Nozdormu is Leader of the Bronze Dragons and strongest time manipulator in Azeroth. Any Suggestion or Criticism is Welcome.
Stats
Health: 1600 Health Regeneration: 5 per Second Attack Damage: 120 Attack Speed: 1 per Second
Combat Trait
1
Time Stop
Active Cooldown: 100 Seconds
Nozdormu Freezes Time for 5 Seconds, pausing all Game processes and putting all Enemies and Allies in Stasis for its duration. Nozdormu is not affected by Time Stop.
*This Ability is on Cooldown from the Start of the Game.
Primary Abilities
1
Dragon Punch
Active Cooldown: 8 Seconds
Deal 180 ( +4% per Level) Damage and Knockback all Enemies on Vector Targeted Direction. This Ability can Damage and Knockback Enemies affected with Stasis but it will cancel the Stasis Effect. If Nozdormu Dragon Punches Enemy in Stasis, its Cooldown is Reduced to 1 Second.
2
Quicksand
Active Cooldown: 16 Seconds
Set Quicksand on chosen Location. After an Enemy enters that Location, Start Dealing 15 ( +4% per Level) Damage every 0.5 Seconds on that Location for 4 Seconds. Each consecutive hit against same Enemy Increases the Damage they take from this Ability by 15 ( +4% per Level). Every hit from this Ability Slows its Target's Movement Speed by 5% for 1 Second, up to 40%.
3
Time Warp
Active Cooldown: 12 Seconds
Alter chosen Heroic Target's Time Pass. If Target is Allied Hero, Increase their Movement Speed by 15% and Attack and Cooldown Recovery Speed by 30% for 6 Seconds. If Target is Enemy Hero, Decrease their Movement Speed by 30% and Attack and Cooldown Recovery Speed by 60% for 3 Seconds.
4
Bronze Wind
Active Cooldown: 20 Seconds
Transform in Dragon and fly towards chosen Direction, putting all Enemies under you in Stasis for 1.5 Seconds. Nozdormu lands on the end of direction.
Talents
Level 1
[Q]Abiding Strike- Quest: Hit 30 Enemy Heroes in Stasis with [Q]Dragon Punch. Reward: Increase [Q]Dragon Punch's Damage to Enemies in Stasis by 50%.
Level 4
[Q]Bronze Claws-
Every Enemy hit with [Q]Dragon Punch Increases Nozdormu's Damage for Next Basic Attack on them by 100% for 5 Seconds.
Level 7
[Q]Judgment Time-
Every hit against Heroes in Stasis with [Q]Dragon Punch Reduces the Cooldown of [D]Time Stop by 5 Seconds.
[W]Eternal Vortex-
[W]Quicksand's Duration is Increased by 0.5 Seconds every time an Enemy Hero is Damaged by it.
[R]Bronze Storm-
Every Enemy Hero hit with [R]Bronze Wind Reduces its Cooldown by 2.5 Seconds.
Level 10
[D]The World-
During [D]Time Stop, Nozdormu can break Stasis Effect on chosen Targets with [D]Key.
[E]Dimensional Warp-
[E]Time Warp now affects all nearby Allies and Enemies.
[R]Timeless Dragon-
[R]Bronze Wind now keeps Nozdormu in Dragon Form for 10 Seconds. While in Dragon, his Basic Ability Cooldowns are Reduced by 50%. Cooldown starts once Dragon Form ends. This Effect can occur every 30 Seconds.
Level 13
[Q]Draconic Discipline-
[Q]Dragon Punch now Increases your Armor by 20 for 2 Seconds. Every Enemy Hero hit Increases its Duration by an Additional 2 Seconds.
[W]Devouring Sand-
[W]Quicksand now Heals Nozdormu for Damage it Deals to Enemies.
[E]Time Amplification-
[E]Time Warp now Increases Ability Power of Allied Heroes affected by 10% for 6 Seconds.
Level 16
[D]Infinite Madness-
Takedowns Decrease the Cooldown of [D]Time Stop by 20 Seconds.
[W]Event Horizon-
[W]Quicksand now slowly pulls Enemies towards its center and its Damage in center is Increased by 100%.
[E]Chronic Sickness-
[E]Time Warp now Decreases Armor of Enemy Heroes affected by 20 for 3 Seconds.
Level 20
[D]Chains Of Fate-
Damage from [Q]Dragon Punch will no Longer break Stasis Effects on its Targets.
Seems like the combat trait could be very troll-y, for both teammates and enemies due to functioning basically like a pause button you force the enemy team into... Perhaps if it froze any heroes nearby his position, and worked like a hybrid of a Leoric Ghost/Tassadar warp that you could do things in while immune?
also curious on the button layout -- the abilities don't appear to be marked except on the talents. Does he have the ultimates from level 1?
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also curious on the button layout -- the abilities don't appear to be marked except on the talents. Does he have the ultimates from level 1?