Build a Town Hall at target location. The Town Hall will auto produced a peasants every 5 seconds . A peasant will auto run to Peasand.
Primary Abilities
1
Call to Arms
All the Peasants will run to the Town Hall and become the Militias. A Militia deal 15(+3 per level) damage and will auto attack enimies near Peasand. Peasand will have different abilities while Call to Arms
2
Barracks
Peasand will build a Barrack in 20 secconds. For each Peasants build with Peasand, reduce building time by 2 seconds, maximum 5 peasants. Barrack will produced a footman every 5 seconds. Barracks last for 30 minutes. Each footman deal 20 (+5 per level).
3
Scout Tower
Build a Scout tower. Scout tower have long sight but cant see bushes and cant attack. Can upgrade to Guard Tower to attack
Secondary Abilities
1
Back to work
All the Militias will run to the Town Hall and back to Peasants.
2
Attack
All Militias will attack the enemy target
3
Demolition Man
Increase Militias damage versus building by 70% and minion by 35%
4
Guard Tower (Scout tower abilities)
Upgrade Scout Tower to Guard Tower. Guard Tower deal 40(+10 per level) damage
Heroic Abilities
1
Castle
Upgrade Town Hall to Castle. Reduce produced time of peasants by 2 seconds and Barracks now produced a Knight and a Rifleman.
2
Reinforcements arrived
Spam 6 Peasants at Town Hall and 6 footman to all lane from core in 1 seconds
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