All allied heroes near the Mothership is cloaked when not attacking. This does not cloak Mothership itself.
Primary Abilities
1
Time Wrap
Mana Cost: 50
Cooldown: 10 seconds
Slows down enemies in an area for 50% for 3 seconds.
2
Vortex
Mana Cost: 75
Cooldown: 10 seconds
Sucks a unit into a vortex, removing it from play for 3 seconds.
3
Shield Generator
Mana Cost: 75
Cooldown: 10 seconds
Generates a shield equal to 10% of Mothership's max HP for 5 seconds. Mothership is Unstoppable as long as the shield is active. Does not stack.
Heroic Abilities
1
Mass Wrap
Mana Cost: 100
Cooldown: 80 seconds
After two seconds, teleport the Mothership and all nearby Allied heroes to any location on the battlefield.
2
Purifier Beam Generator
Mana Cost: 100
Cooldown: 100 seconds
After two seconds, unleash a giant Purifier Beam underneath the Mothership, dealing 500 (+80 per level) damage over 5 seconds in a large area. Unable to attack while channeling. Able to charge up and channel while moving.
Special Mount
1
Hover
Unable to use mounts, but always hover above the battlefield, ignoring all collisions.
Tier 1
1. Enhanced Efficiency
Increase Mana Regeneration by 100% when Shield Generator is active.
2. Mass Time Wrap
Increase Time Wrap radius by 30%.
3. Regenerative Field
Allied units in the Cloaking Field gain +2 HP per second.
4. Emergency Protocol
Automatically remove all stuns, roots, silences and slows from the Mothership 0.5 second after they're applied. Has a cooldown of 30 seconds.
Tier 2
1. Degenerative Vortex
Enemy unit in the vortex takes 50 (+10 per level) damage per second.
2. Staggering Vortex
After the enemy unit exits the Vortex, it is silenced for 1.5 second
3. Wrap In
After Time Wrap expires, warp in two Zealots that deal 30 (+5 per level) per second for 5 seconds.
4. Protective Shield
Activate to shield an allied hero for 15% of their max HP for 5 seconds.
Tier 3
1. Long range beam
Increase basic attack range by 25%
2. Vortex Recall
When a unit is in the vortex, activate again to release the unit next to the Mothership.
3. Observer
Cooldown: 60 seconds
Place an Observer at target location, revealing a large area. Only one Observer may be deployed at any time.
4. Emergency Repair
Cooldown: 60 seconds
Activate to heal 25% of max HP over 4 seconds.
Tier 5
1. Molecule Dis-integrator Field
Activate to deal 20 (+2 per level) per second to enemies around the Mothership. Costs 10 Mana per second.
2. Volatile Vortex
Vortex explodes 0.5 seconds after the end of its duration, dealing 100(+10 per level) damage to surrounding enemies.
3. Time Distortion
Enemies after exiting the Time Wrap area continues to be slowed for 2 second.
4. Shrink Ray
Activate to reduce an enemy hero's damage and movement speed by 50% for 4 seconds.
Tier 6
1. Shield Assimilator
Increase shield amount generated by Shield Generator by 100%.
2. Multi-Wrap
Time Wrap can store 2 charges.
3. Reflector Beam
When attacked, automatically return fire as basic attack. Max once per 2 seconds. This is separate from basic attacks.
4. Imposing presence
Enemies that attack the Mothership has its attack speed slowed by 40%.
Tier 7
1. Unstable Wrap
Upon arrival via Mass Wrap, deal 200 (+20 per level) damage to surrounding enemies.
2. Purifier Charge Up
Increases purifier damage by 20% every second it is channeling.
3. Storm Shield
Activate to give all nearly allied heroes a shield for 20% of their max health for 3 seconds.
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