Nazeebo (Rework) by CakesHere

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Nazeebo (Rework)

By: CakesHere
Last Updated: Jan 10, 2019
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Nazeebo (Rework)

Heretic Witch

With cabalistic incantations and vestments of feather and bone, the Witch Doctor Nazeebo calls upon spirits from the Unformed Land to aid him. Few outlanders encounter a Witch Doctor in the flesh, without losing their own.

Combat Trait

1
Voodoo Ritual
Nazeebo's Basic Attacks and Abilities poison Non-Heroic enemies, causing them to take 66 (+4% per level) additional damage over 6 seconds.

If a Minion dies while poisoned by Voodoo Ritual, Nazeebo permanently gains 6 Health and 1 Mana.

Primary Abilities

1
Corpse Spiders
Hurl a jar of spiders that deals 50 (+4% per level) damage. If it hits at least one enemy, create 3 Corpse Spiders that attack for 38 (+4% per level) damage. Spiders last for 4 seconds.
2
Zombie Wall
After 1 second, create a ring of Zombies surrounding the target area that deal 28 (+4% per level) damage and last for 3 seconds.
3
Plague of Toads
Create a wave of 3 Toads that explode on contact, dealing 119 (+4% per level) damage over 6 seconds. This effect stacks.

Stores up to 2 charges.

Heroic Abilities

1
Gargantuan
Summon a Gargantuan to guard an area for 20 seconds. Deals 100 (+4% per level) damage when summoned, attacks for 140 (+4% per level) damage, and can be ordered to stomp nearby enemies.
2
Ravenous Spirit
Channel a Ravenous Spirit that deals 216 (+4% per level) damage per second. Cannot move while channeling. Lasts for 8 seconds.

Talents

Change Overview:
Lowered the Tier 1 quest for Widowmakers and shifted some of its additional damage onto AA attacks against the target
Added a passive effect to Tier 1's thing of the deep
Tier 2 renamed Hexed Crawlers to Blazing Spiders and gave a 'Burning Rage' effect to them
Tier 2 Blood Ritual now temporarily increases Nazeebo's Health Regeneration if he AAs the same target.
Tier 3 Spirit of Arachyr now rewards extra spiders when at least one enemy Hero is hit, no longer requiring one enemy
Tier 3 Dead Rush now reduces the cooldown of Zombie Wall from AA
Tier 6 Replaced Spider Colony with Spider Queen

Tier 1:

- Widowmakers (Q)

After Corpse Spiders attack Heroes 75 times, their attack damage is increased by 20%.
Passive: Basic Attacks against enemies being attacked by spiders increased by 10%.

- Pandemic (E)
UNCHANGED

- Thing of the Deep
Increases the range of Nazeebo's Basic Abilities by 20%.
Passive: When you hit enemies with your basic abilities, summon a dagger-wielding Fetish to attack them for 3 seconds

Tier 2:

- Blazing Spiders (Q)
Corpse spiders restore 1% of Nazeebo's maximum Health and Mana when they attack an enemy Hero.
Passive: Corpse Spiders burst out of their jars on fire dealing 10 damage per second to nearby enemies.

- Big Voodoo (Trait)
UNCHANGED

- Blood Ritual (Trait)
If an enemy dies while poisoned by Voodoo Ritual, restore 2% of Nazeebo's maximum Health and Mana.
Passive: Successive Basic Attacks against enemy heroes increase Nazeebo's Health Regeneration by 5 for 3 seconds.

Tier 3:

- Spirit of Arachyr (Q)
If Corpse Spiders hits at least one enemy Hero, it creates 2 additional spiders.

- Dead Rush (W)
Zombie Wall deals 75% more damage. When it expires up to 5 remaining Zombies uproot and attack nearby enemies for 3 seconds
Passive: Basic Attacks reduce the cooldown of Zombie Wall by 0.25

- Toads of Hugeness (E)
UNCHANGED

Tier 4:
UNCHANGED

Tier 5:
UNCHANGED

Tier 6:

- Spider Queen (Q)
If Corpse Spiders do not hit an enemy, summon a spider queen that guards the area for 5 seconds. Nearby enemies have their Armor reduced by 15.

- Ring of Poison (W)
UNCHANGED

- Soul Harvest
UNCHANGED

Tier 7
UNCHANGED

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