Naisha is a close-range ranged assassin. She throws glaives enchanted by Elune, damaging multiple enemies at once.
Attack Range: 3 Attack Damage: 90 (+4% per level) Attack Speed: 1 attack per second
Health: 1400 (+4% per level) Health Regeneration: 0.4 per second (+4% per level)
Mana: 300 (+4% per level) Mana Regeneration: 0.8 per second (+4% per level)
Combat Trait
1
Glaives
Naisha's attacks bounce from the main target, hitting up to 2 additional targets, preferring heroes, with damage reducing by 15% for every target hit. Naisha can't attack or use "Ricochet" if all of her glaives are currently used and she can have up to 2 glaives at the same time. When the glaive stops bouncing Naisha gets it back.
Primary Abilities
1
Ricochet
Mana: 90 Cooldown: 16 seconds
Naisha throws her glaive in targeted direction. When the glaive hits an enemy it deals 140 (+4% per level) damage and ricochets to the same amount of targets as if it's her basic attack. Uses 1 glaive and moves 3 times faster than Naisha's basic attack.
2
Take Down
Mana: 40 Cooldown: 12 seconds
Naisha jumps on the closest enemy hero dealing 80 (+4% per level) damage and slowing it by 50%, fading over 5 seconds. If the enemy dies during the slow effect of this ability, "Take Down" cooldown is refreshed.
3
Sentinel
Mana: 15 Cooldown: 45 seconds
Places sentinel owl on the target non-boss mercenary camp. If the camp is attacked by enemy heroes, owl will clear vision in the area for 10 seconds and reduce damage taken by mercenaries by 25% for 5 seconds. Can have maximum 1 owl at the battlefield at the same moment.
Heroic Abilities
1
Elune's Blessing
Mana: 200 Cooldown: 90 seconds
For 8 seconds Naisha's attacks and abilities deal 50% more damage and cannot be blocked or have their damage reduced.
2
Feral Strike
Mana: 80 Cooldown: 12 seconds
Active: Sabretooth strikes in 1.1 meters arc in front of Naisha dealing 160 (+4% per level) damage and the same amount of damage over 4 seconds.
Passive: Naisha's sabretooth hits enemies, if they're in the range of 1.1 from Naisha, instead of her, dealing 60% more damage and dealing 30 (+4% per level) per second for 3 seconds, but these attacks do not bounce or use glaives.
Special Mount
1
Huntress' Sabretooth
Cooldown: 30 seconds
Active: Instead increases Naisha's movement speed by 40% for 3 seconds.
Passive: Increases movement speed by 10% for every enemy hero in Naisha's attack range.
Level 1 Talents:
1) Hunt Down:
Quest: Killing enemy heroes increases Naisha's attack damage by 3 and damage dealt by "Ricochet" by 10 up to bonus 45 attack damage and bonus 150 "Ricochet" damage.
Reward: After killing 15 enemy heroes, Naisha gains "Hunt Down" ability. Using this ability increases her movement speed by 15% and reseting cooldown of the "Ricochet" ability. 60 seconds cooldown.
2) Enchanted Glaives (D): "Glaives" now hits up to 3 additional targets and damage reduction per target is decreased to 10%.
3) Rend (W): "Take Down" now also deals 40 (+4% per level) damage over slow duration.
4) Master Huntress (Passive): Increases attack range and "Ricochet" cast range by 1.1 meters.
Level 4 Talents:
1) Protecting Sentinel (E): Increases damage reduction to 50% and its duration to 7 seconds.
2) Weakening Sentinel (E): Spotted enemy heroes receive 25% more damage and have their attack damage reduced by 25%.
3) Mobile Sentinel (E): Naisha can instantly teleport to sentinel, destroying it. Naisha becomes unstoppable for 2 seconds after teleporting to the sentinel.
Level 7 Talents:
1) Ferocity (W): Attacks against targets affected by "Take Down" increase Naisha's attack and movement speed by 5% for 4 seconds, stacking up to 25% bonus speed.
2) Moonstone Glaives (Q): Enemies hit by "Ricochet" have their movement speed reduced by 60% for 1 seconds. If "Ricochet" hits at least 3 targets, restores 40% of mana spent on it and reduces its cooldown by 2 seconds.
3) Sharp Glaives (Q): Enemies hit by "Ricochet" have their kinetic armor reduced by 25, increasing attack damage they receive by 25%.
Level 10 Talents:
1) Elune's Blessing:
2) Feral Strike:
Level 13 Talents:
1) Eyes of the Forest (E): Sentinel owl now also provides vision equal to 200% of Naisha's vision. Passively increases Naisha's vision by 30%.
2) Leap (W): Increases cast range by 40% and reduces mana cost to 20.
3) Shadow Glaives (D): Instead of reducing damage, every bounce now increases damage. Also deals 45 (+4% per level) damage to the last target and slows it by 30%, fading over 3 seconds.
Level 16 Talents:
1) The Thrill of the Hunt (Q): "Ricochet" reduces cooldown of heroic abilities by 2 seconds every time it hits an enemy.
2) Sabretooth Bite (W): Increases damage dealt by "Take Down" by 60% and allows to use this ability once without activating its cooldown or spending mana, if the target has less than 60% of its maximum health.
3) Sentinel Beast (E): When "Sentinel" activates, also summons Sentinel Beast, which has stats equal to 180% of the strongest minion in the camp. Beast lives until the duration of revealing effect ends or until it dies.
Level 20 Talents:
1) Elune's Protection: Also gives Naisha 50% armor, decreasing damage she receives by 50%.
2) Moon Sabretooth: Reduces mana cost to 0 and cooldown to 8 seconds. Also restores 5% of maximum mana whenever sabretooth attacks.
3) Piercing Glaives (D): Glaives now also hit enemies between its targets, dealing 40% of basic damage. Also increases maximum of glaives to 5.
4) Elune's Guardians (E): Removes sentinel limit and reduces its cooldown by 25 seconds.
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