Though his three companions are not royalty, Noctis usually acts as an equal to them. His upbringing shines through, however, as reflected in his body language, poise, and posture in contrast to his team. He regularly dozes off; this is present from his early childhood. Noctis's personality changed following a childhood incident, making him more withdrawn despite having been a lively child before. In his teenage years, he appeared perpetually bored and uninterested in the things happening around him.
HEALTH 1,876 (+4.0%)
HEALTH REGEN 3.91(+4.0%)
MANA 500 (+10)
MANA REGEN 3.00 (+0.098)
ATTACK SPEED 1.25
DAMAGE 125 (+4.0%)
ATTACK RANGE Melee
Combat Trait
1
Royal Blood
Noctis can change weapon type he is using and with it ability that Noctis can perform with equiped weapon type. Notis can also phase which means he can dodge one basic attack every 5 seconds but it cost him 20 Mana. Toogable
Primary Abilities
1
Q: Sword - Triple Strike
Deal 3 basic attacks in a row. Cooldown 6 seconds. 25 Mana
2
Q: Daggers - Cross Attack
Select a non-structural enemy and deal 150(+4.0%) damage and instantly move to position which is on other side of enemy you are facing. Disctance you travel to other side of enemy unit is same as distance between your intial position and seleced target. Aditional damage (maximum distance damage is 80(+4.0%)) is dealt based on how far you were from target. Cooldown 8 seconds. 40 Mana
3
Q: Greatsword - Sweap Swing
Swing with greatsword in arc in front of Noctis and deal 210(+4.0%) damage to every enemy standing in that area. Cooldown 7 seconds. 35 Mana
4
Q: Polearm - Jump
Jump into air and deal 187(+4.0%) damage in landing area. Cooldown 12 seconds. 40 Mana
5
Q: Machinery - Spin
Spin twice with machinery weapon and deal 150(+4.0%) damage around you. You can move during spin but movement is slowed. Cooldown 10 seconds. 45 Mana
6
Q: Firearm - Run and Gun
For 5 seconds attack speed is increased and can move while attacking. Cooldown 15 seconds (Buff doesn't apply on other weapons). 25 Mana
7
Q: Shield - Royal Protection
Become protected for 2.5 seconds. Cooldown 20 seconds 70 Mana
8
W: Elemancy
Throw magical grenade which deal 285(+4.0%) damage in area. Cooldown 8 seconds. 50 Mana
9
E: Warp Strike
Throw weapon in one direction and then warp into that location. If warp strike hit enemy it deal damage and projectile is stopped and Noctis will warp next to enemy. Distance traveled to enemy by warp strike compared to maximum travel distance determine damage. Less than 25% of maximum distnce traveled does 50% of weapon damage, less than 50% does same as weapon damage, less than 75% does 125% of weapon damage and more than 75% of possible distance does 150% of equiped weapon. Cooldown 11 seconds. 60 Mana
Secondary Abilities
1
Sword
Initial Weapon of noctis. (Other weapons atributes are compared to this weapon)
2
Daggers
Basic attacks deal a 100 damage but have attack speed is increased to 1.75. Can by unlocked by Level 1 talent.
3
Greatsword
Basic Attacks deal 210 damage but attack speed is decreased to 0.7. Can by unlocked by Level 4 talent.
4
Popearm
Increased range on basic attacsk but a attack speed is decreased to 1.11. Can by unlocked by Level 7 talent.
5
Machinery
Basic attacks have cleave damage and damage is lowered to 95. Can by unlocked by Level 13 talent.
6
Firearms
Basic attacks become ranged attacks but damage is decreased to 100. Can by unlocked by Level 16 talent.
7
Shield
Damage is decreased to 70 and attack speed is decreased to 0.5 but have 40 Armor while shield is equiped. Can by unlocked by Level 20 talent.
Heroic Abilities
1
Armiger
Unleash power of your weapons for 5 seconds and deal 190(+4.0%) damage in quick succession on attacked target. During armiger Noct automaticly warp to between targets if enemy target is changed. Damage is increased by 20% for every additional weapond that Noctis have except sword. Cooldown 75 seocnds. 90 Mana
2
Summon
Summon Shiva which will come to help Noctis and start freezing area around Noctis. Noctis and all enemies cought in expanding freeze are slowed and after 2 seconds after when freeze reach its maximum area Shiva unleash diamond dust and deal damage to every enemy who didn't escaped her freezing wrath. Cooldown 120 seconds. 100 Mana
Level 1 Talents
(Active/Q)Equip Daggers - Give Noctis daggers and learn Cross Attack ability.
(E)Target Practice - Increase Warp Strike damage on non-heroic enemies.
(E)Fast Travel - If Warp Strike doesn't hit any enemy its manacost is refunded and cooldown is redused by 4 seconds.
Level 4 Talents
(Active/Q)Equip Greatsword - Give Noctis greatword and lern Sweap Swing ability.
(W)Multicast - Quest: Hit at least 2 enemy heroes with one Elemancy spell. Reward: After hitting 2 or more enemy heroes with one elemany spell 10 times then elemancy spell is recasted 1 second later on same place dealing 50% of original damage. Reward: After hitting 2 or more enemy heroes with one elemany spell 20 times then elemancy spell is recasted twice.
(E)Fishing LV10 - If enemy target which was hit by blink strike dies from it or within 1 second after warp strike then next warp strike deal extra damage.
Level 7 Talents
(Active/Q)Equip Polearm - Give Noctis polearm and learn Jump ability.
(W)Venomcast - Deal additional 30% damage over time.
(W)Curecast - Heal 20% damage dealt to enemy heroes.
Level 13 Talents
(Active/Q)Equip Machinery - Give Noctis machinery and learn Spin ability.
(E)Ragnarok Sword - Warp Strike deal additional damage equal to 2% of max HP.
(Passive)Wall of Weapons - Every time you change weapon gain small amount of shield. Shield don't stack only reset. Cooldown 5 seocnds.
Level 16 Talents
(Active/Q)Equip Firearm - Give Noctis firearm and learn Run and Gun ability.
(E)Warp Spam - Quest: Hit enemy heroes 7 times without missing or hitting non-heroic enemy or dying. Reward: Decrease cooldown of Warp Strike by 2 second and get second charge.
(D)Phase Master - Quest: Dodge damage with Phase. Reward: After dodging certain amount of damage with phase then phasing have no manacost.
Level 20 Talents
(R)Armiger Unleashed - Increase damage of Armiger and Duration by 3 seconds.
(R)Summon Storm Caller - At beggining of cast Ramuh grab Noctis which makes him untargetable and after damage is done there is 1 second where you can choose where Ramuh will drop Noctis. (Like Alextraszas landing moment at the end of Cleansing Flames heroic ability).
(Active/Q)Equip Shield - Give Noctis shield and learn Royal Protection ability.
(Q)Royal Arms - Change your weapon to Royal Arms so they will deal 80% more damage (Only with Q abilities not with basic attacks) but every succesful instance of damage will cost Noctis 1% of maximum Health.
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