Mykan by Valeera

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Mykan

By: Valeera
Last Updated: Feb 7, 2020
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Mykan

The Deathspeaker

"All must serve the cycle!"


Health: 2100 (+4%) | Mana: 500 (+10)
Attack damage: 90 (+4%) | Attack speed: 1 | Attack range: 2

Overview
Mykan is a Diablo 3 Necromancer who uses Corpses as a resource and has access to iconic abilities like Corpse Lance, Blood Rush, and Land of the Dead. He differs from Xul in his more PvP focused gameplay, but maintains prowess at laning.

In-Game Hero Description
A mobile Melee Assassin who is empowered by Corpses.

Combat Trait

1
Devour (D)
Activate to Devour nearby Corpses, restoring 1% of your maximum Health and Mana per Corpse. Heroic Corpses instead restore 20% of your maximum Health and Mana.

Passive: Enemies leave behind Corpses upon death.

Primary Abilities

1
Corpse Lance (Q)
Mana: 40 | Charge cooldown: 6 seconds

Fire a lance of bone at the target location, dealing 95 (+4%) damage. Stores up to 4 charges. Gain a free charge upon Devouring a Corpse.
2
Death Nova (W)
Mana: 60 | Cooldown: 6 seconds

Expel a wave of blight, dealing 135 (+4%) damage and Slowing enemy Heroes hit by 20% for 2 seconds. Damage is increased by 20% for each enemy Hero in the area.
3
Blood Rush (E)
Health: 7.5% | Cooldown: 8 seconds

Decompose into a pile of blood and bone and reconstruct your body up to 7 range away after 0.5 seconds. Enemies between these two locations are slowed by 70% during that time.

Heroic Abilities

1
Army of the Dead (R1)
Mana: 100 | Cooldown: 100 seconds

An army of skeletons rises in the target area to attack enemies within for 700 (+4%) damage over 2.5 seconds and force them to the center.
2
Wrath of Inarius (R2)
Mana: 60 | Cooldown: 70 seconds

Tear bones from nearby enemy Heroes, dealing 180 (+4%) damage and stunning them for 0.5 seconds, then Create a tornado of Bone at your location dealing 90 (+4%) damage per second to nearby Enemies. Gain 10 Armor per Hero hit by the initial cast, up to 50. Lasts 5 seconds.

Talents

1

Satiated - !Quest!: Devouring a Corpse increases your maximum Health and Regen by 0.1%, or 2% for Heroic Corpses, up to a maximum of 20%.
Hemophilia - Reduce the cooldown of Blood Rush by 2 seconds if you pass through an enemy Hero.
Molting - Blood Rush leaves behind a Corpse.

4

Lost Time - While a nearby enemy Hero is Slowed, gain 15% Movement Speed and Attack Speed
Ricochet - Corpse Lance bounces to another enemy for 30% damage upon hitting a Hero.
Unstable Compound - Death Nova's radius is increased by 15% and it deals 40% increased damage to Mercenaries and Monsters.
Potency - Gain 25 Armor for 2.5 seconds after arriving with Blood Rush.

7

Draw Life - Every nearby enemy Hero increases your Health Regeneration by 200%.
Mark of the Leech | Cooldown: 30 seconds - Mark an enemy Hero for 8 seconds. 10% of damage you or your teammates deal to that target is returned to you as Health.
Transfusion - Heal 10% of your maximum Health for every hero you pass through with Blood Rush.

13

Jesseth's Skullscythe - Gain 30% Attack Speed. Basic Attacks cleave for 50% damage.
Corpsewhisperer - Hitting an enemy with Corpse Lance increases the damage of Corpse Lance by 5% for 4 seconds, stacking up to 25%. Corpse Lance range increased by 20%.
Decrepify - Death Nova's Slow is increased by 15% and it also reduces the targets' damage dealt by 40%.
Metabloism - Blood Rush gains a second charge, but consumes an additional 5% of your current Health.

16

Dread Presence - While 2 or more enemy Heroes are nearby, gain 40 Spell Armor. Your Basic Attacks reduce enemy Attack damage by 40% for 2.5 seconds.
Krysbin's Sentence - Deal 15% increased damage to Slowed enemies. This damage bonus is tripled against Stunned, Rooted, or Silenced enemies.
Bloodtide - Blood Rush increases the damage of the next Death Nova within 3 seconds by 40%.
Exsanguinate - Each Hero your pass through with Blood Rush takes damage equal to 10% of their maximum Health over 3 seconds.

20

Land of the Dead | Cooldown: 100 seconds - Draw Essence from the ground around you for 5 seconds, effectively Devouring 4 Corpses each second. Devour is disabled during this time.
Simulacrum | Cooldown:60 seconds | Health: 25% - Create a Simulacrum clone with 100% of your current Health to mimic your movements, attacks and Ability cast for 15 seconds. The Simulacrum's Corpse Lances deal no damage
Trag'oul's Avatar - All self-healing and regeneration is doubled. Healing while at max Health instead increases your max Health by that amount for 8 seconds.
Pestilence Master's Shroud - Whenever you Devour a Corpse or Corpse Lance is used, fire a free Corpse Lance at a nearby enemy (prioritizing Heroes) that deals 50% damage.

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