After thoughtful considerations following changes have been implemented (14th March 2016):
- Trait (D) redesigned to costing mana with a short cooldown.
- Snipe (Q) redesigned to being a charged ability.
- Psionic Barrier (E) changed to Psionic Sight (E).
- Talents Mobius Reactor and Cellular Reactor changed due to redesigned Trait (D).
- Talents Fall Back, Psionic Shield and Augmented Reflexes removed.
- New talents added: Telepathy, Astral Awareness and Psionic Shadow.
- Talent Dominate redesigned because of having too high of an impact.
New changes (16th March 2016):
- Channeling Snipe (Q) also increases range.
- Psionic Sight (E) does not break cloak.
- Health and health regen are kept as pre 16th March balance update.
New changes (1st April 2016):
- Additional info added to stealth mechanic of trait (D).
New changes (18th May 2016):
- Updated functionality on Psionic Sight (E) to match it's mechanic to that in StarCraft Ghost.
- Updated tooltip on Astral Awareness talent in accordance with changed ability.
New changes (15th October 2016):
- Updated Telephaty talent with added functionality.
- Tier 6 Psionic Shadow talent renamed to Holo Army.
- Tier 7 Orbital Evacuation talent renamed to Tactical Airlift to match SC2 Co-Op ability.
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