LEVEL 1
MAGIC MASTERY - Increases the duration by 1 second.
Blink - Once out of battle for 6 seconds the blink without a target has range doubled.
Obey!(1) - Can be cast on enemy minions to convert it. 12s cooldown. Has 3 Charges. Catapults requires 3 charges.
(just like Sylvana's talent)
LEVEL 4
Storm Orb - infuses the orb with Storm Power, changing it to lightning element and causing a 0,5s stun. AA stores charges on enemy that will detonate when struck by lightning, increasing the stun by 0,125s each. Up to 6 charges.
Elemental Orb - While all orbs are placed it's cooldown runs 100% faster.
Tide away - Soaks enemies, causing a fast decaying slow of 40% over 2seconds. The soak remains over 4 seconds and the lightining from Whirlpool causes 50% extra damage on soaked enemies.
LEVEL 7
Elemental Orb - Placing orbs of the same element increases it's effect by 20 per orb%
Elemental Orb - Placing orbs with no repeated elements increases it's effects by 30 per orb%
Water Orb - Infuses orb with Water Power, changing it to Water Element and healing affected allies by X. AA reduces received healing by 20%.
LEVEL 13
Whirlpool - For each enemy inside the area of effect, increases it by 20%.
Whirlpool - Strucking an enemy with lightning reduces it's cooldown by 20%
Tide away - After 1.5 seconds another tide is cast from the place it was first cast.
LEVEL 16
MAGIC MASTERY - 50% of the remaining shield is absorbed once it's duration ends.
Obey! Enemies under the effect of Obey! receives extra 50% damage for the next 2seconds once the effect triggers.
Elemental orb - has 2 extra charges
Elemental Orb - lasts indefenitly redoing the cycle. Casting this ability again replaces the orbs.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments