Natalya gains combo points from attacking in each of her stances, up to three per stance. She can unleash the effects of these combo points in a devastating finishing move, which otherwise acts as a regular attack (resetting attack animation).
Finisher has a 3 second cooldown.
Combo points last 9 seconds.
Primary Abilities
1
Tigerstyle
Natalya attacks with the ferocity of a tiger, causing her next finishing move to deal (40 + 4 per level)% bonus damage per combo point.
In addition; upon activation, Natalya's next attack deals (30 + 10 per level) bonus damage.
Cooldown: 6 Manacost: 60
2
Cobrastyle
Natalya attacks with the bane of a cobra, causing her next finishing move to steal (1 + 0.33% per level) damage as health and (0.3 + 0.1% per level) damage as mana per combo point.
In addition; upon activation, Natalya drains the essence of her surroundings, stealing 9% movement speed from each enemy hero within 200 radius.
Cooldown: 6 Manacost: 60
3
Phoenixstyle
Natalya attacks with the inferno of a phoenix, causing her next finishing move to deal (30 + 8 per level) damage in a 150 radius around her target per combo point.
In addition; upon activation, a meteor falls at Natalya's location, dealing (40 + 14 per level) damage in a 200 radius after a 1 second delay.
Cooldown: 6 Manacost: 60
Heroic Abilities
1
Dragon Tail
Natalya unleashes a kick so powerful in causes an explosion, dealing (90 + 12 per level) damage to the target and all in a 45 degree 400 length cone behind her target.All those caught in the blast are sent tumbling back over 0.5 seconds, and if any hit a wall they are stunned for an additional 0.75 seconds. This attack unleashes all combo points uoon those struck.
2
Lightning Sentry
Natalya places a lightning trap down, which emits 5 shocks over 5 seconds which each deal (40 + 8 per level) damage to anyone struck within a 325 radius. Each wave unleashes combo points at 20% effectiveness.
Stats
Health: 700 + 100 per level Regen: 1.5 + 0.2 per level
Claw Block: Periodically reduces the damage received from Hero Basic Attacks by 75%. Stores up to 2 charges.
Level 4:
Level 7: Blade Shield: Deal (9 + 3) damage per second to nearby enemies.
Level 13:
Burst of Speed:
Increases movement speed and attack speed by 40% for 4 seconds. 60 second cooldown.
Stance Dance: After using an ability, gain 13% stacking attack speed.
Level 16:
Fade:
Become completely invulnerable for up to 3 seconds. When this effect expires, blind all enemies in a 300 radius for 2 seconds.
Level 20: Dragon Flight:
Dragon tail now has a 600 unit range, and teleports Natalya to the target's location. Death Sentry:
Any hero killed within 3 seconds of being struck by a wave explodes for (200 + 20 per level) damage in a 150 radius.
Shadow Master: Activate to create an invulnerable clone of yourself, which mimics all of your actions for 40% damage on a 2 second delay. Lasts 9 seconds. 90 second cooldown.
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