Natalya (D2 Assassin) (Updated for new scaling patch)
Talents
Level 1 Talents Taste for Blood (Q+) - Increases the basic attack damage bonus from Tiger Strike to 45%.
Unique Weapon - For every 10 stacks, increase basic attack damage by 1. Minion kills grant 2 stacks, while Hero Takedowns grant 5 stacks.
Psychic Hammer - When attacked from a distance greater than 3.0, retaliate telepathically, dealing 211 (+4% per level) damage and slowing them by 50% for 1 second. This has a 10 second cooldown.
Regeneration Master Level 4 Talents Cobra Strike (Q+) - Tiger Strike now also grants 30% lifesteal and 5% mana steal for 3 seconds.
Pressure Point (Q+) - Tiger Strike now also slows its target by 25% for 3 seconds.
Eternal Hatred (D+) - Claw Mastery now lasts 50% longer.
Envenom Level 7 Talents Burst of Speed - Basic attacks decrease basic ability cooldowns by 0.25 seconds.
Fade (W+) - Cloak of Shadows now lasts 50% longer.
Adrenaline (D+) - Claw Mastery now also restores 18 (+4% per level) health per second while the duration is greater than 10 seconds.
Dragon Rush (E+) - If Dragon Flight kills an enemy hero, gain 50% movement speed and 30% lifesteal for 8 seconds.
Panther Strike (Q+) - Tiger Strike now has 50% increased cast range and deals 211 (+4% per level) damage. Level 13 Talents Dragon Kick (E+) - Dragon Flight now instantly delivers three basic attacks.
Nightmare (W+) - Cloak of Shadows now also silences enemies for 1.5 seconds.
Safety in Shadows (W+) - Cloak of Shadows now also grants allies resilient for 1.5 seconds, decreasing their damage taken by 25%.
Executioner
Spell Shield Level 16 Talents Extended Flight (E+) - After casting Dragon Flight, you may use it again within the next 2 seconds for free.
Weapon Block - Every five basic attacks grant a stack of block. You may hold up to four stacks of block.
Shock Web (W+) - Cloak of Shadows now also creates a field of electricity, dealing 91 (+5% per level) damage per second for 4 seconds.
Executor's Strike (Q+) - Tiger Strike now instantly delivers four basic attacks to enemies below 40% health. Level 20 Talents Shadow Master (R1+) - Your clone now has 100% more health and lasts for 50% longer.
Blade Fury (R2+) - The blade now returns to the location it was casted from, and can hit enemies a second time.
Venom (D+) - Basic Attacks now inflict a stacking poison which deals 24 (+4% per level) damage over 5 seconds.
Tiger Strike inflicts vulnerable on the target, and increases her damage by 25%, while she has an up to 50% attack speed buff? That's a LOT of damage before applying talents. And with one second duration per attack, at an attack speed rapidly approaching 3.00, it's going to be up most of the time.
Also... there's no combo finisher aspect to her! Her only trap is Blade Sentinel, too!
I think that if she gets stacks of something for making Basic Attacks, they should be charges consumed by her abilities for added effects, and any innate effect to them would be from talents.
Unique Weapon
Cobra Strike
Adrenaline
Heroic Depends on Team (If you have mages, go blade sentinel, else shadow warrior)
Dragon Kick
Extended Flight
Venom (or blade fury, if you go blade sentinel)
Adrenaline and Cobra Strike make it possible to solo boss. May actually want to go Burst of Speed at 7 to keep Cobra Strike up.
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Also... there's no combo finisher aspect to her! Her only trap is Blade Sentinel, too!
I think that if she gets stacks of something for making Basic Attacks, they should be charges consumed by her abilities for added effects, and any innate effect to them would be from talents.
Unique Weapon
Cobra Strike
Adrenaline
Heroic Depends on Team (If you have mages, go blade sentinel, else shadow warrior)
Dragon Kick
Extended Flight
Venom (or blade fury, if you go blade sentinel)
Adrenaline and Cobra Strike make it possible to solo boss. May actually want to go Burst of Speed at 7 to keep Cobra Strike up.