After gaining 100 Insanity, Void Eruption can be activated to release a blast of void energy at the target location after 1 second, dealing 250 damage to all enemy Heroes in a large area and entering Voidform. Casting Void Eruption resets the cooldowns of your Basic Abilities.
Passive: Basic Abilities generate Insanity which is lost on death.
2
Voidform
While active, increase Spell Power is increased by 50% and Movement Speed increases by 3% per second, up to 30%. Drains 10 Insanity per second, gradually increasing each second.
Primary Abilities
1
Shadow Word: Pain
Cooldown: 3 seconds
Mana: 20
Call shadows to inflict pain on enemies in a small area, causing them to take 120 damage over 5 seconds.
Generates 4 Insanity when hitting a hero not already affected by Shadow Word: Pain's damage over time effect.
2
Mind Sear
Cooldown: 10 seconds
Mana: 40
Send forward shadow energy, causing the first enemy Hero hit to take 180 damage over 3 seconds and radiate an aura of shadow energy dealing 60 damage per second to nearby enemies and Slowing them 20% during that time.
Generates 5 Insanity for each unique hero hit over its duration.
3
Mind Blast
Cooldown: 8 seconds
Mana: 50
After 0.75 seconds, shoot forward a blast of energy dealing 300 damage to the first enemy Hero hit. During Voidform, the cooldown of Mind blast is reduced by 4 seconds.
Generates 12 Insanity upon hitting an enemy Hero.
Heroic Abilities
1
Shadow Word: Death
Cooldown: 60 seconds
Mana: 60
Speak death unto an enemy hero, dealing 140 damage after 1 second. This damage is increased by up to 150% based on their missing Health.
2
Psychic Scream
Cooldown: 30 seconds
Insanity: 40
After 0.75 seconds, release a terrifying scream that Fears all nearby enemies for 3 seconds, Silencing them and forcing them to run away.
Talents
Level 1
Fortress of the Mind: Gain 7 Spell Armor for each enemy Hero affected by Shadow Word: Pain's damage over time.
Hysteria: Reduce the cooldown of Mind Sear by 0.5 seconds whenever it damages a Heroic secondary target.
Lingering Insanity: After Voidform ends, the Movement speed persists 3 seconds longer.
Level 4
Death Throes: Allied or enemy Hero deaths grant 20 Insanity.
Mania: While you have increased Movement Speed, your Basic Abilities cost 40% less Mana and recharge 20% faster.
Dark Void: Increase the radius of the area of effect damage of Mind Sear by 25%.
Level 7
Misery: Enemies affected by the damage over time effect of Shadow Word: Pain receive 30% less healing during Voidform.
Mind Flay: Mind Sear's Slow is increased by 5% for each hero in its radius.
Mind Shatter: Mind Blast splashes for 75% damage to nearby enemies and has 10% longer range.
Level 13
Intangibility: While Voidform is active, gain 30 Physical Armor.
Shadowfiend: Activating Voidform summons a Shadowfiend to fight for you for its duration.
Twist of Fate: Deal 15% bonus damage to enemies who were recently healed.
Vampiric Touch: Heal for 20% of the damage dealt by Shadow Word: Pain.
Level 16
Black Hole: Void Eruption pulls enemies towards the center and has a 20% larger radius.
Shadow Word: Void: Shadow Word: Pain deals an additional 2% of the target's maximum Health each second.
Void Torrent: Mind sear does 40% bonus damage for each enemy Hero in its radius.
Last Word: Silence an enemy hero for 2 seconds. 20 second cooldown.
Level 20
Malediction: Shadow Word: Death now removes the damage over time effect of Shadow Word: Pain and deals that much bonus damage. If the target dies, instantly enter Voidform.
Psychic Horror: Psychic Scream no longer costs Insanity and has a 15% larger radius.
Surrender to Madness: During Voidform your abilities generate 100% more Insanity, but once Voidform ends you take damage equal to 90% of your current health.
Dispersion: Become immune to all hostile effects for 1 second. During this time you are unable to attack or use abilities.
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