Natalya by polyethanase

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Natalya

By: polyethanase
Last Updated: Sep 16, 2018
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Natalya

Former Assassin of the Viz-Jaq'taar

Natalya is a hero with much versatility via talents. She can deal large amounts of single-target damage or AoE damage, as well as being very mobile with some damage mitigation. With Natalya, players have the option to become a strong sieger, a formidable assassin, or a mix of both.

Combat Trait

1
Tiger Strike
Each Basic Attack generates a charge. After 3 basic attacks, the next basic attack or ability will do bonus damage. Activating this will immediately grant Natalya 3 charges.

Activation Cooldown: 30 seconds

Primary Abilities

1
Fire Blast
Natalya throws a grenade that damages all targets in an area for moderate damage. Targets closer to the center take more damage.

Cooldown: 8 seconds
2
Blade Sentinel
A whirling blade that patrols between you and the trap. Enemies who stand inside the path are silenced and take moderate damage. May place up to 3 traps.

Gains a charge every 12 seconds.

Traps cannot be damaged, and are un-targetable.
3
Cloak of Shadows
Natalya blinds enemies in an area for 1 second and becomes invisible for 6 seconds, gaining 25% movement speed for the duration. Damage will not break the stealth granted.

Cooldown: 14 seconds

Heroic Abilities

1
Dragon Flight
Natalya teleports behind her enemy and kicks her target for moderate damage. Target takes double damage from Tiger Strike for 5 seconds. If the target is isolated from other heroes, they also become vulnerable and are slowed by 40% for 3 seconds. Cooldown is reduced by half if it kills its target.

Cooldown: 70 seconds
2
Mind Blast
Natalya uses the power of her mind to damage and stun enemies in an area. If a hero is directly in the center of the blast, they will take double the damage from Tiger Strike for 3 seconds. Cooldown is reduced by half if it kills one or more targets.

Cooldown: 90 seconds

Talents

Level 1

Relentless:
Quest: Hit an enemy hero with a basic attack 30 times.
Reward: Gain 15% basic attack damage.

Efficient Materials:
Reduces the mana cost of Fire Blast, and causes basic attacks to reduce its cooldown by 0.75 seconds.

Weapon Block:
Natalya gains 30% chance to parry enemy basic attacks and take only half damage.

Level 4

Burst of Speed:
Gain 5% movement speed upon hitting an enemy hero with a basic attack. Stacks up to 3 times.

Grenadier:
Increases the radius of Fire Blast by 30%.

Charged Bolt Sentry:
Blade Sentinel now also periodically releases random balls of lightning that do bonus damage to non-heroic units.

Level 7

Shadow Warrior:
Casting Cloak of Shadows summons a shadow warrior for the duration of the stealth. The shadow attacks and pursues nearby enemies, preferring heroes, and deals 35% of Natalya's damage. Cloak of Shadows cooldown increased by 4 seconds.

Phoenix Strike:
Increases the base damage from triggering Tiger Strike.

Numbing Traps:
Increases the damage of Fire Blast and Blade Sentinel by 20% and slows enemies damaged by them by 30% for 2.5 seconds.

Mage Hunter:
Basic attacks against heroes reduce their spell power by 5%, stacking up to 5 times.

Level 10

Dragon Flight:
Natalya teleports and damages an enemy.

Mind Blast:
Damages and stuns enemies in an area.

Level 13

Fist of Fire:
Natalya's basic attacks now also burn for bonus damage. This damage stacks up to 3 times.

Blades of Ice:
Natalya's basic attacks now slow her target by 20%.

Claws of Thunder:
Natalya's basic attacks now chain to up to 3 other targets for 25%-50% damage.

Level 16

Venom:
Activate to poison an enemy for an amount equal to 2.5 times Natalya's basic attack damage.

Cobra Strike:
Activate to steal health and mana from a target equal to 15% of the target's health and mana respectively.

Blade Shield:
Activate to create a shield of blades that grants Protected and reflects 40% of damage taken for 2 seconds.

Level 20

Dragon's Talons:
Dragon Flight now knocks back Natalya's main target and deals 20% more damage. If they hit terrain, they are stunned for 1.5 seconds.

Psychic Hammer:
Mind Blast's damage is greatly increased and knocks enemies away from the center.

Death Sentry:
Blade Sentinel now also releases a blast of energy whenever a nearby enemy is slain. Damage is equal to 20% of the slain enemy's health.

Fade:
Natalya now passively takes 30% less damage from all sources.

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