Probius by Porco

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Probius

By: Porco
Last Updated: May 13, 2020
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Probius

Rework

We dont see many probes in the nexus...
This rework attempts to make it more sexy.

Pylon overcharge and echo pulse are now baseline
New heroic ability : hyper rift
Null gate infinite duration is now baseline.
Almost every talents have been moved, removed or reworked for more built variety.

Combat Trait

1
Warp In Pylon
Warp in a Pylon that generates a Power Field and grants vision of the surrounding area. Probius only regenerates mana while inside a Power Field.
Up to 2 Pylons can be active at a time.

Primary Abilities

1
Disruption Pulse
Mana: 75
Cooldown: 3 seconds

Fire a burst of energy forward, dealing 120(+5% per level) damage to all enemies it passes through.
Disruption Pulse returns to Probius 1.25 seconds after reaching its target, dealing 75% damage on the return trip.
Hitting the center of a Warp Rift will cause it to explode, dealing additional damage.
2
Warp Rift
Mana: 150
Cooldown: 6 seconds

Open an unstable Warp Rift at a location that takes 1.25 seconds to arm, which then slows nearby enemies by 25% lasting 9 seconds.
Armed Warp Rifts explode when hit by Disruption Pulse, dealing 261 (+5% per level) damage to nearby enemies.
Stores up to 2 charges.
3
Photon Cannon
Cooldown: 15 seconds

Warp in a Photon Cannon that deals 105 (+4% per level) damage per second. Lasts for 13 seconds.
Must be placed within a Pylon's Power Field. Deactivates if it doesn't have a Pylon powering it.

Secondary Abilities

1
Pylon Overcharge
Mana: 100
Cooldown: 100 seconds
Allow pylons to attack enemies within power fields for 70 (+4% per level) damage per second. Lasts 8 seconds.

Heroic Abilities

1
Null Gate
Mana: 100
Cooldown: 30 seconds

Vector Targeting
Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the barrier take 48 (+4% per level) damage per second and are slowed by 80% for as long as they remain in contact with it.
Null Gate lasts indefinitely if either end is within a Power Field.
Only one Null Gate may be active at a time.
2
Hyper rift
Mana: 150
Cooldown: 60 seconds

Open an unstable hyper Rift at a location that takes 1.25 seconds to arm, which then slows nearby enemies by 25% lasting 9 seconds.
Armed Warp Rifts explode when hit by Disruption Pulse, dealing 500 (+5% per level) damage to nearby enemies.

Note : hyper rift radius is 100% longer than than usual warp rifts

Special Mount

1
Worker Rush
Activate to gain an additional 60% Movement Speed for 5 seconds. Taking damage ends this effect early. Worker Rush is always active while at the Altar.
Passive: Probius moves 10% faster by hovering over the ground.

Level 1

Warp Resonance
Quest: Hit Heroes with Warp Rift explosions.
Reward: After hitting 10 Heroes with Warp Rift explosions, increase the explosion damage by 100.
Reward: After hitting 20 Heroes with Warp Rift explosions, Warp Rift gains 1 additional charge.

Gather Minerals
Quest: Enemy Heroes and Minions drop Minerals when killed. Collect them to increase the Health of Photon Cannons by 8, up to 560.
Reward: After collecting 30 Minerals, Photon Cannons can see over obstacles, and reveal nearby Cloaked units.
Reward: After collecting 70 Minerals, Photon Cannons deal 35% more damage

Power overflowing
Quest : collect health globes.
Reward : after picking 15 health globes, allies on power fields deals 10% more damages
Reward : after picking 30 health globes, Probius can now have up to 3 active Pylons.

Level 4

Photon Barrier
While a Photon Cannon is alive and powered, Probius gains 30 Armor.

Turbo Charged
Worker Rush grants an additional 10% passive Movement Speed, and its cooldown is reduced by 10 seconds.

Shield Capacitor
Pylons and active photon cannons gains permanent Shields equal to 10% of theyr max Health. Shields regenerate quickly as long as they hasn't taken damage recently. Probius and allies benefits from this ability as long as they stays in a power field.

Level 7

Particle Accelerator
Disruption Pulse deals 50% more damages.
Increase its range and width by 30%

Rift Shock
Hitting an enemy Hero with Warp Rift explosion makes him lose 15 armor for 5 seconds.

Tower defense
Reduce the cooldown of Photon Cannon by 4 seconds whenever Probius damages an enemy Hero with Disruption Pulse or Warp Rift.
photon canons counts as powered when out of forcefield for a maximum of 2 seconds.

Level 13

supercharge
Decrease pylon overcharge cooldown by 40 seconds.
Increase power field radius by 20%

Echo pulse
As long as disruptive pulse comes back to probius, increase disruptive pulse and warp rift damages by 20%.

Photon impulsion
Hit a photons canon with disruptive pulse empowers it for 3 seconds, increasing its range and attack speed by 25%.

Level 16

Quantum Entanglement
Increase warp rift slow effect up to 40%. This slow effect persist for 1.5 seconds after leaving the rift
Decrease warp in pylon Cooldown by 2 second

Repulsing interference
Enemy Heroes hit by Warp Rift detonations have their Spell Power reduced by 35% for 5 seconds. Enemies that are hit by Warp Rift

Level 20

Gate keeper
Decrease null gate cooldown by 5 seconds.
You can now have several active null gates

Stable rift
Increase warp rift and hyper rift duration by 25%, and decrease theyr arming time by 0.25 seconds.

Probius Loop
Whenever a Rift explosion hits 1 or more enemy Heroes, create a new Warp Rift in the same location.

Plasma pylons
Increase pylon overcharge duration by 2 seconds and its damages by 40%

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