Level 1
[Trait] Expanded Plasma Batteries
Collecting a Regeneration Globe reduces the cooldown of Shield Barrier by 2 seconds.
? Quest: Collect Regeneration Globes to increase the shields granted by Shield Barrier by 1%, up to 40%.
? Reward: After collecting 20 Regeneration Globes, Shield Barrier grants 10% more shields.
[Basic Attack] Magnetic Accelerators
Increases basic attack range by 1.
[Q] Trajectory Optimization
Increases the travel speed of Scatter Cannon's projectiles by 50%.
[Passive] Purifier Ordnance
Taldarin deals 200% damage to minions, mercenaries, and monsters.
Level 4
[Basic Attack] Neural Targeting Network
Consecutive basic attacks against the same enemy increases Taldarin's basic attack speed by 10%, up to 50%.
This bonus is lost if Taldarin attacks a different enemy.
? Quest: Make 100 basic attacks against heroes while Taldarin has the full 50% attack speed bonus.
? Reward: Taldarin permanently gains 50% additional attack speed.
[Q] Plasma Bombardment
? Quest: Hit enemy heroes with Scatter Cannon.
? Reward: After hitting heroes 30 times, Scatter Cannon gains a second charge.
? Reward: After hitting heroes 90 times, Scatter Cannon gains a third charge.
There is a 2 second cooldown between charge uses.
[W] Diffusive Plasma
Increases the radius of Disintegration Field by 1.
[E] Tidal Shear
Graviton Beam deals 200 damage over its duration.
Graviton Beam limits the target's positive armor to 0.
Level 7
[Trait/W] Plasma Cyclers
Shield Barrier's cooldown recharges 100% faster while Disintegration Field is active.
[Q] Matter Dispersion
Increase the AoE radius and spread radius of Scatter Cannon by 30%.
[W] Thermal Pump
Increases the mana cost of Disintegration Field by 10.
Disintegration Field's damage increases by 10% every second.
[E] Dual Graviton Projectors
Graviton Beam now has 2 charges, but its cooldown is increased by 4 seconds.
Taldarin can cast and channel both Graviton Beams at once.
Level 13
[Trait/W] Plasma Surge
Activating Shield Barrier while Taldarin is within 3 range of an enemy hero casts Disintegration Field for free.
[Q] Plasma Drivers
Increases the range of Scatter Cannon by 30%.
[E] Grav-lock Systems
Taldarin no longer has to channel Graviton Beam.
Graviton Beam ends if Taldarin moves more than 7 range from the target.
[E] Tractor Beam
Increases the duration of Graviton Beam by 1 second.
Taldarin can now move the target of Graviton Beam.
Level 16
[Trait] Support System Recharge
Shield Barrier heals Taldarin for 50% of its remaining shields after 6 seconds.
[Basic Attack] Particle Diruptors
Taldarin's basic attacks ignore armor.
Taldarin's basic attacks deal 300% damage to shields.
[Q] Fusion Mortars
Scatter Cannon projectiles deal additional damage to enemy heroes equal to 0.5% of their maximum health.
[W] Ablation Field
Damaging and enemy hero with Disintegration Field limits their positive armor to 0 for 2 seconds.
Level 20
[Trait] Hardened Shields
Shield Barrier reduces all incoming instances of damage greater than 200 down to 200.
Damage that causes Shield Barrier to break no longer carries over to health.
[Trait] Immortal Will
Shield Barrier no longer has a maximum duration.
[R1] Phase Cannon
Shadow Cannon can no longer be blocked by heroes or structures, but still does damage to them when passing through them.
Shadow Cannon now ignores armor.
[R2] Gravimetric Overload
Reduces the cooldown between uses of Graviton Pulse to 3 seconds.
The target of Graviton Pulse explodes after 2 seconds, dealing 200 damage to themselves and all enemies within 3 range.
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