Tier I - Level 1
BANELINGS
(W) Hatches additional 4 banelings. Banelings deal 77.25 (+3% per level) splash damage each. Banelings deal 150% damage to non-heroic targets.
BUILDING CARAPACE
(E) Infestation used on buildings gives permanent shield, increases it by 100% and restores 6 ammo.
GATHERING BIOMASS
(D) Permanently gain 5 Health and 2 Mana when a Minion or captured Mercenary dies nearby Niadra or is killed by zerg summon.
OVERLORD
(#) Summons an Overlord detecting enemies within big area and spreading creep beneath.
Tier II - Level 4
STRONG INJECTION
(Q) Increases Transfusion range by 20% and splash healing area by 30%.
CHAIN HEALING
(Q) Every time Niadra heals ally, she regenerates 7.5% maximum Health.
BLOOD INFECTION
(E) Infestation can be used on enemy to poison him and reduce speed by 25% for 10 seconds.
Tier III - Level 7
RECONSTRUCTIVE HEALING
(Q) Transfusion regenerates additional 25% to main target in 6 seconds.
ROACHES
(W) Hatches additional 4 roaches. Lasts 30 seconds.
MUTALISKS
(W) Hatches additional 2 mutalisks. Mutalisks automatically chase enemy heroes in sight. Lasts 15 seconds.
BROOD WILL
(#) Activate to remove all stuns, roots, silences, and slows from the target and prevents their reapplication for
1 second.
Tier IV - Level 10
SUMMON A VIPER
(R1) Summons a viper which pulls choosen enemy to Niadra.
FUNGAL GROWTH
(R2) Shots a projectile that immobilizes for 3 Seconds and deals damage every 0.5 Seconds to enemies in area.
Tier V - Level 13
GIANT ASSIMILATION
(a) Basic Attacks against enemy Heroes with more health than Niadra deal bonus damage equal to 2% of Hero's max Health.
RAPID TRANSFUSION
(Q) Transfusion gains a second charge.
ENDURING ZERGS
(W) Zerg
summons live 50% long
er and take 30% less damage from non-heroes.
MOVEMENT BOOST
(E) Infestation increases movement speed by 15%.
Tier VI - Level 16
NEEDLE SPINES
(a) Increases auto-attack range by 20% and deals additional 20% damage to random nearby enemy.
IMPROVED TALONS
(a) Auto-attack damage is increased by 20% and slows by 25% fading for 2 seconds when enemy is close to Niadra.
INFESTED DROP
(W) Zergs are summoned after short delay in an infested drop that deals damage on impact. Cooldown is reduced by 2 seconds.
STRUCTURE RECONSTRUCTION
(E) Infestation used on buildings repairs them by 20% of max health gradually by 10 seconds. Infested structures take 25% less damage from non-heroic sources.
BURROW
(#) Channel to borrow for 3 seconds regenerating up to 25% of your Health and Mana over 3 seconds.
Tier VII - Level 20
TACTICAL VIPER
(R1) Viper stuns enemy for 1 second. Also can be used on allies with cooldown reduced by 80%.
FUNGAL EXPANSION
(R2) Fungal Growth range and area of effect is increased by 20%. Enemies affected by fungal are revealed for 8 seconds.
ASSIMILATION COMPLETE
E) If infested ally dies, he becomes
The viper pulls a single enemy to Nia? That... sounds up. Stitches does the same, at a much more regular rate, and still has an ult to talk about.
Niadra's viper is not a skillshot, so cooldown must be longer as well. Stitches is better at initiating, while Niadra would be great at pulling backline assasins in range of her team during teamfights. Alternatively, viper could Blind, but it would be too similar to Artanis' heroic.