Naisha by AoiMizune

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Naisha

By: AoiMizune
Last Updated: Apr 22, 2018
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Naisha

Fist Lieutenant of the Watchers

A Sentry of the Barrow Deeps, Huntress Naisha was first lieutenant of Maiev Shadowsong and the Watchers. She survived Tyrande's initial raid of the Barrow Deeps, and emerged with Maiev to hunt down Illidan after he was set loose.




Hero Summary

- A "Jack of all Trades, Master of None" . She is capable of playing the role of a tank, bruiser, sustained ranged poke and wave clear at all points of the game, all the while being very easy to play. This however comes at the cost of not particularly standing out in any of them until her talents come into play.

Damage: 5 / 10

Survivability: 8 / 10

Utility: 5 / 10

Complexity: 3 / 10



Pros:
    Very Easy Controls
    Very Flexible base kit
    Ranged, Sustained AoE Poke
    Very Survivable against basic attacks
    Very Flexible CC (Hit and Dive or Hit and Run)
    Very Fast Map Travel
    EXTREMELY Flexible Talent Tree
Cons:
    She is more risky to go Melee compared to other Bruisers
    Heroic abilities are completely utility based, does not improve on durability nor damage.
    Relies on talents to define her role/playstyle.
    Extremely Vulnerable against Spell Damage.
    Wave Clear and Poking is mana intensive.
    Talent Reliant, Late Game Hero

- Excels against Raynor, Tracer, Artanis and Illidan.
- Works well with Medivh, Tassadar, Muradin and Tyrande.
- Struggles against Lunara, Hanzo, Medivh and Li Ming


LEVEL 0 STATS


Health: 1,643(+4%) /Same as Zagara/
HP Regen: 4.06(+4%)
Armor: 25
Armor Type: Physical

HP + Armor: 2,053 /Rehgar/
AA Damage: 115(+4%)
AA per Second: 1
AA Range: 1.4
Damage per Second: 115(+4%)[AA Only], 175(+4%)[With Glaives vs Melee Target]
Difficulty: Very Easy
Class: Bruiser
Published: March 29, 2017

Combat Trait

1
Feral Mount (Passive)
Unlike other mounts, Naisha's Nightsaber can attack enemies in Melee Range, healing Naisha for 60% of the damage dealt.

Saber Damage: 115 (+4%)
AA per Second: 1
AA Range: 1.4

Primary Abilities

1
Pounce (Q)
Mana: 65
Cooldown: 15 seconds
Range: 4

Pounce on top of a target enemy dealing 180(+4%) damage and stunning it for 1.25 seconds. Upon landing, Naisha can move through units for 1 second.

Using Pounce does not break Stealth.
Dash (Q)
For 1 second after using dash, this ability can be reactivated to cause Naisha's Nightsaber to dash to the direction it is facing.

Dash Distance: 3
Self casting Dash causes Naisha to Dash to the opposite direction she is facing.
2
Elune's Blessing (Passive)
Every 12 seconds, Naisha gains 10% more movement speed and Evasion against enemy heroes. Bonuses are lost when Naisha takes Heroic Damage.

Movement Speed gained does stack with Nightsaber(Z).
3
Moon Glaive (E)
Mana: 30
Cooldown: 1.5 seconds
Range: 4

Throw a Moon Glaive to a nearby enemy, prioritizing heroes to deal 90(+4%) damage to her target. The Moon Glaive can bounce to nearby enemies dealing 20% more damage every time it bounces up to its 3rd bounce. The Glaive can bounce up to a maximum of 2 times.

Naisha cannot throw a Moon Glaive if a Glaive is currently in flight. Naisha can cast Moon Glaive while performing Basic Attacks or Moving. A Glaive can only hit a units and structures once.

Bounce Search Range: 3
Target Prioritization: Heroes > Melee AA Target > Closest Hostile Unit/Structure > Others
Functions like Li Li's Q, automatic targeting upon pressing hotkey.

Heroic Abilities

1
Eyes of the Watchers (R1)
Mana: 40
Cooldown: 60 seconds
Range: Global

Call upon a Sentinel to ping the location of all enemy heroes and reveal them for 6 seconds.
2
Moon Stone (R2)
Mana: 90
Cooldown: 100 seconds
Range: Global

Reduce the vision range of all enemies to 4 and lose shared vision for 8 seconds.

Special Mount

1
Nightsaber
Naisha is permanently mounted on her agile Nightsaber that is capable of blending through the shadows.

Naisha does not appear in enemies' minimap and she moves 25% faster than most heroes when she is not within enemy vision.

TALENT TREE



Level 1



Nine Lives (Active)
If Naisha loses 40% of her health at once, she can activate this ability within 1.5 seconds to quickly dash to the direction she is facing and recover 20% of her health. This effect has a 24 second cooldown.
Dash Distance: 3 (Li Ming Blink)

Light of Elune (W)
(Quest): Gather Regeneration Globes to increase Health Regeneration by 1 while Elune's Blessing is Active.
(Reward): After gathering 15 Regeneration Globes, reduce Elune's Blessing's cooldown by 1 second.
(Reward): After gathering 30 Regeneration Globes, reduce Elune's Blessing's cooldown by another 2 more seconds.

Huntress' Fury (E)
(Quest): Every Enemy Minion killed near you grants 0.1 damage to Moon Glaive and Takedowns grant 0.5 damage.
(Reward): Upon gaining 40 bonus damage, you can also activate Huntress' Fury to increase its travel speed by 40% for 4 seconds. 60 second cooldown.

Enchanted Glaives (E)
Increase maximum number of bounces by 1 and deals 50% more damage to Non-heroes.


Level 4



Ambush (Q)
Remaining outside enemy vision for 3 seconds increases Pounce's range by 100%. Bonuses are lost when seen by enemies for 1.5 seconds.

Shadowmeld (Passive)
While Naisha is inside a bush, Elune's Blessing is no longer broken instantly. Instead, it beaks 4 seconds after the first instance of damage she takes. Elune's Blessing's cooldown begins after it is broken not upon taking damage.

Prowl (Passive)
While Naisha is is not seen by enemies, she reveals enemies within 150% of her vision range.


Level 7



Sabre Fangs (Trait)
Takedowns increase healing gained from basic attacks by 2% up to 30%. Stacks are lost upon death.

Cuddle(Q)
Pounce can now be used on allies, recovering 50% of its cooldown and mana cost.

Elune's Grace (W)
While Elune's Blessing is active, recover 1 mana every second and every time Moon Glaive damages an enemy.

Light Blades (E)
Increase the cast range of your next Moon Glaive by 40% every 10 seconds. Light Blades' cooldown is reduced by 1 second every time a Moon Glaive damages an enemy.


Level 10



Eyes of the Watchers (R1)

Moon Shard (R2)


Level 13



Prayer to Elune (Active)
Activate to cause Elune's Blessing to activate and become unbreakable for 4 seconds. 45 second cooldown.

Hunt Down (Q)
Using pounce increases Nightsaber's attack speed by 30% and reveals the target enemy for 4 seconds.

Blessed Shield (W)
While Elune's Blessing is Active, Naisha gains a charge of Blessed Shield every 8 seconds that reduces damage taken from abilities that Stuns, Roots, Polymorphs or Silences Naisha to 0.


Level 16



Wild Cat (Trait)
Basic attacks deal damage equal to 1.5% of the Enemy Heroes' Max HP.

Blessed Marksmanship (W)
While Elune's Blessing is active, Moon Glaives will always deal damage as if it has already bounced to its max amount but its damage no longer increase with each bounce.

Strength of the Moon (E)
Moon Glaives ignores Armor.

Moon Armor (Active)
Activate to gain a shield equal to 30% of your MAX HP that blocks spell damage for 4 seconds. 60 second cooldown.


Level 20



Watchful Gaze (R1)
Passively ping [!]Danger the location of 1 random enemy hero in the battlefield every 10 seconds. Can Ping Cloaked Enemies. The Ping Targets the ground thus does not follow enemies when they move.

Total Eclipse (R2)
Over the course of Eclipse, Enemies' Line of Sight will now diminish to 0 from 4 over 4 seconds and increase back to 4 over the next 4 seconds.

Lunar Frenzy (E)
Moon Glaives can now bounce indefinitely. Damage dealt by extra bounces is the damage dealt by the max bounce. Can reactivate return to cause the Glaive to return to Naisha while the Glaive has already bounced over its max bounces.

Maiev's Revenge (Passive)
Dying causes Maiev to Blink over you and strike enemies within melee range, cleaving for 150(+4%) damage. Enemies hit are tethered to your death location. If the enemies move too far away, they are pulled back towards your corpse.
"That is for Naisha!"

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