LEVEL 1
1. FORCED RECRUITMENT
ARMIES OF THE DEEP NOW SUMMONS 5 TINY MURLOCS AND 1 SEC EXTRA COOLDOWN
2. ICKY TENTACLES
SLIMY TENTACLE GAINS 2 CHARGES
3. WET SLAP
INCREASES SLIMY TENTACLES AREA EFFECT AND DEALS 40% DMG OVER 3 SEC
4. BRIBE
Kill enemy minions to gain stacks of bribe. Use 20 stacks to bribe target mercenary, instantly defeating them
LEVEL 4
1. MRAAAGGGL
BERSERKER RUSH NOW GIVES 60% EXTRA MOVEMENT SPEED
2. MURLOC SCOUTS
DEEP SEA HUT NOW HAS RANGED ATTACK DEALING 60 DMG A SEC
3. COMMANDING PRESENCE
WHEN YOU'RE NEARBY MURLOCS THEY ATTACK AND MOVE 10% FASTER
4 CATCH THE FISHY
WHEN USING GREAT SHARK ON A LOCATION WITH MURLOCS YOU ARRIVE 75% FASTER AND DEAL 150 ADDITIONAL DMG
LEVEL 7
1. SQUISHY SUCKERS
SLIMY TENTACLES NOW SLOW HIT TARGETS FOR 30%
2. SHELL SHIELDS
TINY MURLOC WARRIORS NOW HAVE SHIELDS EQUAL TO 40% OF THEIR HEALTH
3. CONCH SPEARS
TINY MURLOC WARRIORS NOW HAVE LONGER RANGE OF ATTACK AND DEAL 30% DMG
4. HEAVY CLAWS
TINY MURLOC WARRIORS NOW HAVE CLEAVE ATTACK AND HAS CHANCE OF STUNNING FOR 0.5 SEC
LEVEL 10
1. MRRGGGAAAALGGH
ACTIVATE TO CHANGE ALL CURRENT MURLOC WARRIORS TO GORLOCS WITH 50% INCREASED IN ALL STATS AND LASTS 20 SEC AND GETS RANGED ATTACKS
2. TIDES OF DEATH
WHILE ACTIVATED WHEN MURLOC WARRIORS DIE SUMMON A MURGHOUL TO TAKE THEIR PLACE WITH 30% INCREASED ATTACK DMG MOVES 20% FASTER AND EXPLODES UPON DEATH DEALING 200 DMG LASTS 22SEC
LEVEL 13
1. HUNGRY HUNGRY SHARK
WHEN ARISING WITH THE SHARK STUN ALL HEROES AND MAKE THEM VULNERABLE TAKING 25% DMG FROM ALL ATTACKS
2. BORN FOR BATTLE
MURLOC WARRIORS NOW GETS BERSERKER RUSH WHENEVER THEY KILL A MINION
3. DURABLE HUTS
DEEP SEA HUTS NOW LAST FOR 20 SEC AND REQUIRES 10 HITS TO DESTROY
4. LONG TENTACLES
INCREASES SLIMY TENTACLES RANGE AND LASTS 2 SEC LONGER
LEVEL 16
1. FEEDING FRENZY
WHEN MURLOC WARRIORS KILL MINIONS REFRESH HEALTH AND TIMER
2. SLIMY GROUNDS
MAKE AN AREA SLIMY FOR 10 SEC SLOWING ENEMIES FOR 40% AND THEY TAKE 20 DMG A SEC
3. SHARP TEETH
WHEN USING GREAT SHARK SLOWS ENEMIES FOR 30% AND DEALS 50% TO 100% EXTRA DMG DEPENDING ON HOW CLOSE THEY ARE TO THE AREA OF ARRIVAL
4. FIERCE BITE
WHEN USING GREAT SHARK THE SHARK ATTACHES TO THE ENEMY HERO AND STUNS THEM FOR 1.5 SEC
LEVEL 20
1. MRGGGGGLAAAGGHH
GAINS 2 CHARGES AND INSTANTLY GIVES TWO CHARGES WHEN COOLDOWN EXPIRES
2. MURGHOULS OF NORTHREND
WHEN MURGHOULS ARISE THEY SLOW ENEMIES AROUND THEM FOR 20% AND DEALS SMALL AREA DMG AND RECEIVES 50% LESS DMG FROM MINIONS
3. GIANT CRABS
MURLOC WARRIORS NOW RIDE CRABS MOVING 20% FASTER AND DEALING 70% DMG TO NON HEROICS
4 SEA WAVE SHACK
INSTEAD OF THE HUT NOW PLACES A SHACK THAT SUMMONS GORLOCS AND LASTS 10 SEC LONGER
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