N'zoth by Nygma

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N'zoth

By: Nygma
Last Updated: Oct 3, 2017
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N'zoth

The Corruptor

Having no physical presence for combat, N'zoth manipulates the battlefield through the use of his shadowy tendrils. Buffing his allies and crippling his enemies, N'zoth shows the nexus the true power of an Old God.

This concept is a Work in Progress. The intent for this concept was to create a character that effects the battlefield indirectly, manipulating in from afar. I hope you like what I've come up with so far.

Combat Trait

1
Tentacle of N'zoth
Cooldown: 10 seconds

Summon a Tentacle of N'zoth with 1100(+4% per level) health. The tentacle will attack nearby enemies and grants vision in a small radius. There can be a total of 4 tentacles out on the field at once. Tentacles will prioritize Heroes over minions unless they are Focused (see Focus Tentacles).

(The Tentacle counts as a body and will soak nearby experience; they cannot capture objective points; counts as 0.10 when killed).

Stats:
Health: 1100
Regen: 10
Atk Per Sec: 0.9
Melee Range: 3
Damage: 150


Possible Talents
Mind Sear: Your tentacles now have a ranged beam attack (think Tassadar's AA) that deals half damage but is now also causes damage in a small area around the target.
Black Ichor: Increase you tentacles health regeneration by 50%
Influence: Enemy minions killed within 2 seconds of being damaged by your tentacles regain full health and convert into an allied minion. This can only happen once every 5 seconds.

Primary Abilities

1
Dark Whispers
Cooldown: 10 seconds

Your tentacles give off a debilitating aura, reducing all enemies movement speed within range by 40%. This effect lasts 4 seconds.


Possible Talents
Blurred Vision: Enemy attack speed is decreased by 20%
Stifled Potential: Enemy ability power is decreased by 20%
Crippling Will: Enemies who stay in range of your tentacles for the full 4 seconds duration of Dark Whispers are stunned for 1 second
2
Shadow Pact
Cooldown: 15 seconds

After 1.5 seconds, increase the damage done by Allied Heroes within the target area by 5% per ally, up to a maximum of 20%.


Possible Talents
Shroud of the Void: Allies are additionally shielded for 3.75% of their max health per ally.
Voidwalk: Allies additionally gain +15% movement speed.
Army of the Void : Dark Whispers now affects minions.
3
Faceless Guardian
Cooldown: 20 seconds

Summon a Faceless Guardian to follow an ally Hero and attack their targets. Lasts until dead or until used on another Hero.

Stats:
Health: 500
Atk Per Sec: 0.9
Melee Range: 1.25
Damage: 50


Possible Talents
Dark Guard: Your Guardian periodically blocks one basic attack every 3 seconds.
Veteran of the Black Empire: Increase the damage of your Faceless Guardians by 50%.
Two Face: Gain a second charge of Faceless Guardian but decrease their damage by 25%.

Secondary Abilities

1
Focus Tentacles
Order nearby tentacles to attack a specific target within range.

Heroic Abilities

1
Black Blessing
Cooldown: 100 seconds

After a 1.0 second channel, grant an allied hero +50% Attack speed, +50% Ability power and a shadowy aura that deals 30 damage per second to nearby enemies for 8 seconds. When the buff ends the allied hero takes damage equal to 30% of their current health.


Possible Talents
Surrender to Madness: All stat increases are doubled, however when the buff ends the allied hero is left with only 1 health.
2
Shadows Have Eyes
Cooldown: 50 seconds

Reveal the entire map for you and your Allies for 5 seconds. Enemy Heroes stay revealed for 3 seconds after the initial reveal.


Possible Talents
Crippling Gaze: Enemies revealed also have their vision radius decreased by 75% for 5 seconds.

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1
[-]
rgg138 (1) | February 26, 2017 6:10pm
The tentacles are free kill, since they don`t move and has too little hp. It should have an Sustain ability instead of E
1
[-]
NFatcheese | February 26, 2017 5:29pm
I love the tentacle idea, it works perfect for an Old God themed Abathur style of play.
1
[-]
Wersus (1) | February 25, 2017 3:27pm
I like it, but is N'zoth replacing Core, or he is not on the map at all, or he is hero that can move (which doesn't sound possible).
1
[-]
Nygma | February 25, 2017 7:45pm
He's definitely not a hero moving on the field. I envisioned him as either not being on the map at all (that whole unseen dark influence deal), or replacing core. I'm for either choice so imagine what you prefer :).
1
[-]
matrix123mko (8) | August 3, 2017 2:07am
Would he just bathe in hole of Altar of Storms to just look epic for your allies? Or maybe give him some talent to emerge as patch 8.3 final boss.
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