Natalya by Odin527

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Natalya

By: Odin527
Last Updated: Feb 2, 2017
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Natalya

Master Assassin

Natalya is a melee assassin that focuses on stealth and martial arts to deliver devastating blows to her enemies and uses traps to zone the battlefield around her.

Combat Trait

1
Elemental Charge
When active, basic attacks grant an elemental charge, up to 3 charges. All charges are consumed when using Phoenix Strike to cause an additional effect depending on the number of charges.

Primary Abilities

1
Phoenix Strike
Cooldown: 8 seconds
Mana Cost: 30

Lunge a short distance and strike an enemy for xxx damage. Consumes all elemental charges for one of the following effects.

1 Charge: Phoenix Strike chills and slows the target by 20% for 2 seconds.
2 Charges: Phoenix Strike explodes in flames and deals 30% damage to all enemies in a medium area around the target.
3 Charges: Phoenix Strike heals you for xx% of the damage dealt.
2
Cloak of Shadows
Cooldown: 10 seconds
Mana Cost: 50

Natalya becomes cloaked for 4 seconds and gains 25 armor. Damage over time effects do not break this stealth.
3
Lightning Sentry
Cooldown: 8 seconds (Stores 2 charges)
Mana Cost: 40

Place a sentry that shoots lightning,dealing xx damage to all enemies in a straight line. Last 20 seconds or until killed

Heroic Abilities

1
Venom
Cooldown: 20 seconds

Passive: Natalya's basic attacks and Phoenix Strike apply a poison, dealing xx damage per second over 3 seconds.

Activate: Venom damage can stack up to 3 times and each stack beyond the first refreshes and increases the maximum poison duration by 1 second,up to 5 seconds. Basic attacks cost 10 mana while active.
2
Veil of Shadow
Cooldown: 60 seconds
Mana Cost: 75

Cast a shadow over the battleground drastically reducing the vision radius of all enemies for 4 seconds.

Base Stats

Health: 1800
Mana: 750

Health Regen: 3.6
Mana Regen: 3.0

Attack Damage: 100
Attack Speed: 1.40

Talents

____________________

Level 1


1. Increase Phoenix Strike's slow amount to 30%
2. Increase Phoenix Strike's area damage to 50%
3. If Phoenix Strike hits a non-hero, reduce it's cooldown by 4 seconds and refund 10 mana.
4. Phoenix Strike also returns xx mana when consuming 3 elemental charges.


Level 4

1. Phoenix Strike deals 50% more damage to non-heroes and you take 50% less damage from minions, mercenaries, and monsters.
2. Increase the width of Lightning Sentry by 50% and its range by 10%
3. Lightning Sentry also releases charged bolts with each attack that deal xx damage to the first enemy hit.
4. Increase the stealth duration of Cloak of Shadows by 1 second and its mana cost is reduced by 20.


Level 7

1. Burst of Speed: Increase move speed and attack speed by 25% for 4 seconds. 30 second cooldown
2. Psychic Hammer: Deal xx damage and knock back the target a short distance (skillshot). 15 second cooldown
3. Blade Shield (passive): Deal xx damage per second to nearby enemies and gain 10 physical armor.
4. Dragon Flight: Teleport behind target enemy and kick for xx damage. Uses elemental charges as if using Phoenix Strike.


Level 10

Venom
Veil of Shadow




Level 13

1. Using Cloak of Shadows restores xx health per second for its duration.
2. Passive: You gain 10 spell armor. Gain an additional 10 spell armor for each elemental charge you have.
3. Counterattack: When hit with a basic attack, immediately kick the nearest enemy hero in range for xx damage. (4 second cooldown)
4. You can Hearth while using cloak of shadows without breaking stealth and Hearth channel time is reduced to 3 seconds.


Level 16

1. Lower the cooldown of Lightning Sentry by 2 seconds and increase charges to 3.
2. When Lightning Sentries are destroyed they emit a shockwave that deals xx damage and stuns enemies in the area for 0.5 seconds.
3. Cloak of Shadows causes your next 3 basic attacks to deal 40% more damage upon breaking stealth.
4. Phoenix Strike gains a 4th charge. When consumed, increase range by 50% and deal 50% more damage to enemies below 50% health.


Level 20

1. You deal 25% more damage to poisoned targets.
2. Veil of Shadow slows all enemies by 15% and increases allies move speed by 15%
3. Shadow Master: Create a clone that mimics all your attacks for 50% damage. Lasts 5 seconds or until killed. 45 second cooldown
4. One with Darkness: Become invulnerable for 1 second, remove damage over time effects, and enter Cloak of Shadows. 60 second cooldown


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Notes

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Veil of Shadow (R) reduces vision similar to Dehaka's isolation but without the slow and silence.

Cloak of Shadows (W)does not remove DoT effects but any already applied DoT's do not prevent cloaking.
    eg. if you are taking damage from Lunara's poison and use (W) you will still cloak but continue to take damage while in stealth.
Venom (R) active will cause poison damage to stack and increases duration as follows.
    First hit applies poison, dealing x damage per second for 3 seconds.
    Second hit now increases that to 2x damage per second and refreshes the duration up to 4 seconds.
    Third hit now makes the target take 3x damage per second and refreshes the duration to 5 seconds.
    Every hit after the third refreshes the duration to 5 seconds while doing 3x damage per second.

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