Pylo has achieved a new level of tech changing all of the constructs that he powers as well as giving him a new building that Probey can build: The Stargate.
Warpgate changes:
Add in Sentinel unit, a mid-ranged minion that like zealots goes down the nearest lane and does a constant stream of damage, (33 dps +3 per level) and that if nearby a friendly hero being targeted by an enemy skill shot or ability it will automatically create a small forcefield that lasts 1.5 seconds in between the sentinel and the enemy. The sentinel has 500 pts of shields and 75 pts of health. (Warpgate cooldown 65 seconds)
Robotics Facility changes:
Upgraded to the Robotics Bay the immortal is now a Colossus, a hulky walker with impressive range and aoe capabilities. It had 500 pts in shields and 3,200 pts of health and does an aoe sweep attack at a long distance for 230 damage per target (+2 per level) with a slow attack speed. The Colossus is immune to roots and stuns. (Facility cooldown 120 seconds).
New Structure: Stargate
The Stargate is able to generate 2 types of units:
Voidrays: Voidrays are flying units with avg shields ( 350) and avg health (350) that move down the nearest lane and deal focused fire on a singular target. Their beam does 25% reduced damage to heroes but does 25% increased damage to structures dealing 30 dps that increases by 10+ for every 3 seconds the beam channels to a cap of 100 dps. Stargate cooldown is 60 seconds.
Carrier: The Carrier is the ultimate in Protoss air weaponry, a massive, hulking ship with strong shields (2,250) and health (2,250) that deals a large amoutn of dps 75 (+4 per level) in a wide aoe using interceptors. The Carrier spawns and goes to where you ping unlike the Robotics Facility units that are directly controlled, or the warpgate ones that lane. Stargate Cooldown 120 seconds.
Stargate takes 45 seconds to build. Only 1 stargate allowed at any time.
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