Level 1
(Q) Sustained voice
- Reduce the radius of your projectile by 50% but now you hold 3 charges. Charges are recovered all at once.
(Passive/Quest) Encore!
- Quest: Heal Allies with your song.
+ Reward: After healing 20k HP, every ally that spends at least 3 seconds listening to you excluding yourself gets 4% ability power. Bonus dissapears after leaving your radius.
+ Reward: After healing 50k HP, every ally that spends at least 3 seconds listening to you will get a 10% movement bonus speed. Bonus dissapears after leaving your radius.
+ Reward: After healing 100k HP, double both of the previous effects.
(E) Hopes raise
- Every time you land Canto Menore, for the next 3.5 seconds, your passive ability will play as if you were standing still even while you move (does not stack if you stand still). This effect can only happen once per cast.
Level 4
(W) Poisonous Moths
- If an ally takes your white moth dance, they will have moths around them for the next 10 seconds before they dissapear. When they AA someone the moths will also attack that person, dealing 80(+4%) poison damage over 5 seconds on the targeted enemy. This effect can only proc once per enemy and after attacking the first time, its duration will change to 3 seconds regardless of the remaining time.
(Passive) White voice
- If an ally hero stands in range of your passive ability while you stand still, your song will banish any poisonous effects (effects that make your HP bar go Yellow, such as gul'dan's corruption, naz poison, Kael living bomb...) at the same rate they tick at your allies health. Does not apply to vehicles.
(Q) Aggresive mist
- After an enemy goes inside and then leaves your mist area, they will retain their reduced vision for one extra second. Damage effect also applies.
Level 7
(E) Bird of Prey
- Now you don't stand have to stand still but instead the ability becomes a projectile that travels in a straight line.
(E) Nightmarish voice
- Your Canto Menore now applies Terror instead of silence but the time is reduced to 1 second. Additionally, if you land Canto menore on the same target during the next 15 seconds of hitting him the first time, Terror's duration will be increased to 1.5 seconds.
Now you don't stand still but instead the ability becomes a projectile that travels in a straight line.
(Active) Grilled Lamprey for sale!
Cooldown: 40 seconds
- Activate to throw a grilled Lamprey to an ally. They have to eat it while it's hot! For the next 10 seconds they will recover 60(+4%) HP per second for 10 seconds.
(W) Ungrateful moths
- If an ally doesn't touch your ability for the next 2 seconds and you deactivate it, 20 moths will spawn and search for the closest enemy to deal 10(+4%) damage per moth.
Level 13
(Q) Mist coating
- While you stand in mist created from Night Sparrow Warcry, you obtain 20 armor. This also applies to Bird Sign "Mysterious Song". Additionally mist only requires a 0.5 sec channel.
(Passive) Private Lessons
- Whenever only an ally and yourself recieve the effects of beautiful singing, its base effects are doubled.
(E) Wind flutter
- If you are hit by a stun (and not silence) while you are controlling Canto Menore, push any close enemies back and reduce the duration of the stun by 50%. This talent can't be picked with nightmarish voice.
Level 16
(E) Persistent bird
- Your Canto Menore can now hit a second target. Additionally, increases the channel duration by 1 second (last effect doesn't apply if you took Nightmarish voice).
(W) Moth shield
- Give an allied hero that takes the ability a shield that deppends on the time the ability was out. Grant a shield of 15% their maximum hp that is lowered every second Mystia is waiting for the ally to touch the ability by 3% down to 3% minimum. This shield can't be lower than 45 (+4%) per tick. The shield lasts 4 seconds. If it's broken, reduce your White Moth Dance cooldown for 2 seconds.
(???) Choujuu Gigaku practice performance
- You need to pick this talent to be able to pick it's 2nd part at level 20.
Level 20
(R1) Cage of despair
- Targeted enemy's vision is reduced to only your character's usual vision (not what allies, summons, structures and minions can see) for the duration of this ult.
(R2) A song to be remembered
- Every time your ally is attacked while affected by your ult, reduce it's cooldown by 1 second. This effect can proc infinetely.
(Passive) Hard rock teachings
- Every 4 seconds in your song radius give your allies a block stack that reduce the physical damage they take by 50%. Increases your song radius by 25%.
Choujuu Gigaku Concerto!
Cooldown: 30 seconds.
- Activate to request help in your songs. For the next 8 seconds, your healing is doubled and always procs its standing effect even if you move, increase the radius by 50% and reduces allies cooldowns by 100% while they stay in the radius.
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