HP: 1680 (+4% per level) HP Regen: 3,463 (+4 % per level)
Mana: 500 (+4% per level) Mana Regen: 3 (+4% per level)
Attack Damage: 63 (+4% per level) Attrack Speed: 1,10
Combat Trait
1
Divine Spirit
You and nearby friendly Heroes have 100% increased base mana and health regeneration. Friendly minions and merceneries near you regenerate 1,5% of their max. health every second.
Primary Abilities
1
Prayer of Mending
10 seconds cooldown
50 Mana
Heal a friendly Hero for 275 [+ 4% per level] and place a Spell on them, that heals them for 175 [+ 4% per level] the next time they take damage. When the heal occurs, the Spell jumps, up to 2 times, on another friendly Hero. Only one Spell can be up at a time. Lasts 5 seconds after each jump.
2
Holy Smite
7 seconds cooldown
40 Mana
Smite an enemy for 130 [+ 4% per level] damage. Heals a nearby friendly Hero or minion (Heroes preffered) for the amount damage dealt.
3
Mind Games
18 seconds cooldown
75 Mana
Activate to let Heroes, who attack you with Basic Attacks, run away in Fear for 1 second. Lasts 3 seconds.
Heroic Abilities
1
Divine Hymn
80 seconds cooldown
100 mana
Channel a powerful Spell, that heals nearby friendly Heroes for 120 [+ 4% per level] per second in a large radius around you. Cannot move while channeling. Lasts 6 seconds.
2
Divine Star
40 seconds cooldown
80 Mana
Fire a Divine Star in target direction, healing allies for 125 [+ 4% per level] and damaging non-heroic units and structures on its way for 90 [+ 4% per level] and stops at the first enemy Hero, dealing 200 [+ 4% per level].
Talent Ideas
Tier1 (1)
Prayer of Spirit: Activate to increase the base mana and health regeneration bonus to 300% and 4% health per second for minions. Lasts 6 seconds. 40 seconds cooldown. Mind Vision: Activate on a visiable enemy Hero, to reveal their position for 5 seconds. 30 seconds cooldown. Sacred Relicts: Collecting Regeneration Globes permanently increases the
Channeling aoe heal ulti is in Malf and Lili. Can you give him cascade or holy halo?
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