Professor Putricide is the Scourge genius behind the development of all forms of blight, plague, ooze, scourge and death delivery. His trip to the Nexus promises great discoveries that will help achieve his ultimate goal: the destruction of all life on Azeroth.
Putricide is a Support who floods the battlefield with summons and can mutate into a dangerous monster if necessary.
Stats
Health: 1824
Health Regen: 3.8
Attack Damage: 80
Attack Range: 5
Attack Speed: 1
Unit Radius: 0.75
Combat Trait
1
Slime Plague (Trait)
Good news, everyone! Putricide's Summons and Basic Abilities Infect non-Structure enemies hit for 5 seconds. Non-Heroes take 100 damage over the duration. Upon dying, Infected enemies summon a Slime with 25% of their maximum Health that lasts up to 10 seconds. Elite Mercenaries and Monsters cannot summon Slime.
Slime
Attack Damage: 25
Attack Range: 0.75
Attack Speed: 1.2
Movement Speed: 100%
Sight Radius: 8
Unit Radius: 0.625
Subsequent application of Infection refresh its duration.
Slime targets nearest enemies, prioritizing Heroes. If no enemies are found, it travels to the nearest lane to push it.
Primary Abilities
1
Blighting Concoction (Q)
Mana: 40 Cooldown: 6 seconds
Toss a concoction at the target area to deal 120 damage and create a pool of blight for 4 seconds that heals allies for 30 and deals 30 damage to enemies every 0.5 seconds.
Range: 12
Radius: 4
Missile Speed: 25
Pool of blight has the same radius as the concoction.
Pool of blight cannot affect Structures.
2
Ooze Jar (W)
Mana: 40 Cooldown: 10 seconds
Throw a jar at the target area, dealing 80 damage to enemies and Slowing them by 30% for 2 seconds. After 1 second, it summons a living Ooze that lasts up to 10 seconds and has 280 Health, increased by 50% for each Non-Structure enemy hit with the jar, doubled from Heroes.
Range: 10
Radius: 4
Missile Speed: 20
Ooze
Attack Damage: 25
Attack Range: 0.75
Attack Speed: 1.2
Movement Speed: 100%
Sight Radius: 8
Unit Radius: 0.625
Ooze is created in the center of the target area.
Ooze targets nearest enemies, prioritizing Heroes. If no enemies are found, It travels to the nearest lane to push it.
3
Blast Potion (E)
Mana: 60 Cooldown: 12 seconds
Launch a potion in a line that explodes at maximum range or on contact with an enemy, dealing 160 damage to them and nearby enemies. Heroes hit lose 20 Armor and are revealed for 2 seconds. The explosion can hit allied Slime and Ooze to split them into two little ones, each with 50% of the original's remaining Health. Both last for 5 seconds and cannot be split.
Cooldown: 90 seconds
Channel for 10 seconds to create the Perfect Plague potion for 30 seconds. Recast to hurl the Perfect Plague potion at the target area, dealing 300 damage. Enemy Heroes hit are revealed, Slowed by 25%, lose 25 Armor, deal 25% less damage, and receive 50% less healing for 5 seconds.
Range: 10
Radius: 6
Missile Speed: 20
Interrupting the channel resets the cooldown.
Full cooldown starts once the Perfect Plague potion is used or expires.
The Perfect Plague potion is visible to all players via visual effects while ready.
2
Rotface (R2)
Summon Rotface at the Hall of Storms. He needs to be reanimated with a cast for 2 seconds, after which he will follow you, attacking nearby enemies, prioritizing targets you Basic Attack. Upon dying, he is resummoned at the Hall of Storms after 10 seconds and must be reanimated again. Your death will cause him to flee back to the Hall of Storms and wait for you. Reactivate to call Rotface to your current position.
Rotface
Health: 2520
Health Regen: 5.5
Attack Damage: 100
Attack Range: 2
Attack Speed: 1
Movement Speed: 100%
Sight Radius: 8
Leash Radius: 12
Unit Radius: 1.0625
LEVEL 1
Spreading Blight
Pool of blight's area expands by 50% over the duration.
Unstable Ooze Ooze lasts 2 seconds less, but moves and attacks 25% faster.
Testing Ground ❢Quest: Every time an Infected enemy dies, increase the damage of Infection by 5. ❢Reward: Every time you reach 100 bonus damage, increase the duration of Infection by 5 seconds.
LEVEL 4
Volatile Blight
Pool of blight's duration is decreased by 2 seconds.
Blighting Concoction's cooldown is reduced by 3 seconds.
Explosive Ingredients
Reduce Blast Potion's Mana cost by 50% and increase its explosion radius by 25%.
Slimy Remains
Each time an Infected enemy dies, Putricide restores 4% of his maximum Health and 2% of his maximum Mana.
LEVEL 7
Perfect Smell
Pool of blight additionally heals and damages Heroic targets for 0.5% of their maximum Health.
Frenzy Potion
Blast Potion's explosion grants allied Heroes 40% Movement Speed for 2 seconds.
Fetid Friends Slime deals 15 damage each second to nearby enemies. This effect cannot Infect.
Radius: 1.5
LEVEL 13
Tear Gas
Enemy Heroes within the pool of blight are Blinded. This effect persists for 0.5 seconds after leaving it.
Ooze Leak
Ooze Jar creates an ooze puddle every 0.25 seconds of travelling that lasts for 2 seconds and Slows enemies by 30%.
Radius: 2.5
Choking Admixture
Blast Potion's explosion reduces the Spell Power of enemy Heroes hit by 30% for 4 seconds.
Mutated Slash Cooldown: 10 seconds Passive: Attack Range is reduced to 2, but Attack Damage is increased by 100%. Active: Deal 160 damage to an enemy and Slow them by 40% for 2 seconds.
Range: 2
LEVEL 16
Wicked Ooze Ooze deals bonus damage to Heroes equal to 3% of their maximum Health.
Hitting at least 2 enemy Heroes with Ooze Jar grants the released Ooze 25 Armor.
Gas Bomb
Blast Potion's explosion Stuns enemies hit for 0.75 seconds.
Parasitic Plague Infected enemies also spawn another, smaller Slime upon dying, with only 15% of their maximum Health.
Mutated Strength Cooldown: 15 seconds Passive: Gain 10% Movement Speed and 25% Attack Speed. Active: Increase the Attack Speed bonus to 50% for 3 seconds.
Requires Mutated Slash.
LEVEL 20
Death Delivery
Hurling the Perfect Plague potion resets the cooldown of your Basic Abilities.
...and Festergut
Summon Festergut at the Hall of Storms. He has 25% less Health and damage than Rotface, but acts just like him, except that Festergut prioritizes attacking the last enemy that damaged you, and cannot change his target for 5 seconds.
Resummoning now takes 5 seconds. Reanimation now takes 1 second.
Absolute Mutation
Gain 10% Movement Speed, 20 Armor and 50% maximum Health, and Infection now deals 50% damage to Heroes. Mutated Slash and Basic Attacks hit all enemies in an arc in front of you and Infect them.
Radius: 2
Arc: 180 degrees
Requires both Mutated Slash and Mutated Strength.
Mad Science Cooldown: 50 seconds Active: Gain 20% Movement Speed and 40% Spell Power, recharge Basic Abilities 75% faster, and unlock the ability to consume allied Slime and Ooze with Basic Attacks, healing you for 50% of their current Health. Lasts 10 seconds. Tastes like cherry!
Cooldown starts once Mad Science ends.
This concept is a little broken right at the starting line, because a 30 second DoT means that Fenix, Samuro, Zeratul, Muradin, Nova, Valeera, Falstad, and Olaf effectively lose access to their traits if they dare try to interact with Putricide, which is just unacceptable. Given the low damage, it might as well just be a Mark, but then you run into problems where hoard summons aren't particularly fun to play against and tend to have fairly low room for meaningful skill expression and/or have "sit the whole game out" playstyles.
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