25%. If a Hero dies within 3 seconds of being hit by Haymaker, instantly gain 1 charge.

Chained mjolnir (new)
Enemies hit by electric arcs becomes new paratoners. Secondary mjolnirs doesn't create new paratoners.
In addition, enemies hit by electric arks decreases mjolnir's cooldown by 2 seconds.


Unstoppable Force (unchanged)
While active, Avatar grants 20 Armor and causes Muradin's Basic Attacks to reduce the cooldowns of Thunder Clap and Dwarf Toss by 0.75 seconds.

Rewind (unchanged)
Activate to reset the cooldowns of your Basic Abilities. 60 seconds cooldown.

Hardened Shield (removed)

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