Nemsy Necrofizzle by Nortin

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Nemsy Necrofizzle

By: Nortin
Last Updated: Jan 17, 2018
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Nemsy Necrofizzle

Crafty Affliction Warlock

Current version: 1.3

Nemsy Necrofizzle is a hybrid damage dealer and support, similar to Kharazim, who must balance a unique resource to deal damage and restore health to allies.

Pros:
    Decent healing and damage
    High versatility
    Can have a lot of utility
Cons:
    Soul Shards make abilities extra expensive
    No on-demand healing
    No mobility
Statistics:
Health: 1,480 (+4% per level)
Regen: 2.86 (+4% per level)
Mana: 500 (+10 per level)
Regen: 3.00 (+0.098 per level)
Atk Speed: 1.00 per second
Damage: 83 (+4% per level)

Combat Trait

1
Soul Shards
Passive:
In addition to Mana, Nemsy also uses Soul Shards as a secondary resource. Soul Shards are generated by Drain Soul, and a maximum of 10 Soul Shards can be stored.

Soul Shards are displayed over Nemsy's health bar, similar to most trait quests.

Additionally, Nemsy can select a trait at her level one talent.
2
Curse of Weakness
Cooldown: 25 seconds
Cost: 40 mana

Nemsy curses a target enemy hero, slowing their movement speed by 20% and reducing their damage dealt by 25% for 5 seconds.
3
Curse of the Elements
Cooldown: 25 seconds
Cost: 40 mana

Nemsy curses a target enemy hero, reducing their Spell Armor by 25 for 3.5 seconds.
4
Curse of Tongues
Cooldown: 25 seconds
Cost: 40 mana

Nemsy curses a target enemy hero, Silencing them for 1.75 seconds.

Primary Abilities

1
Drain Soul
Cooldown: 9 seconds
Cost: 10 mana per second

Nemsy drains the soul from a target unit, dealing 30 (+4% per level) damage every 0.33 seconds for up to 6 seconds. Drain Soul generates 1 Soul Shard every 2 seconds it is channeled, and if its target dies during its duration, Drain Soul generates an additional 2 Soul Shards for non-heroes or 5 Soul Shards for heroes.

Drain Soul is a channeled ability like Gul'dan's Drain Life.
2
Soul Fire
Cooldown: 3 seconds
Cost: 35 mana and 1 Soul Shard

Nemsy burns a Soul Shard to launch fire in a target direction, dealing 239 (+4% per level) damage to the first enemy hit.
3
Soulwell
Cooldown: 10 seconds
Cost: 50 mana and up to 5 Soul Shards

Nemsy stores up to 5 Soul Shards in a Soulwell at a target location. Allied heroes can right-click on the Soulwell to gain a Healthstone, spending one of the Soul Shards stored in the Soulwell. After 10 seconds, the Soulwell disappears, returning any Soul Shards left to Nemsy. Allies cannot gain another Healthstone until 3 seconds after their last one wore off.

Allies can hold a Healthstone for up to 10 seconds. If they fall below 50% of their maximum health or the Healthstone expires, they are healed for 435 (+4% per level) and the Healthstone is consumed.

Soulwell can be cast with less than 5 Soul Shards, but will have less healing charges; if it is created with 0 it cannot heal.

Secondary Abilities

1
Soulstone
Tier 7 Active Talent
Cooldown: 120 seconds
Cost: 10 Soul Shards

Nemsy combines several Soul Shards into a Soulstone to store the target allied hero's soul for 300 seconds after a 5 second delay. If the target dies, their respawn timer is reduced to 5 seconds and Soulstone is consumed. Only one allied hero can be affected by Soulstone at any time.

Heroic Abilities

1
Bog Creeper
Cooldown: 80 seconds
Cost: 100 mana

Nemsy summons her Bog Creeper minion and rides on his head for 22 seconds. The Bog Creeper has 1740 (+4% per level) health and replaces Nemsy's basic attack with a melee basic attack with 259 (+4% per level) damage and 0.61 attacks per second.

While riding on the Bog Creeper, Nemsy is Unstoppable, Drain Soul can be channeled while moving and attacking, and Soulfire becomes a targeted area of effect (similar to Nazeebo's Corpse Spiders; other effects are the same).

Bog Creeper has a separate health bar, similar to D.Va's mech. If it dies, Nemsy is dropped at the Bog Creeper's current location.
2
Summoning Portal
Cooldown: 40 seconds
Cost: 75 mana

Nemsy opens a Summoning Portal at a target location for 6 seconds. Allies can right-click on the Summoning Portal from anywhere on the map to begin a 2 second channel interrupted by damage to teleport to its location.

Summoning Portal must be channeled by Nemsy to remain open. If Nemsy stops channeling or its duration runs out, the Summoning Portal will linger for 2 seconds before disappearing. If an ally is teleporting to the Summoning Portal and it disappears, their channel is interrupted.

Talents

Tier 1


Curse of Weakness - Nemsy's trait becomes Curse of Weakness.
Curse of the Elements - Nemsy's trait becomes Curse of the Elements.
Curse of Tongues - Nemsy's trait becomes Curse of Tongues.

Tier 2


Chill of Death - Drain Soul also slows its target by 35%.
Blood Pact - Soulwell now grants allies near it 250 (+4% per level) temporary health (works like Muradin's Avatar) and heals them for 0.5% of their maximum health every 1 second.
Felglow - Soulwell now deals 11 (+4% per level) damage every 0.5 seconds to all enemies near it and grants vision of its area of effect.

Tier 3


Soul Rip - Drain Soul also immediately generates 2 Soul Shards when cast on a hero.
Ashes to Ashes - If Soul Fire kills its target, it generates 2 Soul Shards.
Ghostly Beacon - Enemy heroes that die near Soulwell add 3 Soul Shards to it. These can be returned to Nemsy when Soulwell's duration ends.

Tier 4


Bog Creeper - See above.
Summoning Portal - See above.

Tier 5


Harvester - Drain Soul now affects up to 4 targets near its original target. Drain Soul only deals damage to the additional targets; no other talents or effects are applied.
Dark Bargain - Soul Fire now costs an extra 5% of Nemsy's current health, and deals bonus damage equal to 200% of the extra cost.
Out of Hell - Soul Fire's range is increased by 50%, and its projectile speed is increased by 75%.

Tier 6


Soul Pouch - Nemsy can now hold up to 20 Soul Shards.
Pyromania - Hitting a hero with Soul Fire increases its damage dealt by 10% for 5 seconds. Multiple activations refresh and stack Pyromania, up to 100% increased damage total.
Meteoric Healthstones - Soulwell can now give allies Healthstones from a greater range. Healthstones heal for 33% more.

Tier 7


Bog Champ - Bog Creeper gains 25 Armor, can push enemies out of the way by walking into them, and has its cooldown reduced to 60 seconds.
Nether Rift - Summoning Portal can now be cast on any location Nemsy has vision of, and teleports her to the portal's location if she finishes the 6 second channel
Soulstone - Adds Soulstone to the secondary ability bar.
Hexmaster - Nemsy's trait no longer costs mana, and its cooldown is reduced to 10 seconds.

Changelog

v1.3
-Removed the passive effects of Nemy's traits, and rebalanced them slightly
-Removed Haunt, and buffed Summoning Portal and its level 20 talent accordingly
-Nerfed the Harvester talent; reworked the Dark Bargain talent to deal more damage but not return health

v1.2
-Balance changes to the base kit: Nerfed Curse of Weakness, buffed Drain Soul's damage and non-hero Soul Shards generated
-Reduced the duration of Healthstones, but they also heal when they expire
-Balance changes to talents

v1.1
-Replaced Curse of Agony with Curse of Weakness; moved passive trait effects around
-Minor changes to some descriptions
-Added talents; not happy with all of them so suggestions are welcome

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