MORE ooze?...
Spawn a third mob -- A Gaseous Oooze. The minion cannot be dealt damage to by either variable possessors, and deals 50% more damage per variable on the person. Applies both variables on hit.
Monstrofication, Complete.
Putricide gains a
Stage 3 to his mutation, that activates under 20% health remaining and over 80% health remaining. In this stage, he has both the tentacles that throw vials at range and the stage 2 mutation. Tentacles do 30% less damage in this stage. Mutation's duration is now refreshed whenever a kill or assist is earned while it is active.
Necrotic Plague
Activable Ability
Putricide targets an enemy and gives them the "necrotic plague" debuff. The plague deals 10 (+3/level) damage per second, and lasts for 15 seconds. It spreads to one target that isn't affected by the plague every time it deals damage (cannot spread to structures). The target that is spread to gets a 1 second debuff to the maximum duration (If the plague has 12 seconds when it spreads, the maximum duration of the spreading plague is 11 seconds.). Up to 10 targets affected by this at anytime. If the target dies while under the effects, spread the plague with a duration of 10 seconds to all targets around the bearer. If it exceeds the max amount of bearers or would re apply the plague, deal 40 (+5/level) damage to the targets instead. Being dealt the burst of damage grants you 1 stack of "Immunity". At 3 stacks, makes you immune to Necrotic Plague and all effects coming from it, wether it is the spreading, the DoT or the burst of damage upon something dying, for 10 seconds.
Monstruous Children
When an ally dies near Putricide, you can activate this secondary ability within 3 seconds of their deaths to channel for 5 seconds. After this, you summon Rotface (Or Festergut -- I never could tell which was which), a monstruous minion with 1500 (+100/level) health that deals 50 (+15/level) damage at a rate of 1.23, and lasts for 40 seconds. This effect has a 120 seconds cooldown, starting when the minion dies. If the minion is killed, get an extra 10 seconds. When the minion attacks, he consumes all variables on the target to heal for 2% of its max HP per variable consumed.
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