N'Zoth by FidgetingFly

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N'Zoth

By: FidgetingFly
Last Updated: Feb 25, 2021
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N'Zoth

The Corruptor

I've wanted to make an Old God concept for a while now, but I couldn't figure out how to make one without just copying a lot from Abathur, and I think I've done this.
Feedback would be appreciated!

Shadow of N'Zoth:
Health: 1200 (+4% per level)
Health Regeneration: 2 (+4% per level)

Combat Trait

1
Mind Warp
Cooldown - 15 seconds

Possess target ally minion or structure. N'Zoth cannot possess heroes.
If a structure is chosen N'Zoth gains control of that structure, allowing for the use of Structure Abilities, as well as choosing the tower's target.
If a unit is possessed N'Zoth gains control of that minion, allowing for the use of Minion Abilities, as well as moving the minion around.

While N'Zoth is not possessing anything he wanders the map as Shadow of N'Zoth. While in this form he is Invulnerable.

If a possessed thing is auto attacked by an enemy hero 5 times within the span of 6 seconds, N'Zoth's control over that thing is immediately broken.

Primary Abilities

1
Q: Bomb Launch
STRUCTURE ABILITY
Cooldown - 6 seconds
Cast Range - 5.5

Launches a bomb at target location, dealing 101(+4% per level) damage to all enemies inside of the area and stunning them for 0.5 seconds.
2
W: Volley
STRUCTURE ABILITY
Cooldown - 15 seconds

Increases Possessed Tower's attack speed by 25% for 3 seconds.
3
E: Fortify
STRUCTURE ABILITY
Cooldown: 10 seconds

Increases Possessed Tower's armour by 15 for 3 seconds.
4
Q: Strike
MINION ABILITY
Cooldown - 2 seconds

The Possessed Minion attacks. If it is a ranged minion the attack has a Cast Range of 6, if it is a Wizard minion the attack has a Cast Range of 4, if it is a melee minion the attack has a Cast Range of 1.5. Regardless of minion type, the attack deals 116(+4% per level) damage to the target.
5
W: Rapid Attacks
MINION ABILITY
Cooldown - 15 seconds

Increased Possessed Minion's attack speed by 45% for 3 seconds.
6
E: Field Medicine
MINION ABILITY
Cooldown - 12 seconds

The Possessed Minion recovers 500 health.
7
Q: Convergence
N'ZOTH ABILITY
Cooldown - 20 seconds
Cast Range - 35

Decrease target enemy hero's movement speed by 12% for 3 seconds.
8
W: Mental Decay
N'ZOTH ABILITY
Cooldown - 20 seconds
Cast Range - 35

Reduce target enemy hero's attack speed by 12% for 3 seconds.
9
E: Shattered Ego
N'ZOTH ABILITY
Cooldown - 25 seconds
Cast Range - 35

Target enemy hero deals 55% less damage to minions for 3 seconds.

Secondary Abilities

1
Bolt of Terror
N'ZOTH ABILITY
Cooldown - 13 seconds
Cast Range - 5

Skillshot. The first enemy hero hit suffers 91(+4% per level) damage and gains -5 Spell Armour for 4 seconds, stacking potency but not duration.

Heroic Abilities

1
R: Anguish
N'ZOTH ABILITY
Cooldown - 60 seconds
Cast Range - 15

Target enemy hero suffers 900(+4% per level) damage over 9 seconds.
PASSIVE: Reduce the cooldown of Seemingly Everywhere by 15 seconds.
2
R: Flame Bomb
STRUCTURE ABILITY
Cooldown - 60 seconds
Cast Range - 9.5

Fires an explosive fire bomb in target direction. The first enemy hit takes 100(+4% per level) damage, the next takes 95(+4% per level), the next takes 90(+4% per level), and so on until the bomb reaches the location, at which point it explodes, dealing an additional 200(+4% per level) damage over 5 seconds. Use this ability again to explode the bomb early.
PASSIVE: Possessed Structures have +12% attack damage.
3
R: Expendable Tool
MINION ABILITY
Cooldown - 25 seconds
Cast Range - N/A

Instantly kill the Possessed Minion and all nearby minions.
PASSIVE: Possessed Minions move 15% faster.

Special Mount

1
Seemingly Everywhere
N'ZOTH ABILITY
Cooldown - 40 seconds
Cast Range - Global

Shadow of N'Zoth teleports to ally hero.

Level One Talents

Corruptor's Gift


Reduce the cooldowns on all basic N'ZOTH ABILITIES by 10 seconds.

Into The Gears


Reduce the cooldowns on all basic STRUCTURE ABILITIES by 10 seconds (minimum 2 seconds).

Weak-minded Mortals


Reduce the cooldowns on all basic MINION ABILITIES by 10 seconds (minimum 2 seconds).

Versatile Possessor


Reduce the cooldowns on all basic abilities by 4 seconds (minimum 2 seconds).

Level Four Talents

Eternal Torment


Enemy heroes near Shadow of N'Zoth take 13(+4% per level) damage every second.

Defense Focus


Increase Fortify's armour bonus by 5 and Field Medicine's heal by 100.

Offense Focus


Increase Bomb Launch's range by 1.5 and Strike's damage by 35.

Mind Grasp


For enemy heroes to break Mind Warp it requires 7 auto attacks in the span of 8 seconds.

Level Seven Talents

Stupefying Glare


While under the effect of Mental Decay, enemy heroes cannot heal.

Sheer numbers


Every consecutive auto attack within 2 seconds by a Possessed Minion while Rapid Attacks is on deals a stacking +10% damage. Stacks are lost 5 seconds after Rapid Attacks ends.

Staggering Explosions


Volley increases Possessed Tower's damage by 20%.

Level Thirteen Talents

Paranoia

Shattered Ego deals 201(+4% per level) damage to the target when cast.

Veil of Anguish


Mental Decay decays at the rate of -1% per 0.1 seconds after its duration, instead of ending immediately.

Glimpse of Infinity


Mind Warp can be used on enemy heroes. It causes them to take damage equal to 0.5% of their maximum health each second and grants vision around them, but N'Zoth cannot control them in any way.

Shadow's Terror


The Shadow of N'zoth can be attacked. If it is killed, it fears nearby enemy heroes for 0.75 seconds. Gain the secondary ability Bolt of Terror.

Level Sixteen Talents

Grip of Choice(Minion)


Mind Warp cannot be knocked off of Possessed Minions.

Grip of Choice(Structure)


Mind Warp cannot be knocked off of Possessed Structures.

Transcendent Power


Mind Warp can be automatically recast upon it being broken. In addtition, Shadow of N'Zoth moves 25% faster.

Level Twenty Talents

Mindless Pain


Anguish deals 125(+4% per level) damage per second instead of its original effect, but while channeling it, Shadow of N'Zoth loses Unstoppable.

Explosive Cinders


Flame Bomb applies its end DoT to all enemies it passes through. Possessed Structures heal 0.5(+4% per level) health per second.

Mortal Fodder


Possessed Minions heal 2.5(+4% per level) health per second. In addition, they attack 100% quicker but take 100% increased damage.

Old God's Might


Convergence lasts 100% longer and slows 100% more.

Changelog

February 25th, 2021


Reformatted the changelog; clarified the trait, changed Mortal Fodder's allowing two minion possessions to making the Possessed Minion attack and move 100% quicker, but also take 100% increased damage; clarified Bolt of Terror.
I ALSO MADE IT SO THE POSSESSED TOWER'S TARGET CAN BE CHANGED, FEEDBACK?

December 26th, 2020

Redid the talent format.

May 28th, 2020

Clarified the Trait.

March 3rd, 2020

Talent changes. I turned Versatile Possessor into Into the Gears, and I added Versatile Possessor.

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MyDarKsTeR | March 18, 2020 6:33am
Hello, your concept are really fun. I love N'zoth. It's my favorite old gods. I actually prepare a concept of N'zoth different as you make. So good work :)
1
[-]
FidgetingFly (2) | March 18, 2020 10:43am
Thanks :)
N'Zoth is actually my favorite Old god as well. I'd love to see your N'Zoth concept, when you publish it :)
2
[-]
MyDarKsTeR | March 20, 2020 9:30am
It is publish but uncomplet for now
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