While in flight mode, Pharah can see and move over terrain, moves 20% faster, cannot auto-attack and is untargettable. Flight does not remove negative effects or DoT damage. Pharah can still be stunned or killed in the air from effects applied to her on the ground. Staying in flight mode consumes 5 energy per second, while staying in ground mode will restore 5 energy per second.
Running out of fuel during flight will force Pharah into a controlled landing, incapacitating Pharah for 0.75 seconds while landing. Running out of fuel over terrain will force Pharah to nearest available space. Trait can be activated manually during flight to perform safe landing, incapacitating Pharah for 0.75 seconds.
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