Queen Azshara by HexerVoodoom

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Queen Azshara

By: HexerVoodoom
Last Updated: Mar 4, 2021
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Queen Azshara

Ranged Tank

Ranged Tank

Combat Trait

1
Magic Mastery
Everytime Azshara receives spell damage she receives a shield equal to 70% of the damage received. Stacks indefinetly. Lasts 6 seconds and spell damage refreshes cooldown.

Primary Abilities

1
Spell Orb
Places a spell orb on targeted area that will explode on contact. It's damage and area of impact slowly increases while active up to 100% of it than it starts to fade until expiration. Lasts 8 seconds.
Has 3 charges.

only 1 element may be active at a time. (secondary abilities)
2
Tide Away
Casts a wave from her feet that spreads at every direction, slowly pushing enemies away. Slow damage, higher the closer. Also grants Azshara 15 armor for the next 3 seconds.

talent: soacks enemies - Soacked enemies receive 30% extra damage from her lightning spells.
3
Whirlpool
Creates a whirlpool on targeted area that slowly pulls enemies into it. It can be walked out but enemy will be slowed while being pulled.
Enemies at the center of the Whirlpool are struck by lightning for damage.

Secondary Abilities

1
Arcane
While active infuses her orbs with Arcane Power that knocks enemies away.
Auto attacks are Arcane and causes spell damage.

QUEST:
2
Fire
While active infuses her orbs with Fire Power, increasing it's damage by 30%
Auto attacks set enemies on fire, causing extra 50% of this damage over 3 seconds. Repeated attacks refreshes duration.

QUEST: Set enemies on fire for 120seconds
Reward: Burning enemies affected by Fire Orb receives extra 50% damage. Fire Orbs sets enemies on fire.
3
Ice
While active infuses her orbs with Ice power, causing enemies to be slowed by 30%.
Auto attcaks causes 10% slow stacking up to 3 times. This effect stacks with the orb's

QUEST: Have the enemies slowed by 60% using ice power over 120 seconds.
Reward: Ice Orbs that affects slowed enemies roots them.

Heroic Abilities

1
Tide Barrier
Azshara casts a powerful barrier on surrounding area blocking anyone or anything from leaving or entering the area. Lasts a few seconds. Wide range.

LEVEL 20
Fills it with water, silencing and slowing enemies but decreases durations.
2
Godly Mastery
Cast on an enemy hero to learn the next basic ability cast. (Doest not learn auto attack abilities like kharazin's).
Press 1 to forget the ability and learn another one. Resets after 200 seconds.

LEVEL 20
Can copy heroic abilities.
3
Storm Talent: Arcane Mastery
LEVEL 20
Spell Orb can have 2 elements active at time. All level 7 talents are granted.

Special Mount

1
Blink
Azshara won't mount but can blink a short fistance every 15 seconds. If targets an unit the range is doubled.

Talents

LEVEL 1
MAGIC MASTERY - Increases the duration by 1 second.
Blink - Once out of battle for 6 seconds the blink without a target has range doubled.
Obey!(1) - Can be cast on enemy minions to convert it. 12s cooldown. Has 3 Charges. Catapults requires 3 charges. (just like Sylvana's talent)

LEVEL 4
Storm Orb - infuses the orb with Storm Power, changing it to lightning element and causing a 0,5s stun. AA stores charges on enemy that will detonate when struck by lightning, increasing the stun by 0,125s each. Up to 6 charges.
Elemental Orb - While all orbs are placed it's cooldown runs 100% faster.
Tide away - Soaks enemies, causing a fast decaying slow of 40% over 2seconds. The soak remains over 4 seconds and the lightining from Whirlpool causes 50% extra damage on soaked enemies.

LEVEL 7
Elemental Orb - Placing orbs of the same element increases it's effect by 20 per orb%
Elemental Orb - Placing orbs with no repeated elements increases it's effects by 30 per orb%
Water Orb - Infuses orb with Water Power, changing it to Water Element and healing affected allies by X. AA reduces received healing by 20%.

LEVEL 13
Whirlpool - For each enemy inside the area of effect, increases it by 20%.
Whirlpool - Strucking an enemy with lightning reduces it's cooldown by 20%
Tide away - After 1.5 seconds another tide is cast from the place it was first cast.

LEVEL 16
MAGIC MASTERY - 50% of the remaining shield is absorbed once it's duration ends.
Obey! Enemies under the effect of Obey! receives extra 50% damage for the next 2seconds once the effect triggers.
Elemental orb - has 2 extra charges
Elemental Orb - lasts indefenitly redoing the cycle. Casting this ability again replaces the orbs.

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