Narud by Soldier94

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Narud

By: Soldier94
Last Updated: Oct 9, 2017
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Narud

Servant of the Fallen One

Multi's between sniper-type Assassin and healer Support


He has been known by a lot of names over the eons, but most know him as either Samir Duran or Dr. Emil Narud. The former is a Confederate Ghost, who initially helped the UED before betraying them, taking Vice-Admiral Alexei Stukov's life, siding with the Queen of Blades in the Brood War, while the latter is the esteemed leader of the Moebius Foundation, a research group which he later turned into a third of his dark army in the End War. Whoever he is as, chaos and discord is to follow his master's enemies, as it is his highest directive, in Amon's twisted belief that the Hybrid is the chosen race.

Gameplay: He starts out as his True Form, staying like that until he chooses his persona(See Level 1 Talents).The Cooldown on his D will not trigger upon selecting a persona. He has 45s to choose his persona. (Indicated on your screen). You automatically die if you not choose a persona.

Statistics



True Form

Health: 25s
HRegen: N/A
Mana: 750(+3% per lvl)
MRegen: 2.5% per s
Atk Dmg: 140
ASpeed: 1.50
ARange:1.50


Samir(Assassin)

Health: 1280(+4% per lvl)
HRegen: 1.75 per s
Mana: 500(+4% per lvl)
MRegen: 2.5% per s
Atk Dmg: 112(+4% per lvl)
ASpeed: 1.50
ARange:5.50

Emil(Support)

Health: 1175(+4% per lvl)
HRegen: 1.75 per s
Mana: 500(+4% per lvl)
MRegen: 1.75% per s
Atk Dmg: 56(+4% per lvl)
ASpeed: 1.25
ARange: 1.50

Combat Trait

1
True Form (D)
After channeling for 2s, unleash his true form, gaining new stats, temporarily disabling his HP and replaces it with a Timed one, and new abilities for 25s, his attacks cleaving in a cone for 140dmg, at the cost of 75% reduced move speed and the disability to Mount(Z)


Cooldown: 200s

Primary Abilities

1
Killshot(Q)
Slows the first enemy Hero hit by 25% for 3s, dealing 205 dmg. Damages, but passes thru Minions, Mercs and Summons for 15% less dmg.


Mana: 20 per use
Cooldown: 5s
2
Cloak(W)
Stealth yourself for 3s, attacking or detection breaking Stealth. Can cancel by pressing Q again.


Mana: 15 per s active
Cooldown: 9s
3
Whisper(E)
Channel onto a nearby enemy Hero for 1s, locking the target out of his Hero for 3s, attacking the target's allies. Any XP gained during the effect will also award your team the same amount. Range: similar to base Dehaka Drag.


Mana: 70
Cooldown: 14s
4
Impart Knowledge{Q]
Give an additional 10% effeciency on all of your ally's abilities, including Heroics. Damage Abilities recieve +10% dmg, Heal abilities +10% healing done, Evasion abilities +10% range, and Disabler Abilities +1s effect for 3s. Range: 5


Mana:30
Cooldown: 5s
5
Research(W)
Sweep an area, revealing enemy Heroes, giving Cooldown info on a Random Ability(inlcuding Heroics and Talents). Range:Global AoE:Similar to Brightwing's reveal talent.


Mana:40
Cooldown: 7s
6
Supplies(E)
Drop a pallet on the ground, restoring 20% HP or resetting a random Ability's cooldown(including Heroics). Range: Allied Vision. Press 1 to toggle between modes.


Mana: 50
Cooldown: 12s

Secondary Abilities

1
Fallen Blast(Q)
Deal 347 dmg in an area(similar to non-boosted Flamestrike)


Mana: 40
Cooldown: 5s
2
Void Barrier(W)
Deal 115 dmg around you, pulsating for 3s, reducing all enemy dmg by 15% for the duration


Mana: 40
Cooldown: 7s
3
Tormentor(E)
Places a Torment Construct at a range(similar to Snipe), Silencing them for 2s, also Rooting them(AoE similar to Condemn)


Mana: 50
Cooldown: 10s

Heroic Abilities

1
Ultimate Deception(R1)
Copy an enemy Hero momentarily, gaining the target's Untalented Abilities(Excluding Heroic) and untalented Auto Attacks. Copy channels for 3s at your location, replacing your character for 10s, appearing to be their ally, until you attack. Your healthbar then changes to its normal color.[Gameplay: When you copy, you and your allies see the reddish glow of your copy, while enemies will see it like it is their ally{somewhat similar to Samuro M.Image}


Mana: 100
Cooldown: 135s
2
Favor of the Fallen One(R2)
Grant all allies 30% Health over 3s, while having all their dmg boosted by 5%, stacking each time a enemy Hero is slain.Bonus attack lasts 12s at the start of the Heroic and per Takedown, bonus dmg lost once the timer is up.


Mana: 175
Cooldown: 120s

Special Mount

1
Mount(Z)
Only when you have chosen your persona can you have a mount, which you can select individually for Emil or Samir. Other cosmetics are shared through each other.

Talents

Level 1



Samir Duran
*Be the former Confederate Ghost, having long-ranged and deadly attacks, gaining Killshot(Q), Cloak(W), and Whisper(E) as your Basic Abilities permanently. You only can access Talents for Samir. You also receive a permanent set of stats that scale by Level

Dr. Emil Narud
*Become the esteemed leader of Moebius Foundation, granting you the following as Basic Abilities permanently: Impart Knowledge(Q), Research(W), & Supply Drop(E). His attacks are now melee, but weakened. You can only access Talents for Emil. Gives you a new set of Stats.

Level 4



Toxic Round[Q]
*Your Killshot deals 80dmg per s for 5s on impact

Amon's Blessing(E)
*The target recieves a +10% HP increase, 2% of which becomes damage after the spell ends

Mind Games(E)
*!Quest!: Hit 10 Heroes with Whisper without being killed. Stacks lost upon death.
!Reward: Duration increased to 4s


Xel'Naga Wisdom(Q)
*When Allies use Abilities during Impart Wisdom and 2s after(excluding Heroics), they heal for 10% of the damage dealt.

Rapid Drop(E)
*Reduce Supplies cooldown to 10s

All-Seeing(W)
*Research radius widened by 40%


Destructive Barrier(W)
*Hits Heroes for 20% more, now instantly kills minions in range


Level 7



Unseen Menace(W)
*Deal +30% AA dmg for 3s after breaking Cloak. Killshot does now not break Cloak

Whisper of Discord(E)
*Target's damage is lowered for 3s after the effect wears off.

Void Bullet(Q)
*Deals +20% dmg on the first target hit, now passes through multiple targets.


Experience of Eons(Q)
*Giving an ally Impart Knowledge makes XP contributions by that ally increased by 25% for 10s

Moebius Recruitment(Passive/E)
*Quest!: Minions give 1 stack of Bribe, HP Restore gives you 2 stacks of Bribe. Reward!: After 30 stacks, both modes give 2 stacks of Bribe

Moebius Package(E)
*Now restores 40% Health, and resets all Basic Abilities

Siphoning Construct(E)
Drains 140HP every Hero hit, returning it to your persona's HP bar


Level 10


*See Heroic Abilities

Level 13



Master Saboteur(E)
*You can now use Whisper on Enemy structures(excluding Gates and Walls), giving 25% XP upon the Spell's effect.(Can still gain the full XP if the structure is destroyed later)

Convincing Words(E)
*Use Whisper to instantly Bribe a Mercenary Camp to your side. Does not work on Boss Camps.

Improved Ballistics(Q)
*Killshot has 50% longer range, and now can travel 25% faster.


Moebius Sweep(W)
*Research now also spawns 4 Moebius Marines(clad in black power armor), attacking anything they see for 68dmg

Impart Wisdom(Q)
*Effects now last for 3s, now also increasing AA dmg

Sprawling Resources(E)
*Supplies now give 3 boxes instead of just 1. 1 box is your selected mode, the additional 2 are random.


Malevolent Torrent(Q)
*Fallen Blast has now 3 charges, refunding 25% of the dmg dealt by the Ability as HP for your Persona.



Level 16



Tracker Round(Q)
*Killshot exposes the first target hit, making him/her vulnerable(taking 10% more dmg) and visible to your allies for 3s

Trickery(E)
*Target disappears from his/her allies' sight/minimap for the duration of the spell. Enemies also cannot ping at the target to follow them.


Moebius Protocol(B)
*When Hearthing, Emil calls in a Dropship from his laboratory, immediately(1.5s) whisking him back to the Hall of Storms

Big Brother(W)
*Research follows the revealed Heroes for 3s after the spell ends, revealing even in Stealth


Mark of the Fallen(Active, both Emil and Samir)
*Mark an enemy Hero in range(6), making them take 40% less healing from all sources, 25% more dmg from all sources for 7s. Cooldown:90s


Void Minions(Q,W,E)
*Every time you cast an Ability, it copies a random lane minion, that will push the nearest lane, having twice the dmg but the same Health as normal minions.


Level 20

(Storm tier)

Grand Treachery(R1)
*Your healthbar no longer changes colors when you attack, lasting for 2s more, and damaging the copied enemy Hero for 15% of their HP. You also now gain the full Talented Stats of the target enemy Hero.

Amon's Will(R2)
*All slain enemy Heroes rise under the effects of Whisper(untalented, works even if not Samir), increasing their respawn time by 3s, refunding dmg dealt under the spell as HP.

Infinite Cycle(Active)
After 5s out of combat, instantly refresh your mana bar to full.


Blessing of the Fallen One(W)
*If there are allies beside Narud, he bounces an untalented Destructive Barrier to all allied Heroes, which they can only pass once before the effect ends.

Wrath of the Fallen One(Q)
*Fallen Blast now has 7 charges, all with 2s cooldowns, stunning anyone hit for 1s.

Change Log

V1.0- Started Concept(05/10/17)
V1.1- Added more content to the Concept(05/11/17)
V1.2- Gathered remaining Pics for Abilities, Talents in progress(05/13/17)
V1.3- Finished concept! Now up for critique. No idea how would alt skins be for Narud and his presonas. Open for critique!(No trolling/flaming)(05/14/17)

Special Notes:

Talents this color indicate Emil talents.
Talents this color indicate Samir talents.
Talents this color indicate True Form talents.
Talents this color are Heroic upgrades or Actives that both Emil and Samir could take .


*You can view both trees at the Hero Select screen, but once you choose you persona ingame, the other Talent Tree for the unchosen persona disappears for the game.

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