Professor Putricide is the Scourge genius behind the development of all forms of blight, plague, ooze, scourge, and death delivery. He is now within to Nexus to bring a slow end to all it's Heroes.
Combat Trait
1
Clumsy Hands
Every 10 seconds, Professor Putricide ''accidentaly'' drops either a Mutated Slime or a Choking Gas Bomb at his feet.
Primary Abilities
1
Volatile Slash
Slash in a cone in front of you with a poisoned scalpel, dealing X amount of damage, and applying a random effect (10% less damage done, 10% more damage received, 20% reduced movement speed).
Lasts 3 seconds. 7 second CD.
2
Mutated Slime
Throws a Green Vial creating a Slime puddle, dealing X damage per second.
Slows movement speed by 20% for 2 second. Lasts 12 seconds. 4 second cooldown
3
Choking Gas Bomb
Throws an Orange Vial creating a Gas Cloud, dealing X amount of damage per second.
Deals 5% more damage per second. Lasts 12 seconds, 4 second cooldown.
Secondary Abilities
1
Volatile Swipe
Slash in a cone in front of you with your claws, dealing X amount of damage, and applying a random effect (20% less damage done, 25% more damage received, 50% reduced movement speed). Lasts 3 seconds. 5 second cooldown.
2
Chemical Rage
Incite Rage in your altered body, increasing movement speed by 25% and you next Basic Attack damage by 25%. Lasts 4 seconds. 9 second cooldown.
3
Whaa..? Where'd Those Come From?
Your Basic Attacks hit a second time for 33% normal damage. Passive.
Heroic Abilities
1
Chaotic Concoctions
Causes all your active Vials on the ground to erupt, causing your Slime Puddles to create a Living Slime for 10 seconds and your Gas Clouds to ignite dealing X damage per second, for 5 seconds. 60 second cooldown.
2
Unstable Potion
Professor Putricide transforms into a Hulking Abomination, gaining 20% more Health, increasing all damage dealt by 20%, and changing your Basic Abilities. While transformed, running over Slime Puddles heals you for 5% health, and running over Gas Clouds increases Damage by 5% for 6 seconds. Stacks. Lasts 22 seconds, 120 second cooldown.
instead of it being random, because that is frustrating, it could work that like hero from LoL. i forget the name, the one with playing cards, and they shuffle through
The 50% slow from hulking abomination is a little too high if it lasts for 3 seconds, and his E that gives you 33% splash damage seems kinda underwhelming. Also heroes of the storm is a game that deliberately strayed away from randomness, so I dont think this concept would fly. If there were ways via talents to reduce the randomness in his abilities then it would look more like a heroes of the storm hero.
First concept, the vials AoE effect is about as big as Murky's Slime. Combat Trait is still active during the Hulking Abomination.
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