Level 1:
Ballistics Research (Quest):
Hit
3 or more heroes with a single Rocket.
After
10 times, Increase the size of the outer radius by
10%
After
20 times, Increase the size of the inner radius by
10%
Recruitment Drive:
Every minion killed by Pharah's Rockets gives
1 stack.
20 stacks bribes a mercenary. Holds
80 stacks. Recruited Mercenaries receive a
10% bonus to health.
Hot and Ready:
The first Rocket fired after reloading will deal
10% increased damage. This effect has a
15 second cooldown.
Level 4:
Advanced Propulsion:
Rockets fired by
Rocket Launcher travel
50% faster
Nerves of Steel
Reload can no longer be interrupted by damage. CC effects received during Reload have their duration reduced
25%.
Visor Upgrades:
Activating
Jet Booster reveals invisible enemies and items in Pharah's expanded vision range. Targets revealed this way are revealed for
3 seconds.
Level 7:
Strafing Run:
During
Ignition, perform a single auto-attack on all targets in range.
Lingering Concussion:
Concussive Blast now also slows targets by
40% for
2 seconds.
Such Great Heights:
Further increase the Vision and Range bonus from
Jet Booster by
50%.
Level 10:
Rocket Barrage
Aerial Superiority
Level 13:
Emergency Thrusters:
Ignition can be used out of
Jet Boosters, but using it this way adds
3 seconds to its cooldown.
Suppressing Blast:
Rocket Launcher reduces the attack speed of targets hit by
30%.
Counter-Measures:
CC effects reset the Cooldown on
Concussive Blast, and refill Ammo.
Level 16:
Flush them Out:
Rockets leave a patch of flame behind that burns for
80 damage per second. Lasts
3 seconds.
Eagle's Roost:
Jet Booster grants a shield equal to
20% of Pharah's health.
Justice Prevails:
Any death, allied or enemy, grants Pharah
5% Ability Power.
Level 20:
Echoed Barrage:
A second Barrage follows the first, dealing
500 damage.
Assault Wing
Jet Boosters no longer expires. Pharah now moves at
75% movement speed while Boosted.
Justice Rains:
During Jet Boosters, periodically fire homing missiles at enemy heroes in its range that deal
110 damage.
Winged Victory:
Fly to Target Location (Global Movement).
40 Second Cooldown.
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