Nazgrel (v2.0) by Therson

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Nazgrel (v2.0)

By: Therson
Last Updated: Jul 31, 2023
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Nazgrel (v2.0)

Overseer of Thrallmar

"I am Nazgrel - right hand to our mighty warchief, Thrall. He honored me with the task of safeguarding this brave expedition and - by all the spirits - I shall!"


Nazgrel is an orcish commander, and was an advisor to the Horde's former leader, Warchief Thrall. He was originally the preeminent warrior of the Frostwolf clan.

Since the reopening of the Dark Portal, Nazgrel commands the Horde forces of Thrallmar in Hellfire Peninsula, a fortress in the world of Outland.

Stats:

Health: 2000 (+4%/level)
Health Regen: 12.5% (+1.25%/level)


Mana: 500
Mana Regen: 3 (+0.0975%/level)

Attack: 115 (+3%/level)
Attack Speed: 1.05
Attack Range: 1.5


Difficulty: Easy

Combat Trait

1
Demolisher
Nazgrel's basic attack does 25% more damage against buildings.

Primary Abilities

1
Raider Strike
Nazgrel drops his blade on a target dealing 222 (+4%/level) damage and causing the target to bleed 29 (+4%/level) damage every 1 second for 6 seconds. The bleed does not affect structures.

Mana Cost: 30
Cooldown: 8 seconds
2
Nazgrel's Fervor
Nazgrel goes into a battle frenzy, increasing his attack speed by 20%. This lasts for 5 seconds.

Mana Cost: 40
Cooldown: 10 seconds
3
Frostwolf Cry
Nazgrel unleashes a heroic battle cry, silencing his opponents. Enemies in a medium area of effect around Nazgrel are silenced for 3 seconds.

Mana Cost: 45
Cooldown: 10 seconds

Heroic Abilities

1
Choke Hold
Nazgrel lunges after a target in a short dash in the direction of his choice. He will grab the first enemy hero he comes into contact with, hosting them off the ground dealing 102 (+4%/level) damage every 1 second for 5 seconds. The enemy hero grabbed is stunned for the duration of this. Nazgrel must channel to keep this up for the duration cannot move. Activating this again will end it early.

Mana Cost: 90
Cooldown: 150 seconds
2
Orc and Beast
Nazgrel calls fourth his loyal mount to ride into battle. While active, Nazgrel may attack and cast abilities while mounted. Nazgrel cannot be dismounted during this duration, and he may not climb into vehicles (such as the Dragon Knight) while this is activate. This lasts for 15 seconds.

Mana: 60
Cooldown: 120 seconds

Talents

Level 1:
Siegebreaker- QUEST: Attack structures 50 times. REWARD: Demolisher now does an additional 25% of damage to structures.
Indomitable- QUEST: Gathering a regeneration globe increases your health regeneration by 1 per second, up to 30. REWARD: Activating Demolisher will make Nazgrel crowd control immune for 1 second with a 45 second cooldown. Nazgrel additionally will gain 500 health.
Seasoned Commander- QUEST: Every minion killed near Nazgrel grants him 0.2 attack damage, and takedowns grant 0.5 attack damage. REWARD: Upon gaining 40 bonus attack damage, Demolisher will now apply to all targets hit by Nazgrel.

Level 4:
Hamstring Slice- Raider Strike will slow enemy heroes by 20% for 3 seconds.
Piercing Howl- Frostwolf Cry will slow enemies affected by this by 30% for 3 seconds. Increase the cooldown of Frostwolf Cry by 3 seconds.
Overseer's Foresight- Nazgrel gains vision over targets effected by Raider Strike's bleed damage.


Level 7:
Battle Shout- Casting Frostwolf Cry will increase the damage of allied heroes by 15% for 3 seconds. Increase the cooldown of Frostwolf Cry by 3 seconds.
Ignore Pain- Activate this to gain a shield equal to 25% of the amount of damage you received in the last 5 seconds. This has a 45 second cooldown.
Bloodthirst- Basic attacks against heroes bleeding from Raider Strike will heal Nazgrel for 15% of his maximum health.

Level 10:
Already mentioned above!

Level 13:
Overpower- Basic attacks against enemy heroes while under the effects of Nazgrel's Fervor will deal bonus damage equal to 3% of the hero's maximum health.
Demoralizing Shout- Frostwolf Cry will decrease the attack speed of enemy heroes by 25% for 4 seconds. Increase the cooldown of Frostwolf Cry by 3 seconds.
Warpath- Raider Strike's base damage is doubled when used against structures and they will now be affected by Raider Strike's bleed damage.

Level 16:
Challenging Shout- Casting Frostwolf Cry will taunt all enemy and non-boss mercenaries for 3 seconds. In addition, Nazgrel will gain 50 armor for 3 seconds. Increase the cooldown of Frostwolf Cry by 5 seconds.
Intimidating Shout- Casting Frostwolf Cry will no longer silence enemy heroes. Instead, Frostwolf Cry will now fear enemies away from Nazgrel for 2 seconds. Increase the cooldown of Frostwolf Cry by 5 seconds.
Into the Fray- Casting Nazgrel's Fervor increases his attack speed by an additional 20% and increase the duration of it by 3 seconds. Increase the cooldown of Nazgrel's Fervor by 10 seconds.

Level 20:
Raider Tactics- Nazgrel is now able to move while channeling Choke Hold at 50% movement speed, dragging his victim with him. At the end of the duration, Nazgrel will stop moving and throw his target in the direction he is facing, causing them to be stunned again for 3 seconds if they collide with a wall. Enemy heroes hit by the thrown hero will be pushed aside and stunned for 1 second.
Master and Commander- Increase the duration of Orc and Beast by 15 seconds. During the duration, Nazgrel is immune to slows and roots. Basic attacks will reduce the cooldown of Orc and Beast by 2 seconds.
Anger Management- Basic attacks will reduce the cooldown of Nazgrel's basic abilities by 0.5 seconds. If any ability to on cooldown, Nazgrel's basic attacks deal 15% more damage. This effect does not stack.

In-Game Quotes

Store Greeting - Pre-Purchase: "Greetings. I am Nazgrel."
Purchase: "Aha! Let's do this then!"
Store Greeting: "Throm-ka!"
Ready: "For the Horde!"
Intro - Greeting Gazlowe: "You built Orgimmar, right? How fares my home?"
Intro - Greeting Sgt. Hammer: "Interesting siege tactics there, human."
Intro - Greeting Murky: "It's dangerous here, little Murloc. Run along now."
Intro - Greeting Thrall: "Throm-ka, Warchief. Thrallmar stands, safe and sound. Have no worries."
Intro - Greeting Rexxar: "Throm-ka, Rexxar. What a place this Nexus is, isn't it?"
Intro - Greeting Probius: "How...bizarre. Can you fortify Thrallmar's defenses, little one?"
Intro - Greeting Positive: "Hail, warrior. Are you ready?"
Intro - Greeting Negative: "Watch yourself here..."
Intro - Response Positive: "Let's do this."
Intro - Response Negative: "Just stay out of my way..."
What 1: "Yes?"
What 2: "What?"
Humorous 1: "Kalimdor...Outland...I suppose I'm no stranger at this point to indigenous creatures wanting to kill me."
Humorous 2: "I play this game with my troops called 'Warchief Says'. The rules are simple: 'Warchief Says' clean the barracks, the barracks gets cleaned! It's great. I love this game."
Humorous 3: "Why is everyone so concerned about Fel Orcs? They're more like FAIL Orcs. HA!"
Move 1: "Right"
Move 2: "Dabu"
Move 3: "Zug-zug"
Hearthstone: "I'm falling back."
Getting Healed: "Thank you, healer."
Attack 1: "Die!"
Attack 2: "Lok-narash!"
Attack 3: "Stand aside!"
Killing a Hero 1: "Lok'tar!"
Killing a Hero 2: "Is that all?!"
Killing Sgt. Hammer: "Consider this siege over!"
Killing Illidan: "You'll plague Draenor no more!"
Killing Thrall: "You were my blood-brother, Warchief!"
Killing Gul'dan: "You'll damn my people no more!"
Killing Yrel: "Should've been more careful, Draenei."
Killing Demons: "We'll free Draenor yet!"
Death: "Not...yet!"
Revived: "I've got more work to do."
Ping - Kill Hero: "Slay this hero!"
Ping - Capture Mercenaries: "Recruit these mercenaries!"
Ping - Help Ally: "Help our ally!"
Ping - Help Me: "I need assistance!"
Ping - Destroy Fort: "Break this fort down!"
Ping - Defend Fort: "Protect our fort!"

Skin Ideas

[Placeholder Skin] - Fel Orc

Updates

v1.0: Initial publication to invite feedback. Added initial stats, abilities, talents, quotes, and a placeholder skin idea for a Fel Orc Nazgrel skin.
v2.0: Added top quote. Added colors. Simplified Demolisher description. Raider Strike base damage buffed from 100 to 222, bleed damage reduced from 30 to 29, bleed duration reduced from 8 seconds to 6 seconds, and cooldown increased from 4 seconds to 8 seconds. Frostwolf Cry silence duration increased from 2 seconds to 3 seconds and cooldown reduced from 14 seconds to 10 seconds. Choke Hold damage increased from 100 to 102 but scaling reduced from 5% to 4%. Orc and Beast duration increased from 12 seconds to 15 seconds. Reworded Siegebreaker (Level 1 talent) to be more clear. Tied Indomitable (Level 1 talent) to be activated from Demolisher and decreased cooldown of it from 60 seconds to 45 seconds. Seasoned Soldier (Level 1 talent) renamed Seasoned Commander. Hamstring Slice (Level 4 talent) slow duration increased from 2 to 3 seconds. Piercing Howl (Level 4 talent) slow increased from 15% to 30% and duration reduced from 4 seconds to 3 seconds. Ignore Pain (Level 7 talent) cooldown increased from 30 seconds to 45 seconds. Bloodthirst heal increased from 1% of max health to 15%...don't know why I started it so low. Overpower (Level 13 talent) bonus damage increased from 2% to 3%. Challenging Shout (Level 16 talent) now increases the cooldown of Frostwolf Cry by 5 seconds. Renamed Recklessness (Level 20 talent) into Raider Tactics and completely reworded it, increased the stun duration for the hero hitting a wall from 1 to 3 seconds, and now allowed other heroes hit by the thrown hero to be pushed aside and stunned for 1 second. Master and Commander (Level 20 talent) duration buffed from 6 seconds to 15 seconds and added basic attack cooldowns to get it back faster. Reworked Anger Management (Level 20 talent) to allow cooldown reduction for all abilities, nerfed the cooldown reduction from 1 second to 0.5 seconds, and gave the ability to deal more basic attack damage if his abilities are on cooldown.

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