Nobundo (Concept intro 2.0) By Ghosthit by ghosthit

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Nobundo (Concept intro 2.0) By Ghosthit

By: ghosthit
Last Updated: Aug 30, 2016
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Nobundo (Concept intro 2.0) By Ghosthit

Founder of draenic shamanism

Short cooldown heal over time hero that empowers allies through utility

Combat Trait

1
Resurgence
Everytime Nobundo is hit with a basic attack 3 mana is restored, each basic ability used on Nobundo regenerates 5 mana

Primary Abilities

1
Riptide
Hit a target with blessed healing water this will heal an ally hero for 200 initially and 250 over the next 5 seconds

5 second cooldown
60 mana cost
instant cast
2
Earth shield
Protect an ally with a shield made up of 5 shards or rock, each basic attack consumes one shard reducing its damage by 15%, when a basic ability is used on the target with earth shield 2 shards are consumed to reduce its damage by 30%, this does not stop ultimate ability damage,m the shield will last until all 5 shards are consumed or placed on a different hero, cannot be used on Nobundo

12 second cooldown
90 mana cost
instant cast
3
Windsong
Send a wave of blessed air, the ally heroes hit by this wave will have their speed increased by 20% for 3 seconds, Nobundo will also be effected

10 second cooldown
75 mana cost
instant cast

Heroic Abilities

1
Spirit link totem
Summon a totem that cannot be killed linking together all the ally lives inside of it equally distributing all the health points lasts 3 seconds

100 second cooldown
80 mana cost
instant cast
2
Stone Bulwark totem
Summon a totem with 10% of Nobundo's maximum health, granting a shield to all targets for 15% of their maximum health that gets refreshed every 1.5 seconds lasts 3.0 seconds

70 second cooldown
90 mana cooldown
instant cast

Talents

Tier 1 talents:

-Earth shield can now be used on Nobundo

-every 30 mana returned by Resurgence grants one stack of block

-Targets effected by earth shield receive 50% stronger heals from riptides over time effect

-Recon totem: activate to place a totem with 25 health and grants a large radius of vision around where its place will last until killed
60 second cooldown
no cost
instant cast

Tier 2 talents:

-Windsong now increases attack speed by 15%

-Riptide's heal over time now heals all nearby allies for 50% of the value

-Healing totem

-Activate to make all remaining shards of your earth shield explode dealing 70 damage per shard to all targets in a small radius around the shield, when this is done

Tier 3 talents:

-Windsong makes all effected allies unstoppable

-Riptide now has 2 charges

-Frost shock
Activate to root an enemy for 2.0 seconds
25 second cooldown
no cost
instant cast

-Windsong slows enemy heroes hit by 30% for 3 seconds

Tier 4 talents:

-Spirit link totem

-Stone Bulwark totem

Tier 5 talents:

-Riptide's heal over time effect now heals for an additional 3% of their maximum health

-Spell shield

-Everytime Earth shield is triggered the target it heals that target for 4% of their maximum health

-Everytime Resurgence is triggered it reduces basic ability cooldowns by .25 seconds

Tier 6 talents:

-Earth shield now provides a shield worth 7.5% of the heroes maximum health

-Hardened focus

-Earth shield now increases attack speed by 5% per active shard, and increases spell power by 2.5% per active shard

-Activate Resurgence to regenerate 10% of his maximum mana over 4 seconds 25 second cooldown, no cost, instant cast

Tier 7 talents:

-Stone bulwark has double the health and covers a 50% larger radius

-Spirit link now reduces the damage taken while inside of it by 15%

-Rewind

-Storm shield

-Bolt of the storm

Basic characteristics

Basic attack damage: 84
(Ghost comment: ranged attacks)

Attack speed: one attack every 1.00 seconds

Health: 1611

Mana: 500

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