LEVEL 1
Stable fire:
No movement speed reduction while using Fusion Driver.
Under protection:
Passanger gains fortify passive and active armor bonus.
Emergency:
Activate Gallop to gain 35% movement speed instantly for 2 seconds. Cooldown: 15 seconds.
LEVEL 4
Fortifying defenses:
Increase size of Protective Barrier by 20%.
Energy renovation:
If Protective Barrier is destroyed reduce its cooldown by 4 seconds.
Good to go:
Allied heroes that pass through Protective Barrier gain 60% Movement Speed for 1 second.
LEVEL 7
Rapid fire:
Quest: Deal x damage with Fusion Driver. Reward: Increase fire rate by 25% and reduce cooldown by 2 seconds.
Back kick:
Activate to deal damage and stun first enemy hero hit for 1.25 seconds. Cooldown: 12 seconds.
You're not getting away:
Increase Halt! projectile speed and explosion pull range.
Launcher:
Activate to launch passanger into selected area, deals damage on impact. Cooldown: 16 seconds.
LEVEL 13
Defense mode:
Every enemy hero pulled by Halt! grants shields to Orisa for 4 seconds.
Stop right there:
Reduce Halt cooldown by 4 seconds if it hits atleast 2 heroes.
Updating fortifications:
Increase Fortify duration by 0.5 seconds if you take damage higher then 15% of your maximum health while Fortify is active.
LEVEL 16
Accelerator:
Allied basic attacks and projectiles that pass Protective Barrier deal 20% more damage.
Shield stock:
Protective Barrier gains second charge
Stop resisting:
Fusion Driver silences for 0.5 seconds.
Gunner:
Ranged heroes can use spells and basic attacks while mouting Orisa.
LEVEL 20
Supercharger+:
Double Supercharger hitpoints, it also grants 15% damage reduction to allied heroes.
Stop.:
Reactive Speed Limit Zone to put enemy heroes in range of it into stasis.
Reboot:
Upon dying regenerate 100% of your hitpoints in 5 seconds but you are unable to do any action while it occurs.
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