Activate to gain stealth, Nova is unrevealable for the first 0.5s. 10s cd
Taking damage, attacking, using Abilities, or channeling reveals you.
2
Anti-Armor Shells
Basic Attack range is 20% further than other ranged Heroes, and you see 10% further than other Heroes.
Nova has an insanely high base AD (250up from 105) and an insanely low base attack speed (0.4down from 1)
Primary Abilities
1
Snipe
Mana Cost: 50
Cooldown: 6 seconds
Deal 350 (up from 230) damage to the first enemy hit.
Passive: Hitting an enemy Hero with Snipe grants a Sniper stack, up to 4.
At max Sniper stacks replaces Snipe with Focused Snipe.
All stacks are lost if Snipe fails to hit an enemy.
2
Pinning Shot
Mana Cost: 65
Cooldown: 12 seconds
Deal 100 damage to an enemy and slows them by 50% for 2 seconds and grounding them for the first second.
Grounded effect: An hero affected by grounded can't use his mobility skill
3
Holo Decoy
Mana Cost: 50
Cooldown: 15 seconds
Create a Decoy for 5 seconds at Nova's position that travels to the cursor position. Once reached the target position the decoys attacks enemies, dealing 10% of Nova's normal damage.
Using this Ability does not break Stealth.
Secondary Abilities
1
Focused Snipe
Snipe now pierces all the enemies hit.
Nova channels her Snipe up to 0.5s, increasing her range and damage for the duration
Heroic Abilities
1
Triple Tap
Mana Cost: 100
Cooldown: 100 seconds
Locks in on the target Hero, then fires 3 shots that hit the first Hero or Structure they come in contact with for 372 damage each.
2
Precision Strike
Mana Cost: 100
Cooldown: 60 seconds
After a 1.5 second delay, deals 435 damage to enemies within an area. Unlimited range.
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