Omnium by MarioToast

0 Votes
Rating Pending

Omnium

By: MarioToast
Created: Dec 8, 2016
Quick Share

Omnium

Omnic Factory

"S-Sir? The Omnium...it's gone!"

"Already? Brilliantly done!"

"N-no, we didn't actually destroy it...it just vanished."

"Vanished? Did it teleport?"

"Maybe...we detected a massive surge in energy, but...it doesn't seem to lead anywhere."

"Then where did it go?"

"Honestly...it's like the entire factory just disappeared into another dimension..."


The Omnium is a factory from the Omnic Crisis, teleported through some unknown force into the Nexus. Ingame, the factory itself is indestructible and placed behind the team Fountain. To fight, it deploys Omnics (primarily Bastion units) and commands them through a powerful AI known as the "Player".

Combat Trait

1
[D] Model: Bastion
Charge Cooldown: 40 seconds
Max Charges: 3

The primary units created by the factory. Each Bastion is separately deployed with the Trait key, but they have to be within a certain range of either the Omnium or another Bastion. The Bastions are controlled at the same time, similarly to Chen's Storm, Earth, Fire ability. Up to six Bastion units can exist at once. Each Bastion only gives 20% of a Hero's experience when dying.

Bastion Base Stats:
587.43 Health
1.9 Regen
4 Attacks per Second
5.50 Attack Range
27 Attack Damage

Primary Abilities

1
[Q] Launch Missiles
Cooldown: 14 seconds

After 1.5 seconds, three rockets explode in the target area, each dealing 96.36 (+4% per level) damage. Global range.
2
[W] Model: Sentry Bot
Cooldown: 21 seconds

Deploys two Sentry Bots for 12 seconds. Each Sentry Bot has 542.56 (+4% per level) Health and deal 78 (+4% per level) damage per second. Global range.
3
[E] Configuration: Sentry Mode
Cooldown: 1 second

All Bastion units become immobile and gain 100% increased attack speed.

Secondary Abilities

1
[E] Configuration: Recon Mode
Cooldown: 1 second

All Bastion units return to the mobile Recon Mode.

Talents

Level 1


Level 4


Level 7

Enhancement: Cloak: Bastion units gain Stealth when out of combat for 5 seconds. Taking damage, attacking, using Abilities, or channeling ends Cloak.

Level 10

Tactic: Swarm: Increase the max number of Bastion units by 3. Bastion units have 40% less max Health and deal 30% less damage. Reduce the experience granted to 15% of Hero's experience and Bastion cooldown by 10 seconds.
Tactic: Elite: Reduce the max number of Bastion units by 3. Each Bastion has 20% more health and deal 30% more damage. Increase the experience granted to 25% of Hero's experience.
Tactic: Defense: Bastion units restore 2% of their max health each second while in Sentry Mode. Additionally, they deal 15% more damage while near an allied Structure.

Level 13


Level 16


Level 20

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved