[QC] Tzo Krin by Goffterdom

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[QC] Tzo Krin

By: Goffterdom
Last Updated: Jun 6, 2015
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[QC] Tzo Krin

Monk of Ivgorod

ROLE: MELEE ASSASSIN
FRANCHISE: DIABLO
PRICE: $9.99 USD | 15K GOLD
QUALITY CONCEPT / WORK IN PROGRESS

STATISTICS
HEALTH 850 (+140)
REGEN 1.075 (+0.254)
SPIRIT              250
REGEN N/A
ATK SPEED 1.07 PER SECOND
DAMAGE 39 (+9)

Combat Trait

1
Fist of Thunder
Fist of Thunder

Active Trait
Cooldown: 10 seconds


Activate to teleport to your target upon your next Basic Attack. Generate an extra 40 Spirit on hit.

[Exploding Palm]
Make your target bleed for 45 (+10 per level) damage over 5 seconds. If the target dies while bleeding, it explodes and deals 130 (+15 per level) damage in a small area around it.
2
Spirit
Spirit

Passive Trait


Use Spirit instead of Mana. Every Basic Attack grants 20 Spirit. You can have up to 250 Maximum Spirit.

[Sweeping Wind]

Upon reaching 150 Spirit you unleash a vortex that surrounds you to deal 15 (+2 per level) damage every second to nearby enemies. The vortex lasts for 3 seconds and each Basic Attack increases its duration by 1 second.

Primary Abilities

1
Dashing Strike
Dashing Strike

Spirit: 30
Cooldown: 10 seconds
Charges: 2


You quickly dash up at a short distance, striking enemies along the way for 30 (+6 per level) damage.
2
Wave of Light
Wave of Light

Spirit: 60
Cooldown: 2 seconds


Deals 80 (+22 per level) damage in a cone in front of you.
3
Mantras
Mantras

Spirit: 80
Cooldown: 1 second


Grants a passive bonus. Can be activated to gain a bonus effect and swap from a Mantra to another.

Secondary Abilities

1
Mantra of Salvation
Mantra of Salvation

Spirit: 80
Cooldown: 1 second

Passive: Nearby allies and yourself regenerate an additional 5 (+0.5 per level) Health per second.

Active: Shields you and nearby allies for 60 (+8 per level) damage for 2 seconds. Swap to Mantra of Conviction.
2
Mantra of Conviction
Mantra of Conviction

Spirit: 80
Cooldown: 1 second


Passive: Nearby enemies take an additional (+0.5 per level) damage per Basic Attack.

Active: Marks nearby enemies, increasing all damage taken by 25% for 2 seconds. Does not affect Structures. Swap to Mantra of Salvation.

Heroic Abilities

1
Epiphany
Epiphany

Heroic Ability

Spirit: 100
Cooldown: 100 seconds


Your Basic Attacks automatically apply Fist of Thunder. Lasts for 8 seconds.

[Desert Shroud]
Also decreases all damage taken by 20% for the duration. Reduces the Cooldown by 30 seconds.
2
Mystic Ally
Mystic Ally

Heroic Ability

Spirit: 100
Cooldown: 70 seconds


Summon a Mystic Ally that attacks the target to deal 45 (+13 per level) damage. The ally mimics your Dashing Strike and Wave of Light Abilities for 50% damage. Can reactive the Ability to retarget the Mystic Ally. Lasts 15 seconds.

[Air Ally]
Passively grants 10 Spirit Regeneration per second while Spirit Ally is available. Remove its Spirit cost.

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Goffterdom (3) | June 6, 2015 6:39am
I used several links in order to design what abilities should be there.

Most Used Monk Skills
Monk Skill List
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